single-pixel-buffer: new protocol impl

fixes #6624
This commit is contained in:
Vaxry 2024-09-30 00:57:51 +01:00
parent 6649255d54
commit 488efab636
5 changed files with 209 additions and 1 deletions

View file

@ -330,6 +330,7 @@ protocolnew("stable/linux-dmabuf" "linux-dmabuf-v1" false)
protocolnew("staging/drm-lease" "drm-lease-v1" false) protocolnew("staging/drm-lease" "drm-lease-v1" false)
protocolnew("staging/linux-drm-syncobj" "linux-drm-syncobj-v1" false) protocolnew("staging/linux-drm-syncobj" "linux-drm-syncobj-v1" false)
protocolnew("staging/xdg-dialog" "xdg-dialog-v1" false) protocolnew("staging/xdg-dialog" "xdg-dialog-v1" false)
protocolnew("staging/single-pixel-buffer" "single-pixel-buffer-v1" false)
protocolwayland() protocolwayland()

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@ -10,6 +10,7 @@ class CColor {
float r = 0, g = 0, b = 0, a = 1.f; float r = 0, g = 0, b = 0, a = 1.f;
// AR32
uint32_t getAsHex() const; uint32_t getAsHex() const;
CColor operator-(const CColor& c2) const { CColor operator-(const CColor& c2) const {

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@ -44,6 +44,7 @@
#include "../protocols/TextInputV1.hpp" #include "../protocols/TextInputV1.hpp"
#include "../protocols/GlobalShortcuts.hpp" #include "../protocols/GlobalShortcuts.hpp"
#include "../protocols/XDGDialog.hpp" #include "../protocols/XDGDialog.hpp"
#include "../protocols/SinglePixel.hpp"
#include "../protocols/core/Seat.hpp" #include "../protocols/core/Seat.hpp"
#include "../protocols/core/DataDevice.hpp" #include "../protocols/core/DataDevice.hpp"
@ -152,6 +153,7 @@ CProtocolManager::CProtocolManager() {
PROTO::toplevelExport = std::make_unique<CToplevelExportProtocol>(&hyprland_toplevel_export_manager_v1_interface, 2, "ToplevelExport"); PROTO::toplevelExport = std::make_unique<CToplevelExportProtocol>(&hyprland_toplevel_export_manager_v1_interface, 2, "ToplevelExport");
PROTO::globalShortcuts = std::make_unique<CGlobalShortcutsProtocol>(&hyprland_global_shortcuts_manager_v1_interface, 1, "GlobalShortcuts"); PROTO::globalShortcuts = std::make_unique<CGlobalShortcutsProtocol>(&hyprland_global_shortcuts_manager_v1_interface, 1, "GlobalShortcuts");
PROTO::xdgDialog = std::make_unique<CXDGDialogProtocol>(&xdg_dialog_v1_interface, 1, "XDGDialog"); PROTO::xdgDialog = std::make_unique<CXDGDialogProtocol>(&xdg_dialog_v1_interface, 1, "XDGDialog");
PROTO::singlePixel = std::make_unique<CSinglePixelProtocol>(&wp_single_pixel_buffer_manager_v1_interface, 1, "SinglePixel");
for (auto const& b : g_pCompositor->m_pAqBackend->getImplementations()) { for (auto const& b : g_pCompositor->m_pAqBackend->getImplementations()) {
if (b->type() != Aquamarine::AQ_BACKEND_DRM) if (b->type() != Aquamarine::AQ_BACKEND_DRM)

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@ -0,0 +1,125 @@
#include "SinglePixel.hpp"
#include <limits>
CSinglePixelBuffer::CSinglePixelBuffer(uint32_t id, wl_client* client, CColor col_) {
LOGM(LOG, "New single-pixel buffer with color 0x{:x}", col_.getAsHex());
color = col_.getAsHex();
g_pHyprRenderer->makeEGLCurrent();
opaque = col_.a >= 1.F;
texture = makeShared<CTexture>(DRM_FORMAT_ARGB8888, (uint8_t*)&color, 4, Vector2D{1, 1});
resource = CWLBufferResource::create(makeShared<CWlBuffer>(client, 1, id));
success = texture->m_iTexID;
if (!success)
Debug::log(ERR, "Failed creating a single pixel texture: null texture id");
}
CSinglePixelBuffer::~CSinglePixelBuffer() {
;
}
Aquamarine::eBufferCapability CSinglePixelBuffer::caps() {
return Aquamarine::eBufferCapability::BUFFER_CAPABILITY_DATAPTR;
}
Aquamarine::eBufferType CSinglePixelBuffer::type() {
return Aquamarine::eBufferType::BUFFER_TYPE_SHM;
}
bool CSinglePixelBuffer::isSynchronous() {
return true;
}
void CSinglePixelBuffer::update(const CRegion& damage) {
;
}
Aquamarine::SDMABUFAttrs CSinglePixelBuffer::dmabuf() {
return {.success = false};
}
std::tuple<uint8_t*, uint32_t, size_t> CSinglePixelBuffer::beginDataPtr(uint32_t flags) {
return {(uint8_t*)&color, DRM_FORMAT_ARGB8888, 4};
}
void CSinglePixelBuffer::endDataPtr() {
;
}
bool CSinglePixelBuffer::good() {
return resource->good();
}
CSinglePixelBufferResource::CSinglePixelBufferResource(uint32_t id, wl_client* client, CColor color) {
buffer = makeShared<CSinglePixelBuffer>(id, client, color);
if (!buffer->good())
return;
buffer->resource->buffer = buffer;
listeners.bufferResourceDestroy = buffer->events.destroy.registerListener([this](std::any d) {
listeners.bufferResourceDestroy.reset();
PROTO::singlePixel->destroyResource(this);
});
}
CSinglePixelBufferResource::~CSinglePixelBufferResource() {
;
}
bool CSinglePixelBufferResource::good() {
return buffer->good();
}
CSinglePixelBufferManagerResource::CSinglePixelBufferManagerResource(SP<CWpSinglePixelBufferManagerV1> resource_) : resource(resource_) {
if (!good())
return;
resource->setDestroy([this](CWpSinglePixelBufferManagerV1* r) { PROTO::singlePixel->destroyResource(this); });
resource->setOnDestroy([this](CWpSinglePixelBufferManagerV1* r) { PROTO::singlePixel->destroyResource(this); });
resource->setCreateU32RgbaBuffer([this](CWpSinglePixelBufferManagerV1* res, uint32_t id, uint32_t r, uint32_t g, uint32_t b, uint32_t a) {
CColor color{r / (float)std::numeric_limits<uint32_t>::max(), g / (float)std::numeric_limits<uint32_t>::max(), b / (float)std::numeric_limits<uint32_t>::max(),
a / (float)std::numeric_limits<uint32_t>::max()};
const auto RESOURCE = PROTO::singlePixel->m_vBuffers.emplace_back(makeShared<CSinglePixelBufferResource>(id, resource->client(), color));
if (!RESOURCE->good()) {
res->noMemory();
PROTO::singlePixel->m_vBuffers.pop_back();
return;
}
});
}
bool CSinglePixelBufferManagerResource::good() {
return resource->resource();
}
CSinglePixelProtocol::CSinglePixelProtocol(const wl_interface* iface, const int& ver, const std::string& name) : IWaylandProtocol(iface, ver, name) {
;
}
void CSinglePixelProtocol::bindManager(wl_client* client, void* data, uint32_t ver, uint32_t id) {
const auto RESOURCE = m_vManagers.emplace_back(makeShared<CSinglePixelBufferManagerResource>(makeShared<CWpSinglePixelBufferManagerV1>(client, ver, id)));
if (!RESOURCE->good()) {
wl_client_post_no_memory(client);
m_vManagers.pop_back();
return;
}
}
void CSinglePixelProtocol::destroyResource(CSinglePixelBufferManagerResource* res) {
std::erase_if(m_vManagers, [&](const auto& other) { return other.get() == res; });
}
void CSinglePixelProtocol::destroyResource(CSinglePixelBufferResource* surf) {
std::erase_if(m_vBuffers, [&](const auto& other) { return other.get() == surf; });
}

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@ -0,0 +1,79 @@
#pragma once
#include <memory>
#include <vector>
#include <cstdint>
#include "WaylandProtocol.hpp"
#include "single-pixel-buffer-v1.hpp"
#include "types/Buffer.hpp"
class CSinglePixelBuffer : public IHLBuffer {
public:
CSinglePixelBuffer(uint32_t id, wl_client* client, CColor col);
virtual ~CSinglePixelBuffer();
virtual Aquamarine::eBufferCapability caps();
virtual Aquamarine::eBufferType type();
virtual bool isSynchronous();
virtual void update(const CRegion& damage);
virtual Aquamarine::SDMABUFAttrs dmabuf();
virtual std::tuple<uint8_t*, uint32_t, size_t> beginDataPtr(uint32_t flags);
virtual void endDataPtr();
//
bool good();
bool success = false;
private:
uint32_t color = 0x00000000;
struct {
CHyprSignalListener resourceDestroy;
} listeners;
};
class CSinglePixelBufferResource {
public:
CSinglePixelBufferResource(uint32_t id, wl_client* client, CColor color);
~CSinglePixelBufferResource();
bool good();
private:
SP<CSinglePixelBuffer> buffer;
struct {
CHyprSignalListener bufferResourceDestroy;
} listeners;
};
class CSinglePixelBufferManagerResource {
public:
CSinglePixelBufferManagerResource(SP<CWpSinglePixelBufferManagerV1> resource_);
bool good();
private:
SP<CWpSinglePixelBufferManagerV1> resource;
};
class CSinglePixelProtocol : public IWaylandProtocol {
public:
CSinglePixelProtocol(const wl_interface* iface, const int& ver, const std::string& name);
virtual void bindManager(wl_client* client, void* data, uint32_t ver, uint32_t id);
private:
void destroyResource(CSinglePixelBufferManagerResource* resource);
void destroyResource(CSinglePixelBufferResource* resource);
//
std::vector<SP<CSinglePixelBufferManagerResource>> m_vManagers;
std::vector<SP<CSinglePixelBufferResource>> m_vBuffers;
friend class CSinglePixelBufferManagerResource;
friend class CSinglePixelBufferResource;
};
namespace PROTO {
inline UP<CSinglePixelProtocol> singlePixel;
};