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damage on force warp resize
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2 changed files with 4 additions and 0 deletions
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@ -236,6 +236,8 @@ void CHyprDwindleLayout::applyNodeDataToWindow(SDwindleNodeData* pNode, bool for
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if (force) {
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PWINDOW->m_vRealPosition.warp();
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PWINDOW->m_vRealSize.warp();
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g_pHyprRenderer->damageWindow(PWINDOW);
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}
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if (pNode->isGroupMember() && pNode->groupHead) {
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@ -275,6 +275,8 @@ void CHyprMasterLayout::applyNodeDataToWindow(SMasterNodeData* pNode) {
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if (m_bForceWarps) {
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PWINDOW->m_vRealPosition.warp();
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PWINDOW->m_vRealSize.warp();
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g_pHyprRenderer->damageWindow(PWINDOW);
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}
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PWINDOW->updateWindowDecos();
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