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renderer: fix legacy_renderer build (#3732)
In GLES2, `GL_RGB10_A2` and `GL_UNSIGNED_INT_2_10_10_10_REV` are defined as `GL_RGB10_A2_EXT` and `GL_UNSIGNED_INT_2_10_10_10_REV_EXT` respectively.
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0f6e530798
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2 changed files with 13 additions and 2 deletions
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@ -757,7 +757,12 @@ uint32_t drmFormatToGL(uint32_t drm) {
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case DRM_FORMAT_XRGB8888:
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case DRM_FORMAT_XBGR8888: return GL_RGBA; // doesn't matter, opengl is gucci in this case.
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case DRM_FORMAT_XRGB2101010:
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case DRM_FORMAT_XBGR2101010: return GL_RGB10_A2;
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case DRM_FORMAT_XBGR2101010:
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#ifdef GLES2
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return GL_RGB10_A2_EXT;
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#else
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return GL_RGB10_A2;
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#endif
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default: return GL_RGBA;
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}
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UNREACHABLE();
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@ -6,7 +6,13 @@ bool CFramebuffer::alloc(int w, int h, uint32_t drmFormat) {
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RASSERT((w > 1 && h > 1), "cannot alloc a FB with negative / zero size! (attempted {}x{})", w, h);
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uint32_t glFormat = drmFormatToGL(drmFormat);
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uint32_t glType = glFormat != GL_RGBA ? GL_UNSIGNED_INT_2_10_10_10_REV : GL_UNSIGNED_BYTE;
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uint32_t glType = glFormat != GL_RGBA ?
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#ifdef GLES2
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GL_UNSIGNED_INT_2_10_10_10_REV_EXT :
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#else
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GL_UNSIGNED_INT_2_10_10_10_REV :
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#endif
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GL_UNSIGNED_BYTE;
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if (m_iFb == (uint32_t)-1) {
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firstAlloc = true;
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