mirror of
https://github.com/hyprwm/Hyprland
synced 2024-12-23 00:09:49 +01:00
Merge branch 'hyprwm:main' into main
This commit is contained in:
commit
4af95d4253
6 changed files with 77 additions and 19 deletions
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@ -310,7 +310,8 @@ R"#( {
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"layout": "%s",
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"layout": "%s",
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"variant": "%s",
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"variant": "%s",
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"options": "%s",
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"options": "%s",
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"active_keymap": "%s"
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"active_keymap": "%s",
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"main": %s
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},)#",
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},)#",
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&k,
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&k,
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escapeJSONStrings(k.keyboard->name).c_str(),
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escapeJSONStrings(k.keyboard->name).c_str(),
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@ -319,7 +320,8 @@ R"#( {
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escapeJSONStrings(k.currentRules.layout).c_str(),
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escapeJSONStrings(k.currentRules.layout).c_str(),
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escapeJSONStrings(k.currentRules.variant).c_str(),
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escapeJSONStrings(k.currentRules.variant).c_str(),
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escapeJSONStrings(k.currentRules.options).c_str(),
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escapeJSONStrings(k.currentRules.options).c_str(),
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escapeJSONStrings(KM).c_str()
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escapeJSONStrings(KM).c_str(),
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(k.active ? "true" : "false")
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);
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);
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}
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}
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@ -386,7 +388,7 @@ R"#( {
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for (auto& k : g_pInputManager->m_lKeyboards) {
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for (auto& k : g_pInputManager->m_lKeyboards) {
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const auto KM = g_pInputManager->getActiveLayoutForKeyboard(&k);
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const auto KM = g_pInputManager->getActiveLayoutForKeyboard(&k);
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result += getFormat("\tKeyboard at %x:\n\t\t%s\n\t\t\trules: r \"%s\", m \"%s\", l \"%s\", v \"%s\", o \"%s\"\n\t\t\tactive keymap: %s\n", &k, k.keyboard->name, k.currentRules.rules.c_str(), k.currentRules.model.c_str(), k.currentRules.layout.c_str(), k.currentRules.variant.c_str(), k.currentRules.options.c_str(), KM.c_str());
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result += getFormat("\tKeyboard at %x:\n\t\t%s\n\t\t\trules: r \"%s\", m \"%s\", l \"%s\", v \"%s\", o \"%s\"\n\t\t\tactive keymap: %s\n\t\t\tmain: %s\n", &k, k.keyboard->name, k.currentRules.rules.c_str(), k.currentRules.model.c_str(), k.currentRules.layout.c_str(), k.currentRules.variant.c_str(), k.currentRules.options.c_str(), KM.c_str(), (k.active ? "yes" : "no"));
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}
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}
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result += "\n\nTablets:\n";
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result += "\n\nTablets:\n";
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@ -94,11 +94,14 @@ struct SKeyboard {
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DYNLISTENER(keyboardMod);
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DYNLISTENER(keyboardMod);
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DYNLISTENER(keyboardKey);
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DYNLISTENER(keyboardKey);
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DYNLISTENER(keyboardKeymap);
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DYNLISTENER(keyboardDestroy);
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DYNLISTENER(keyboardDestroy);
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bool isVirtual = false;
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bool isVirtual = false;
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bool active = false;
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bool active = false;
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xkb_layout_index_t activeLayout = 0;
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std::string name = "";
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std::string name = "";
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SStringRuleNames currentRules;
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SStringRuleNames currentRules;
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@ -441,10 +441,19 @@ void CInputManager::newKeyboard(wlr_input_device* keyboard) {
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PNEWKEYBOARD->hyprListener_keyboardKey.initCallback(&wlr_keyboard_from_input_device(keyboard)->events.key, &Events::listener_keyboardKey, PNEWKEYBOARD, "Keyboard");
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PNEWKEYBOARD->hyprListener_keyboardKey.initCallback(&wlr_keyboard_from_input_device(keyboard)->events.key, &Events::listener_keyboardKey, PNEWKEYBOARD, "Keyboard");
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PNEWKEYBOARD->hyprListener_keyboardDestroy.initCallback(&keyboard->events.destroy, &Events::listener_keyboardDestroy, PNEWKEYBOARD, "Keyboard");
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PNEWKEYBOARD->hyprListener_keyboardDestroy.initCallback(&keyboard->events.destroy, &Events::listener_keyboardDestroy, PNEWKEYBOARD, "Keyboard");
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if (m_pActiveKeyboard)
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PNEWKEYBOARD->hyprListener_keyboardKeymap.initCallback(&wlr_keyboard_from_input_device(keyboard)->events.keymap, [&](void* owner, void* data) {
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m_pActiveKeyboard->active = false;
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const auto PKEYBOARD = (SKeyboard*)owner;
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g_pEventManager->postEvent(SHyprIPCEvent{"activelayout", PKEYBOARD->name + "," +getActiveLayoutForKeyboard(PKEYBOARD)}, true); // force as this should ALWAYS be sent
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}, PNEWKEYBOARD, "Keyboard");
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disableAllKeyboards(false);
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m_pActiveKeyboard = PNEWKEYBOARD;
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m_pActiveKeyboard = PNEWKEYBOARD;
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PNEWKEYBOARD->active = true;
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applyConfigToKeyboard(PNEWKEYBOARD);
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applyConfigToKeyboard(PNEWKEYBOARD);
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wlr_seat_set_keyboard(g_pCompositor->m_sSeat.seat, wlr_keyboard_from_input_device(keyboard));
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wlr_seat_set_keyboard(g_pCompositor->m_sSeat.seat, wlr_keyboard_from_input_device(keyboard));
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@ -467,11 +476,19 @@ void CInputManager::newVirtualKeyboard(wlr_input_device* keyboard) {
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PNEWKEYBOARD->hyprListener_keyboardMod.initCallback(&wlr_keyboard_from_input_device(keyboard)->events.modifiers, &Events::listener_keyboardMod, PNEWKEYBOARD, "Keyboard");
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PNEWKEYBOARD->hyprListener_keyboardMod.initCallback(&wlr_keyboard_from_input_device(keyboard)->events.modifiers, &Events::listener_keyboardMod, PNEWKEYBOARD, "Keyboard");
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PNEWKEYBOARD->hyprListener_keyboardKey.initCallback(&wlr_keyboard_from_input_device(keyboard)->events.key, &Events::listener_keyboardKey, PNEWKEYBOARD, "Keyboard");
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PNEWKEYBOARD->hyprListener_keyboardKey.initCallback(&wlr_keyboard_from_input_device(keyboard)->events.key, &Events::listener_keyboardKey, PNEWKEYBOARD, "Keyboard");
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PNEWKEYBOARD->hyprListener_keyboardDestroy.initCallback(&keyboard->events.destroy, &Events::listener_keyboardDestroy, PNEWKEYBOARD, "Keyboard");
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PNEWKEYBOARD->hyprListener_keyboardDestroy.initCallback(&keyboard->events.destroy, &Events::listener_keyboardDestroy, PNEWKEYBOARD, "Keyboard");
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PNEWKEYBOARD->hyprListener_keyboardKeymap.initCallback(&wlr_keyboard_from_input_device(keyboard)->events.keymap, [&](void* owner, void* data) {
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const auto PKEYBOARD = (SKeyboard*)owner;
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g_pEventManager->postEvent(SHyprIPCEvent{"activelayout", PKEYBOARD->name + "," +getActiveLayoutForKeyboard(PKEYBOARD)}, true); // force as this should ALWAYS be sent
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}, PNEWKEYBOARD, "Keyboard");
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disableAllKeyboards(true);
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if (m_pActiveKeyboard)
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m_pActiveKeyboard->active = false;
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m_pActiveKeyboard = PNEWKEYBOARD;
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m_pActiveKeyboard = PNEWKEYBOARD;
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PNEWKEYBOARD->active = true;
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applyConfigToKeyboard(PNEWKEYBOARD);
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applyConfigToKeyboard(PNEWKEYBOARD);
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wlr_seat_set_keyboard(g_pCompositor->m_sSeat.seat, wlr_keyboard_from_input_device(keyboard));
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wlr_seat_set_keyboard(g_pCompositor->m_sSeat.seat, wlr_keyboard_from_input_device(keyboard));
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@ -582,6 +599,8 @@ void CInputManager::applyConfigToKeyboard(SKeyboard* pKeyboard) {
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xkb_keymap_unref(KEYMAP);
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xkb_keymap_unref(KEYMAP);
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xkb_context_unref(CONTEXT);
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xkb_context_unref(CONTEXT);
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g_pEventManager->postEvent(SHyprIPCEvent{"activelayout", pKeyboard->name + "," +getActiveLayoutForKeyboard(pKeyboard)}, true); // force as this should ALWAYS be sent
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Debug::log(LOG, "Set the keyboard layout to %s and variant to %s for keyboard \"%s\"", rules.layout, rules.variant, pKeyboard->keyboard->name);
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Debug::log(LOG, "Set the keyboard layout to %s and variant to %s for keyboard \"%s\"", rules.layout, rules.variant, pKeyboard->keyboard->name);
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}
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}
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@ -735,6 +754,14 @@ void CInputManager::onKeyboardMod(void* data, SKeyboard* pKeyboard) {
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wlr_seat_set_keyboard(g_pCompositor->m_sSeat.seat, wlr_keyboard_from_input_device(pKeyboard->keyboard));
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wlr_seat_set_keyboard(g_pCompositor->m_sSeat.seat, wlr_keyboard_from_input_device(pKeyboard->keyboard));
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wlr_seat_keyboard_notify_modifiers(g_pCompositor->m_sSeat.seat, &wlr_keyboard_from_input_device(pKeyboard->keyboard)->modifiers);
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wlr_seat_keyboard_notify_modifiers(g_pCompositor->m_sSeat.seat, &wlr_keyboard_from_input_device(pKeyboard->keyboard)->modifiers);
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}
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}
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const auto PWLRKB = wlr_keyboard_from_input_device(pKeyboard->keyboard);
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if (PWLRKB->modifiers.group != pKeyboard->activeLayout) {
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pKeyboard->activeLayout = PWLRKB->modifiers.group;
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g_pEventManager->postEvent(SHyprIPCEvent{"activelayout", pKeyboard->name + "," + getActiveLayoutForKeyboard(pKeyboard)}, true); // force as this should ALWAYS be sent
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}
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}
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}
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void CInputManager::refocus() {
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void CInputManager::refocus() {
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@ -906,3 +933,13 @@ std::string CInputManager::getActiveLayoutForKeyboard(SKeyboard* pKeyboard) {
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return "none";
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return "none";
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}
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}
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void CInputManager::disableAllKeyboards(bool virt) {
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for (auto& k : m_lKeyboards) {
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if (k.isVirtual != virt)
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continue;
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k.active = false;
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}
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}
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@ -14,6 +14,7 @@ enum eClickBehaviorMode {
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struct STouchData {
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struct STouchData {
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CWindow* touchFocusWindow = nullptr;
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CWindow* touchFocusWindow = nullptr;
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Vector2D touchSurfaceOrigin;
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};
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};
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class CInputManager {
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class CInputManager {
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@ -106,6 +107,8 @@ private:
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void processMouseDownNormal(wlr_pointer_button_event* e);
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void processMouseDownNormal(wlr_pointer_button_event* e);
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void processMouseDownKill(wlr_pointer_button_event* e);
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void processMouseDownKill(wlr_pointer_button_event* e);
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void disableAllKeyboards(bool virt = false);
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uint32_t m_uiCapabilities = 0;
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uint32_t m_uiCapabilities = 0;
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void mouseMoveUnified(uint32_t, bool refocus = false);
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void mouseMoveUnified(uint32_t, bool refocus = false);
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@ -10,9 +10,16 @@ void CInputManager::onTouchDown(wlr_touch_down_event* e) {
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m_sTouchData.touchFocusWindow = nullptr;
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m_sTouchData.touchFocusWindow = nullptr;
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if (g_pCompositor->windowValidMapped(g_pCompositor->m_pLastWindow)) {
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if (g_pCompositor->windowValidMapped(g_pCompositor->m_pLastWindow)) {
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wlr_seat_touch_notify_down(g_pCompositor->m_sSeat.seat, g_pCompositor->m_pLastFocus, e->time_msec, e->touch_id,
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Vector2D local;
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e->x * g_pCompositor->m_pLastMonitor->vecSize.x + g_pCompositor->m_pLastMonitor->vecPosition.x - g_pCompositor->m_pLastWindow->m_vRealPosition.vec().x,
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if (g_pCompositor->m_pLastWindow->m_bIsX11) {
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e->y * g_pCompositor->m_pLastMonitor->vecSize.y + g_pCompositor->m_pLastMonitor->vecPosition.y - g_pCompositor->m_pLastWindow->m_vRealPosition.vec().y);
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local = g_pInputManager->getMouseCoordsInternal() - g_pCompositor->m_pLastWindow->m_vRealPosition.goalv();
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} else {
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g_pCompositor->vectorWindowToSurface(g_pInputManager->getMouseCoordsInternal(), g_pCompositor->m_pLastWindow, local);
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}
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m_sTouchData.touchSurfaceOrigin = g_pInputManager->getMouseCoordsInternal() - local;
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wlr_seat_touch_notify_down(g_pCompositor->m_sSeat.seat, g_pCompositor->m_pLastFocus, e->time_msec, e->touch_id, local.x, local.y);
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m_sTouchData.touchFocusWindow = g_pCompositor->m_pLastWindow;
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m_sTouchData.touchFocusWindow = g_pCompositor->m_pLastWindow;
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}
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}
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@ -29,10 +36,10 @@ void CInputManager::onTouchMove(wlr_touch_motion_event* e){
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if (g_pCompositor->windowValidMapped(m_sTouchData.touchFocusWindow)) {
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if (g_pCompositor->windowValidMapped(m_sTouchData.touchFocusWindow)) {
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const auto PMONITOR = g_pCompositor->getMonitorFromID(m_sTouchData.touchFocusWindow->m_iMonitorID);
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const auto PMONITOR = g_pCompositor->getMonitorFromID(m_sTouchData.touchFocusWindow->m_iMonitorID);
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wlr_seat_touch_notify_motion(g_pCompositor->m_sSeat.seat, e->time_msec, e->touch_id,
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e->x * PMONITOR->vecSize.x + PMONITOR->vecPosition.x - m_sTouchData.touchFocusWindow->m_vRealPosition.vec().x,
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e->y * PMONITOR->vecSize.y + PMONITOR->vecPosition.y - m_sTouchData.touchFocusWindow->m_vRealPosition.vec().y);
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wlr_cursor_warp(g_pCompositor->m_sWLRCursor, g_pCompositor->m_sSeat.mouse->mouse, PMONITOR->vecPosition.x + e->x * PMONITOR->vecSize.x, PMONITOR->vecPosition.y + e->y * PMONITOR->vecSize.y);
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wlr_cursor_warp(g_pCompositor->m_sWLRCursor, g_pCompositor->m_sSeat.mouse->mouse, PMONITOR->vecPosition.x + e->x * PMONITOR->vecSize.x, PMONITOR->vecPosition.y + e->y * PMONITOR->vecSize.y);
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const auto local = g_pInputManager->getMouseCoordsInternal() - m_sTouchData.touchSurfaceOrigin;
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wlr_seat_touch_notify_motion(g_pCompositor->m_sSeat.seat, e->time_msec, e->touch_id, local.x, local.y);
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}
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}
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}
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}
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@ -79,16 +79,22 @@ bool CHyprRenderer::shouldRenderWindow(CWindow* pWindow, CMonitor* pMonitor) {
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const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID);
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const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID);
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if (PWORKSPACE && PWORKSPACE->m_iMonitorID == pMonitor->ID) {
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if (PWORKSPACE && PWORKSPACE->m_iMonitorID == pMonitor->ID) {
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if (!(!PWORKSPACE->m_bHasFullscreenWindow || pWindow->m_bIsFullscreen || (pWindow->m_bIsFloating && pWindow->m_bCreatedOverFullscreen)))
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if (PWORKSPACE->m_vRenderOffset.isBeingAnimated() || PWORKSPACE->m_fAlpha.isBeingAnimated()) {
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return false;
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return true;
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} else {
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if (!(!PWORKSPACE->m_bHasFullscreenWindow || pWindow->m_bIsFullscreen || (pWindow->m_bIsFloating && pWindow->m_bCreatedOverFullscreen)))
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return false;
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}
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}
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}
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if (pWindow->m_iWorkspaceID == pMonitor->activeWorkspace)
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if (pWindow->m_iWorkspaceID == pMonitor->activeWorkspace)
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return true;
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return true;
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// if not, check if it maybe is active on a different monitor. vvv might be animation in progress
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// if not, check if it maybe is active on a different monitor.
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if (g_pCompositor->isWorkspaceVisible(pWindow->m_iWorkspaceID) || (PWORKSPACE && PWORKSPACE->m_iMonitorID == pMonitor->ID && PWORKSPACE->m_bForceRendering) || (PWORKSPACE && PWORKSPACE->m_iMonitorID == pMonitor->ID && (PWORKSPACE->m_vRenderOffset.isBeingAnimated() || PWORKSPACE->m_fAlpha.isBeingAnimated())))
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if (g_pCompositor->isWorkspaceVisible(pWindow->m_iWorkspaceID) ||
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return true;
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(PWORKSPACE && PWORKSPACE->m_iMonitorID == pMonitor->ID && PWORKSPACE->m_bForceRendering) || // vvvv might be in animation progress vvvvv
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(PWORKSPACE && PWORKSPACE->m_iMonitorID == pMonitor->ID && (PWORKSPACE->m_vRenderOffset.isBeingAnimated() || PWORKSPACE->m_fAlpha.isBeingAnimated())))
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return !pWindow->m_bIsFullscreen; // Do not draw fullscreen windows on other monitors
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if (pMonitor->specialWorkspaceOpen && pWindow->m_iWorkspaceID == SPECIAL_WORKSPACE_ID)
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if (pMonitor->specialWorkspaceOpen && pWindow->m_iWorkspaceID == SPECIAL_WORKSPACE_ID)
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return true;
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return true;
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