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https://github.com/hyprwm/Hyprland
synced 2024-11-22 15:25:58 +01:00
Fix popups focus on native GDK
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parent
ca2459e563
commit
4db773b1e7
5 changed files with 55 additions and 11 deletions
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@ -319,6 +319,31 @@ CWindow* CCompositor::windowFloatingFromCursor() {
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return nullptr;
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}
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wlr_surface* CCompositor::vectorWindowToSurface(const Vector2D& pos, CWindow* pWindow, Vector2D& sl) {
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if (!windowValidMapped(pWindow))
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return nullptr;
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RASSERT(!pWindow->m_bIsX11, "Cannot call vectorWindowToSurface on an X11 window!");
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const auto PSURFACE = pWindow->m_uSurface.xdg;
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double subx, suby;
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const auto PFOUND = wlr_xdg_surface_surface_at(PSURFACE, pos.x - pWindow->m_vRealPosition.x, pos.y - pWindow->m_vRealPosition.y, &subx, &suby);
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if (PFOUND) {
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sl.x = subx;
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sl.y = suby;
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return PFOUND;
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}
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sl.x = pos.x - pWindow->m_vRealPosition.x;
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sl.y = pos.y - pWindow->m_vRealPosition.y;
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return PSURFACE->surface;
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}
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SMonitor* CCompositor::getMonitorFromOutput(wlr_output* out) {
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for (auto& m : m_lMonitors) {
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if (m.output == out) {
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@ -341,16 +366,15 @@ void CCompositor::focusWindow(CWindow* pWindow) {
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focusSurface(PWINDOWSURFACE);
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}
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void CCompositor::focusSurface(wlr_surface* pSurface) {
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if (m_sSeat.seat->keyboard_state.focused_surface == pSurface)
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void CCompositor::focusSurface(wlr_surface* pSurface, CWindow* pWindowOwner) {
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if (m_sSeat.seat->keyboard_state.focused_surface == pSurface || (pWindowOwner && m_sSeat.seat->keyboard_state.focused_surface == g_pXWaylandManager->getWindowSurface(pWindowOwner)))
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return; // Don't focus when already focused on this.
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if (!pSurface)
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return;
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// Unfocus last surface if should
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const auto PWINDOWATCURSOR = vectorToWindowIdeal(g_pInputManager->getMouseCoordsInternal());
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if (m_pLastFocus && !(PWINDOWATCURSOR && g_pXWaylandManager->getWindowSurface(PWINDOWATCURSOR) == m_pLastFocus))
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if (m_pLastFocus && !wlr_surface_is_xwayland_surface(pSurface) && !m_pLastFocusWindow)
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g_pXWaylandManager->activateSurface(m_pLastFocus, false);
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const auto KEYBOARD = wlr_seat_get_keyboard(m_sSeat.seat);
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@ -361,8 +385,14 @@ void CCompositor::focusSurface(wlr_surface* pSurface) {
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wlr_seat_keyboard_notify_enter(m_sSeat.seat, pSurface, KEYBOARD->keycodes, KEYBOARD->num_keycodes, &KEYBOARD->modifiers);
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m_pLastFocus = pSurface;
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m_pLastFocusWindow = nullptr;
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g_pXWaylandManager->activateSurface(pSurface, true);
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if (pWindowOwner) {
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g_pXWaylandManager->activateSurface(g_pXWaylandManager->getWindowSurface(pWindowOwner), true);
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m_pLastFocusWindow = pSurface;
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}
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else
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g_pXWaylandManager->activateSurface(pSurface, true);
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if (const auto PWINDOW = getWindowFromSurface(pSurface); PWINDOW)
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Debug::log(LOG, "Set keyboard focus to surface %x, with window name: %s", pSurface, PWINDOW->m_szTitle.c_str());
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@ -492,4 +522,10 @@ void CCompositor::fixXWaylandWindowsOnWorkspace(const int& id) {
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bool CCompositor::doesSeatAcceptInput(wlr_surface* surface) {
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return !m_sSeat.exclusiveClient || (surface && m_sSeat.exclusiveClient == wl_resource_get_client(surface->resource));
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}
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bool CCompositor::isWindowActive(CWindow* pWindow) {
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const auto PSURFACE = g_pXWaylandManager->getWindowSurface(pWindow);
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return PSURFACE == m_pLastFocus || PSURFACE == m_pLastFocusWindow;
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}
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@ -60,6 +60,7 @@ public:
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void startCompositor();
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wlr_surface* m_pLastFocus = nullptr;
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wlr_surface* m_pLastFocusWindow = nullptr;
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SMonitor* m_pLastMonitor = nullptr;
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SSeat m_sSeat;
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@ -71,13 +72,14 @@ public:
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SMonitor* getMonitorFromVector(const Vector2D&);
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void removeWindowFromVectorSafe(CWindow*);
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void focusWindow(CWindow*);
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void focusSurface(wlr_surface*);
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void focusSurface(wlr_surface*, CWindow* pWindowOwner = nullptr);
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bool windowExists(CWindow*);
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bool windowValidMapped(CWindow*);
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CWindow* vectorToWindow(const Vector2D&);
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CWindow* vectorToWindowIdeal(const Vector2D&);
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CWindow* vectorToWindowTiled(const Vector2D&);
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wlr_surface* vectorToLayerSurface(const Vector2D&, std::list<SLayerSurface*>*, Vector2D*);
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wlr_surface* vectorWindowToSurface(const Vector2D&, CWindow*, Vector2D& sl);
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CWindow* windowFromCursor();
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CWindow* windowFloatingFromCursor();
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SMonitor* getMonitorFromOutput(wlr_output*);
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@ -91,6 +93,7 @@ public:
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void fixXWaylandWindowsOnWorkspace(const int&);
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CWindow* getFullscreenWindowOnWorkspace(const int&);
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bool doesSeatAcceptInput(wlr_surface*);
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bool isWindowActive(CWindow*);
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private:
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void initAllSignals();
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@ -121,7 +121,7 @@ void Events::listener_mapPopupXDG(void* owner, void* data) {
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ASSERT(PPOPUP);
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Debug::log(LOG, "New XDG Popup mapped");
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Debug::log(LOG, "New XDG Popup mapped at %d %d", (int)*PPOPUP->lx, (int)*PPOPUP->ly);
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PPOPUP->pSurfaceTree = SubsurfaceTree::createTreeRoot(PPOPUP->popup->base->surface, addPopupGlobalCoords, PPOPUP);
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@ -23,7 +23,7 @@ void CAnimationManager::tick() {
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for (auto& w : g_pCompositor->m_lWindows) {
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// process the borders
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const auto& COLOR = g_pXWaylandManager->getWindowSurface(&w) == g_pCompositor->m_pLastFocus ? BORDERACTIVECOL : BORDERINACTIVECOL;
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const auto& COLOR = g_pCompositor->isWindowActive(&w) ? BORDERACTIVECOL : BORDERINACTIVECOL;
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if (BORDERSENABLED) {
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if (!deltazero(COLOR, w.m_cRealBorderColor)) {
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@ -68,9 +68,12 @@ void CInputManager::mouseMoveUnified(uint32_t time) {
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// then windows
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const auto PWINDOWIDEAL = g_pCompositor->vectorToWindowIdeal(mouseCoords);
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if (!foundSurface && PWINDOWIDEAL) {
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foundSurface = g_pXWaylandManager->getWindowSurface(PWINDOWIDEAL);
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if (foundSurface)
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if (!PWINDOWIDEAL->m_bIsX11) {
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foundSurface = g_pCompositor->vectorWindowToSurface(mouseCoords, PWINDOWIDEAL, surfaceCoords);
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} else {
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foundSurface = g_pXWaylandManager->getWindowSurface(PWINDOWIDEAL);
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surfacePos = PWINDOWIDEAL->m_vRealPosition;
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}
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}
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// then surfaces below
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@ -97,7 +100,7 @@ void CInputManager::mouseMoveUnified(uint32_t time) {
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wlr_seat_pointer_notify_enter(g_pCompositor->m_sSeat.seat, foundSurface, surfaceLocal.x, surfaceLocal.y);
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wlr_seat_pointer_notify_motion(g_pCompositor->m_sSeat.seat, time, surfaceLocal.x, surfaceLocal.y);
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g_pCompositor->focusSurface(foundSurface);
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g_pCompositor->focusSurface(foundSurface, PWINDOWIDEAL ? PWINDOWIDEAL : nullptr);
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g_pLayoutManager->getCurrentLayout()->onMouseMove(getMouseCoordsInternal());
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}
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@ -109,6 +112,8 @@ void CInputManager::onMouseButton(wlr_pointer_button_event* e) {
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switch (e->state) {
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case WLR_BUTTON_PRESSED:
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refocus();
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if ((e->button == BTN_LEFT || e->button == BTN_RIGHT) && wlr_keyboard_get_modifiers(PKEYBOARD) == (uint32_t)g_pConfigManager->getInt("general:main_mod_internal")) {
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currentlyDraggedWindow = g_pCompositor->windowFloatingFromCursor();
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dragButton = e->button;
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