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toplevelexport: fix missing GL_READ_FRAMEBUFFER set in shm copy
ref #4165
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@ -400,6 +400,10 @@ bool CToplevelExportProtocolManager::copyFrameShm(SScreencopyFrame* frame, times
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outFB.bind();
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outFB.bind();
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#ifndef GLES2
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glBindFramebuffer(GL_READ_FRAMEBUFFER, outFB.m_iFb);
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#endif
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glPixelStorei(GL_PACK_ALIGNMENT, 1);
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glPixelStorei(GL_PACK_ALIGNMENT, 1);
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glReadPixels(0, 0, frame->box.width, frame->box.height, PFORMAT->glFormat, PFORMAT->glType, data);
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glReadPixels(0, 0, frame->box.width, frame->box.height, PFORMAT->glFormat, PFORMAT->glType, data);
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