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fix crash in AnimationManager
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1 changed files with 4 additions and 0 deletions
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@ -47,6 +47,10 @@ void CAnimationManager::tick() {
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}
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}
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}
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}
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// process fadein/out for unmapped windows, but nothing else.
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if (!g_pCompositor->windowValidMapped(&w))
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continue;
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// process the borders
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// process the borders
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const auto& COLOR = g_pCompositor->isWindowActive(&w) ? BORDERACTIVECOL : BORDERINACTIVECOL;
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const auto& COLOR = g_pCompositor->isWindowActive(&w) ? BORDERACTIVECOL : BORDERINACTIVECOL;
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