fix oopsies in rule code

This commit is contained in:
Vaxry 2022-09-24 11:30:41 +01:00
parent 959557ecc3
commit 5101ddeff1

View file

@ -981,14 +981,9 @@ bool CHyprRenderer::applyMonitorRule(CMonitor* pMonitor, SMonitorRule* pMonitorR
} else {
Debug::log(LOG, "Set a custom mode %ix%i@%2f (mode not found in monitor modes)", (int)pMonitorRule->resolution.x, (int)pMonitorRule->resolution.y, (float)pMonitorRule->refreshRate);
}
} else {
wlr_output_set_custom_mode(pMonitor->output, (int)pMonitorRule->resolution.x, (int)pMonitorRule->resolution.y, (int)pMonitorRule->refreshRate * 1000);
pMonitor->vecSize = pMonitorRule->resolution;
Debug::log(LOG, "Setting custom mode for %s", pMonitor->output->name);
}
}
} else if(pMonitorRule->resolution != Vector2D()) {
} else if (pMonitorRule->resolution != Vector2D()) {
if (!wl_list_empty(&pMonitor->output->modes)) {
wlr_output_mode* mode;
float currentWidth = 0;