better log wl socket adding and use auto if failed

This commit is contained in:
Vaxry 2023-01-19 16:44:23 +01:00
parent d8ee624e35
commit 5112056fdb

View file

@ -357,16 +357,28 @@ void CCompositor::startCompositor() {
// get socket, avoid using 0
for (int candidate = 1; candidate <= 32; candidate++) {
if (wl_display_add_socket(m_sWLDisplay, ("wayland-" + std::to_string(candidate)).c_str()) >= 0) {
m_szWLDisplaySocket = "wayland-" + std::to_string(candidate);
const auto CANDIDATESTR = ("wayland-" + std::to_string(candidate));
const auto RETVAL = wl_display_add_socket(m_sWLDisplay, CANDIDATESTR.c_str());
if (RETVAL >= 0) {
m_szWLDisplaySocket = CANDIDATESTR;
Debug::log(LOG, "wl_display_add_socket for %s succeeded with %i", CANDIDATESTR.c_str(), RETVAL);
break;
} else {
Debug::log(WARN, "wl_display_add_socket for %s returned %i: skipping candidate %i", CANDIDATESTR.c_str(), RETVAL, candidate);
}
}
if (m_szWLDisplaySocket.empty()) {
Debug::log(WARN, "All candidates failed, trying wl_display_add_socket_auto");
const auto SOCKETSTR = wl_display_add_socket_auto(m_sWLDisplay);
if (SOCKETSTR)
m_szWLDisplaySocket = SOCKETSTR;
}
if (m_szWLDisplaySocket.empty()) {
Debug::log(CRIT, "m_szWLDisplaySocket NULL!");
wlr_backend_destroy(m_sWLRBackend);
throw std::runtime_error("m_szWLDisplaySocket was null! (wl_display_add_socket_auto failed)");
throw std::runtime_error("m_szWLDisplaySocket was null! (wl_display_add_socket and wl_display_add_socket_auto failed)");
}
setenv("WAYLAND_DISPLAY", m_szWLDisplaySocket.c_str(), 1);