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https://github.com/hyprwm/Hyprland
synced 2024-11-22 15:05:59 +01:00
pointermgr: fix initial cursorwarp (#7286)
change the hook to monitorAdded instead of newMonitor so its finalized in the compositor and added to vMonitors, move the checkDefaultCursorWarp to PointerManager and check for it upon mode change. and also ensure it doesnt go out of bounds by replacing it in the middle again on resolution changes.
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01ff5fdf6a
commit
511eea71c6
3 changed files with 45 additions and 39 deletions
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@ -2918,39 +2918,6 @@ PHLWINDOW CCompositor::windowForCPointer(CWindow* pWindow) {
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return {};
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return {};
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}
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}
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static void checkDefaultCursorWarp(SP<CMonitor> PNEWMONITOR, std::string monitorName) {
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static auto PCURSORMONITOR = CConfigValue<std::string>("cursor:default_monitor");
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static auto firstMonitorAdded = std::chrono::system_clock::now();
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static bool cursorDefaultDone = false;
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static bool firstLaunch = true;
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const auto POS = PNEWMONITOR->middle();
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// by default, cursor should be set to first monitor detected
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// this is needed as a default if the monitor given in config above doesn't exist
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if (firstLaunch) {
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firstLaunch = false;
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g_pCompositor->warpCursorTo(POS, true);
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g_pInputManager->refocus();
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}
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if (cursorDefaultDone || *PCURSORMONITOR == STRVAL_EMPTY)
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return;
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// after 10s, don't set cursor to default monitor
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auto timePassedSec = std::chrono::duration_cast<std::chrono::seconds>(std::chrono::system_clock::now() - firstMonitorAdded);
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if (timePassedSec.count() > 10) {
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cursorDefaultDone = true;
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return;
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}
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if (*PCURSORMONITOR == monitorName) {
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cursorDefaultDone = true;
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g_pCompositor->warpCursorTo(POS, true);
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g_pInputManager->refocus();
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}
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}
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void CCompositor::onNewMonitor(SP<Aquamarine::IOutput> output) {
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void CCompositor::onNewMonitor(SP<Aquamarine::IOutput> output) {
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// add it to real
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// add it to real
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auto PNEWMONITOR = g_pCompositor->m_vRealMonitors.emplace_back(makeShared<CMonitor>());
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auto PNEWMONITOR = g_pCompositor->m_vRealMonitors.emplace_back(makeShared<CMonitor>());
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@ -2986,8 +2953,6 @@ void CCompositor::onNewMonitor(SP<Aquamarine::IOutput> output) {
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g_pConfigManager->m_bWantsMonitorReload = true;
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g_pConfigManager->m_bWantsMonitorReload = true;
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g_pCompositor->scheduleFrameForMonitor(PNEWMONITOR.get(), IOutput::AQ_SCHEDULE_NEW_MONITOR);
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g_pCompositor->scheduleFrameForMonitor(PNEWMONITOR.get(), IOutput::AQ_SCHEDULE_NEW_MONITOR);
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checkDefaultCursorWarp(PNEWMONITOR, output->name);
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for (auto& w : g_pCompositor->m_vWindows) {
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for (auto& w : g_pCompositor->m_vWindows) {
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if (w->m_iMonitorID == PNEWMONITOR->ID) {
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if (w->m_iMonitorID == PNEWMONITOR->ID) {
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w->m_iLastSurfaceMonitorID = MONITOR_INVALID;
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w->m_iLastSurfaceMonitorID = MONITOR_INVALID;
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@ -11,13 +11,21 @@
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#include <gbm.h>
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#include <gbm.h>
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CPointerManager::CPointerManager() {
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CPointerManager::CPointerManager() {
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hooks.monitorAdded = g_pHookSystem->hookDynamic("newMonitor", [this](void* self, SCallbackInfo& info, std::any data) {
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hooks.monitorAdded = g_pHookSystem->hookDynamic("monitorAdded", [this](void* self, SCallbackInfo& info, std::any data) {
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auto PMONITOR = std::any_cast<SP<CMonitor>>(data);
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auto PMONITOR = std::any_cast<CMonitor*>(data)->self.lock();
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onMonitorLayoutChange();
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onMonitorLayoutChange();
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PMONITOR->events.modeChanged.registerStaticListener([this](void* owner, std::any data) { g_pEventLoopManager->doLater([this]() { onMonitorLayoutChange(); }); }, nullptr);
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PMONITOR->events.modeChanged.registerStaticListener(
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PMONITOR->events.disconnect.registerStaticListener([this](void* owner, std::any data) { g_pEventLoopManager->doLater([this]() { onMonitorLayoutChange(); }); }, nullptr);
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[this, PMONITOR](void* owner, std::any data) {
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g_pEventLoopManager->doLater([this, PMONITOR]() {
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onMonitorLayoutChange();
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checkDefaultCursorWarp(PMONITOR, PMONITOR->output->name);
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});
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},
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nullptr);
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PMONITOR->events.disconnect.registerStaticListener(
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[this, PMONITOR](void* owner, std::any data) { g_pEventLoopManager->doLater([this, PMONITOR]() { onMonitorLayoutChange(); }); }, nullptr);
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PMONITOR->events.destroy.registerStaticListener(
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PMONITOR->events.destroy.registerStaticListener(
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[this](void* owner, std::any data) {
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[this](void* owner, std::any data) {
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if (g_pCompositor && !g_pCompositor->m_bIsShuttingDown)
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if (g_pCompositor && !g_pCompositor->m_bIsShuttingDown)
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@ -35,6 +43,38 @@ CPointerManager::CPointerManager() {
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});
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});
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}
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}
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void CPointerManager::checkDefaultCursorWarp(SP<CMonitor> monitor, std::string monitorName) {
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static auto PCURSORMONITOR = CConfigValue<std::string>("cursor:default_monitor");
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static bool cursorDefaultDone = false;
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static bool firstLaunch = true;
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const auto POS = monitor->middle();
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// by default, cursor should be set to first monitor detected
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// this is needed as a default if the monitor given in config above doesn't exist
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if (firstLaunch) {
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firstLaunch = false;
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g_pCompositor->warpCursorTo(POS, true);
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g_pInputManager->refocus();
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return;
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}
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if (!cursorDefaultDone && *PCURSORMONITOR != STRVAL_EMPTY) {
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if (*PCURSORMONITOR == monitorName) {
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cursorDefaultDone = true;
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g_pCompositor->warpCursorTo(POS, true);
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g_pInputManager->refocus();
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return;
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}
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}
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// modechange happend check if cursor is on that monitor and warp it to middle to not place it out of bounds if resolution changed.
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if (g_pCompositor->getMonitorFromCursor() == monitor.get()) {
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g_pCompositor->warpCursorTo(POS, true);
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g_pInputManager->refocus();
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}
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}
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void CPointerManager::lockSoftwareAll() {
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void CPointerManager::lockSoftwareAll() {
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for (auto& state : monitorStates)
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for (auto& state : monitorStates)
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state->softwareLocks++;
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state->softwareLocks++;
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@ -26,6 +26,7 @@ class CPointerManager {
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public:
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public:
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CPointerManager();
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CPointerManager();
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void checkDefaultCursorWarp(SP<CMonitor> monitor, std::string monitorName);
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void attachPointer(SP<IPointer> pointer);
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void attachPointer(SP<IPointer> pointer);
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void attachTouch(SP<ITouch> touch);
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void attachTouch(SP<ITouch> touch);
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void attachTablet(SP<CTablet> tablet);
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void attachTablet(SP<CTablet> tablet);
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