properly calc layers

This commit is contained in:
vaxerski 2022-03-21 17:00:17 +01:00
parent 21418f97ff
commit 51ce922ae1
3 changed files with 165 additions and 53 deletions

View file

@ -23,7 +23,14 @@ void Events::listener_mapWindow(wl_listener* listener, void* data) {
PWINDOW->m_bMappedX11 = true;
PWINDOW->m_iWorkspaceID = PMONITOR->activeWorkspace;
wl_signal_add(&g_pXWaylandManager->getWindowSurface(PWINDOW)->events.new_subsurface, &PWINDOW->listen_newSubsurfaceWindow);
const auto PWINDOWSURFACE = g_pXWaylandManager->getWindowSurface(PWINDOW);
if (!PWINDOWSURFACE) {
g_pCompositor->m_lWindows.remove(*PWINDOW);
return;
}
wl_signal_add(&PWINDOWSURFACE->events.new_subsurface, &PWINDOW->listen_newSubsurfaceWindow);
if (g_pXWaylandManager->shouldBeFloated(PWINDOW))
g_pLayoutManager->getCurrentLayout()->onWindowCreatedFloating(PWINDOW);

View file

@ -164,63 +164,158 @@ void CHyprRenderer::outputMgrApplyTest(wlr_output_configuration_v1* config, bool
Debug::log(LOG, "OutputMgr Applied/Tested.");
}
void CHyprRenderer::arrangeLayerArray(SMonitor* pMonitor, const std::list<SLayerSurface*>& layerSurfaces) {
// taken from Sway.
// this is just too much of a spaghetti for me to understand
void apply_exclusive(struct wlr_box* usable_area, uint32_t anchor, int32_t exclusive, int32_t margin_top, int32_t margin_right, int32_t margin_bottom, int32_t margin_left) {
if (exclusive <= 0) {
return;
}
struct {
uint32_t singular_anchor;
uint32_t anchor_triplet;
int* positive_axis;
int* negative_axis;
int margin;
} edges[] = {
// Top
{
.singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP,
.anchor_triplet =
ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP,
.positive_axis = &usable_area->y,
.negative_axis = &usable_area->height,
.margin = margin_top,
},
// Bottom
{
.singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
.anchor_triplet =
ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
.positive_axis = NULL,
.negative_axis = &usable_area->height,
.margin = margin_bottom,
},
// Left
{
.singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT,
.anchor_triplet =
ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP |
ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
.positive_axis = &usable_area->x,
.negative_axis = &usable_area->width,
.margin = margin_left,
},
// Right
{
.singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT,
.anchor_triplet =
ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP |
ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
.positive_axis = NULL,
.negative_axis = &usable_area->width,
.margin = margin_right,
},
};
for (size_t i = 0; i < sizeof(edges) / sizeof(edges[0]); ++i) {
if ((anchor == edges[i].singular_anchor || anchor == edges[i].anchor_triplet) && exclusive + edges[i].margin > 0) {
if (edges[i].positive_axis) {
*edges[i].positive_axis += exclusive + edges[i].margin;
}
if (edges[i].negative_axis) {
*edges[i].negative_axis -= exclusive + edges[i].margin;
}
break;
}
}
}
void CHyprRenderer::arrangeLayerArray(SMonitor* pMonitor, const std::list<SLayerSurface*>& layerSurfaces, bool exclusiveZone, wlr_box* usableArea) {
wlr_box full_area = {pMonitor->vecPosition.x, pMonitor->vecPosition.y, pMonitor->vecSize.x, pMonitor->vecSize.y};
for (auto& ls : layerSurfaces) {
const auto STATE = &ls->layerSurface->current;
wlr_box layerBox = { .width = STATE->desired_width, .height = STATE->desired_height };
if (STATE->anchor & (ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT | ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT))
layerBox.width = pMonitor->vecSize.x;
if (STATE->anchor & (ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP | ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM))
layerBox.height = pMonitor->vecSize.y;
if (STATE->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP) {
pMonitor->vecReservedTopLeft.y = STATE->desired_height;
layerBox.x = pMonitor->vecPosition.x + STATE->margin.left;
layerBox.y = pMonitor->vecPosition.y + STATE->margin.top;
layerBox.width -= STATE->margin.left + STATE->margin.right;
layerBox.height -= STATE->margin.top + STATE->margin.bottom;
}
if (STATE->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM) {
pMonitor->vecReservedBottomRight.y = STATE->desired_height;
layerBox.x = pMonitor->vecPosition.x + STATE->margin.left;
layerBox.y = pMonitor->vecPosition.y + pMonitor->vecSize.y - layerBox.height - STATE->margin.bottom;
layerBox.width -= STATE->margin.left + STATE->margin.right;
layerBox.height -= STATE->margin.top + STATE->margin.bottom;
}
if (STATE->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT) {
pMonitor->vecReservedTopLeft.x = STATE->desired_width;
layerBox.x = pMonitor->vecPosition.x + STATE->margin.left;
layerBox.y = pMonitor->vecPosition.y + STATE->margin.top;
layerBox.width -= STATE->margin.left + STATE->margin.right;
layerBox.height -= STATE->margin.top + STATE->margin.bottom;
}
if (STATE->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT) {
pMonitor->vecReservedBottomRight.x = STATE->desired_width;
layerBox.x = pMonitor->vecPosition.x + pMonitor->vecSize.x - layerBox.width - STATE->margin.right;
layerBox.y = pMonitor->vecPosition.y + STATE->margin.top;
layerBox.width -= STATE->margin.left + STATE->margin.right;
layerBox.height -= STATE->margin.top + STATE->margin.bottom;
const auto PLAYER = ls->layerSurface;
const auto PSTATE = &PLAYER->current;
if (exclusiveZone != (PSTATE->exclusive_zone > 0)) {
continue;
}
if (!(STATE->anchor & (ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT | ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT | ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP | ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM))) {
// no anchors. center
layerBox.x = pMonitor->vecPosition.x + (pMonitor->vecSize.x - layerBox.width) / 2.f;
layerBox.y = pMonitor->vecPosition.y + (pMonitor->vecSize.y - layerBox.height) / 2.f;
// TODO: maybe allow the app to choose for itself its x and y?
wlr_box bounds;
if (PSTATE->exclusive_zone == -1) {
bounds = full_area;
} else {
bounds = *usableArea;
}
ls->geometry = layerBox;
wlr_box box = {
.width = PSTATE->desired_width,
.height = PSTATE->desired_height};
// Horizontal axis
const uint32_t both_horiz = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT | ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT;
if (box.width == 0) {
box.x = bounds.x;
} else if ((PSTATE->anchor & both_horiz) == both_horiz) {
box.x = bounds.x + ((bounds.width / 2) - (box.width / 2));
} else if ((PSTATE->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT)) {
box.x = bounds.x;
} else if ((PSTATE->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT)) {
box.x = bounds.x + (bounds.width - box.width);
} else {
box.x = bounds.x + ((bounds.width / 2) - (box.width / 2));
}
// Vertical axis
const uint32_t both_vert = ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP | ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM;
if (box.height == 0) {
box.y = bounds.y;
} else if ((PSTATE->anchor & both_vert) == both_vert) {
box.y = bounds.y + ((bounds.height / 2) - (box.height / 2));
} else if ((PSTATE->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP)) {
box.y = bounds.y;
} else if ((PSTATE->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM)) {
box.y = bounds.y + (bounds.height - box.height);
} else {
box.y = bounds.y + ((bounds.height / 2) - (box.height / 2));
}
// Margin
if (box.width == 0) {
box.x += PSTATE->margin.left;
box.width = bounds.width -
(PSTATE->margin.left + PSTATE->margin.right);
} else if ((PSTATE->anchor & both_horiz) == both_horiz) {
// don't apply margins
} else if ((PSTATE->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT)) {
box.x += PSTATE->margin.left;
} else if ((PSTATE->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT)) {
box.x -= PSTATE->margin.right;
}
if (box.height == 0) {
box.y += PSTATE->margin.top;
box.height = bounds.height -
(PSTATE->margin.top + PSTATE->margin.bottom);
} else if ((PSTATE->anchor & both_vert) == both_vert) {
// don't apply margins
} else if ((PSTATE->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP)) {
box.y += PSTATE->margin.top;
} else if ((PSTATE->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM)) {
box.y -= PSTATE->margin.bottom;
}
if (box.width <= 0 || box.height <= 0) {
Debug::log(ERR, "LayerSurface %x has a negative/zero w/h???", ls);
continue;
}
// Apply
ls->geometry = box;
wlr_layer_surface_v1_configure(ls->layerSurface, layerBox.width, layerBox.height);
apply_exclusive(usableArea, PSTATE->anchor, PSTATE->exclusive_zone, PSTATE->margin.top, PSTATE->margin.right, PSTATE->margin.bottom, PSTATE->margin.left);
Debug::log(LOG, "LayerSurface %x arranged: x: %i y: %i w: %i h: %i", &ls, layerBox.x, layerBox.y, layerBox.width, layerBox.height);
wlr_layer_surface_v1_configure(ls->layerSurface, box.width, box.height);
Debug::log(LOG, "LayerSurface %x arranged: x: %i y: %i w: %i h: %i", &ls, box.x, box.y, box.width, box.height);
}
}
@ -234,8 +329,18 @@ void CHyprRenderer::arrangeLayersForMonitor(const int& monitor) {
PMONITOR->vecReservedBottomRight = Vector2D();
PMONITOR->vecReservedTopLeft = Vector2D();
wlr_box usableArea = {PMONITOR->vecPosition.x, PMONITOR->vecPosition.y, PMONITOR->vecSize.x, PMONITOR->vecSize.y};
for (auto& la : PMONITOR->m_aLayerSurfaceLists)
arrangeLayerArray(PMONITOR, la);
arrangeLayerArray(PMONITOR, la, true, &usableArea);
for (auto& la : PMONITOR->m_aLayerSurfaceLists)
arrangeLayerArray(PMONITOR, la, false, &usableArea);
PMONITOR->vecReservedTopLeft = Vector2D(usableArea.x, usableArea.y) - PMONITOR->vecPosition;
PMONITOR->vecReservedBottomRight = PMONITOR->vecSize - Vector2D(usableArea.width, usableArea.height) - PMONITOR->vecReservedTopLeft;
Debug::log(LOG, "Monitor %s layers arranged: reserved: %i %i %i %i", PMONITOR->szName.c_str(), PMONITOR->vecReservedTopLeft.x, PMONITOR->vecReservedTopLeft.y, PMONITOR->vecReservedBottomRight.x, PMONITOR->vecReservedBottomRight.y);
}
void CHyprRenderer::drawBorderForWindow(CWindow* pWindow, SMonitor* pMonitor) {

View file

@ -14,7 +14,7 @@ public:
void damageSurface(SMonitor*, double, double, wlr_surface*, void*);
private:
void arrangeLayerArray(SMonitor*, const std::list<SLayerSurface*>&);
void arrangeLayerArray(SMonitor*, const std::list<SLayerSurface*>&, bool, wlr_box*);
void drawBorderForWindow(CWindow*, SMonitor*);
};