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https://github.com/hyprwm/Hyprland
synced 2024-11-26 07:05:58 +01:00
remove resize transitions
This commit is contained in:
parent
95047fb083
commit
5327565b33
4 changed files with 0 additions and 40 deletions
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@ -106,7 +106,6 @@ void CConfigManager::setDefaultVars() {
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configValues["master:no_gaps_when_only"].intValue = 0;
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configValues["master:no_gaps_when_only"].intValue = 0;
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configValues["animations:enabled"].intValue = 1;
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configValues["animations:enabled"].intValue = 1;
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configValues["animations:use_resize_transitions"].intValue = 0;
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configValues["animations:speed"].floatValue = 7.f;
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configValues["animations:speed"].floatValue = 7.f;
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configValues["animations:curve"].strValue = "default";
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configValues["animations:curve"].strValue = "default";
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configValues["animations:windows_style"].strValue = STRVAL_EMPTY;
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configValues["animations:windows_style"].strValue = STRVAL_EMPTY;
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@ -1072,29 +1072,11 @@ void CHyprOpenGLImpl::makeLayerSnapshot(SLayerSurface* pLayer) {
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}
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}
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void CHyprOpenGLImpl::onWindowResizeStart(CWindow* pWindow) {
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void CHyprOpenGLImpl::onWindowResizeStart(CWindow* pWindow) {
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static auto *const PTRANSITIONS = &g_pConfigManager->getConfigValuePtr("animations:use_resize_transitions")->intValue;
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static auto *const PENABLED = &g_pConfigManager->getConfigValuePtr("animations:enabled")->intValue;
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if (!*PTRANSITIONS || !*PENABLED)
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return;
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if (pWindow->m_vRealSize.vec().x < 5 || pWindow->m_vRealSize.vec().y < 5)
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return;
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// make a fb and render a snapshot
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const auto PFRAMEBUFFER = &m_mWindowResizeFramebuffers[pWindow];
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makeRawWindowSnapshot(pWindow, PFRAMEBUFFER);
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}
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}
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void CHyprOpenGLImpl::onWindowResizeEnd(CWindow* pWindow) {
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void CHyprOpenGLImpl::onWindowResizeEnd(CWindow* pWindow) {
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static auto *const PTRANSITIONS = &g_pConfigManager->getConfigValuePtr("animations:use_resize_transitions")->intValue;
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static auto *const PENABLED = &g_pConfigManager->getConfigValuePtr("animations:enabled")->intValue;
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if (!*PTRANSITIONS || !*PENABLED)
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return;
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// remove the fb
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m_mWindowResizeFramebuffers.erase(pWindow);
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}
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}
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void CHyprOpenGLImpl::renderSnapshot(CWindow** pWindow) {
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void CHyprOpenGLImpl::renderSnapshot(CWindow** pWindow) {
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@ -119,7 +119,6 @@ public:
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pixman_region32_t m_rOriginalDamageRegion; // used for storing the pre-expanded region
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pixman_region32_t m_rOriginalDamageRegion; // used for storing the pre-expanded region
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std::unordered_map<CWindow*, CFramebuffer> m_mWindowFramebuffers;
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std::unordered_map<CWindow*, CFramebuffer> m_mWindowFramebuffers;
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std::unordered_map<CWindow*, CFramebuffer> m_mWindowResizeFramebuffers;
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std::unordered_map<SLayerSurface*, CFramebuffer> m_mLayerFramebuffers;
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std::unordered_map<SLayerSurface*, CFramebuffer> m_mLayerFramebuffers;
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std::unordered_map<CMonitor*, SMonitorRenderData> m_mMonitorRenderResources;
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std::unordered_map<CMonitor*, SMonitorRenderData> m_mMonitorRenderResources;
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std::unordered_map<CMonitor*, CTexture> m_mMonitorBGTextures;
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std::unordered_map<CMonitor*, CTexture> m_mMonitorBGTextures;
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@ -228,7 +228,6 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
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const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID);
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const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID);
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const auto REALPOS = pWindow->m_vRealPosition.vec() + (pWindow->m_bPinned ? Vector2D{} : PWORKSPACE->m_vRenderOffset.vec());
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const auto REALPOS = pWindow->m_vRealPosition.vec() + (pWindow->m_bPinned ? Vector2D{} : PWORKSPACE->m_vRenderOffset.vec());
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static auto *const PNOFLOATINGBORDERS = &g_pConfigManager->getConfigValuePtr("general:no_border_on_floating")->intValue;
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static auto *const PNOFLOATINGBORDERS = &g_pConfigManager->getConfigValuePtr("general:no_border_on_floating")->intValue;
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static auto *const PTRANSITIONS = &g_pConfigManager->getConfigValuePtr("animations:use_resize_transitions")->intValue;
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SRenderData renderdata = {pMonitor->output, time, REALPOS.x, REALPOS.y};
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SRenderData renderdata = {pMonitor->output, time, REALPOS.x, REALPOS.y};
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if (ignorePosition) {
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if (ignorePosition) {
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@ -295,25 +294,6 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
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wlr_surface_for_each_surface(g_pXWaylandManager->getWindowSurface(pWindow), renderSurface, &renderdata);
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wlr_surface_for_each_surface(g_pXWaylandManager->getWindowSurface(pWindow), renderSurface, &renderdata);
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if (*PTRANSITIONS && !ignorePosition /* ignorePosition probably means we are rendering the snapshot rn */) {
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const auto PFB = g_pHyprOpenGL->m_mWindowResizeFramebuffers.find(pWindow);
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if (PFB != g_pHyprOpenGL->m_mWindowResizeFramebuffers.end() && PFB->second.isAllocated()) {
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wlr_box box = {renderdata.x - pMonitor->vecPosition.x, renderdata.y - pMonitor->vecPosition.y, renderdata.w, renderdata.h};
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// adjust UV (remove when I figure out how to change the size of the fb)
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g_pHyprOpenGL->m_RenderData.primarySurfaceUVTopLeft = {0, 0};
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g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight = { pWindow->m_vRealSize.m_vBegun.x / pMonitor->vecPixelSize.x, pWindow->m_vRealSize.m_vBegun.y / pMonitor->vecPixelSize.y};
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g_pHyprOpenGL->m_bEndFrame = true;
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g_pHyprOpenGL->renderTexture(PFB->second.m_cTex, &box, (1.f - pWindow->m_vRealSize.getPercent()) * 84.f, 0, false, true);
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g_pHyprOpenGL->m_bEndFrame = false;
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g_pHyprOpenGL->m_RenderData.primarySurfaceUVTopLeft = Vector2D(-1, -1);
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g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight = Vector2D(-1, -1);
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}
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}
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if (renderdata.decorate && pWindow->m_sSpecialRenderData.border) {
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if (renderdata.decorate && pWindow->m_sSpecialRenderData.border) {
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static auto *const PROUNDING = &g_pConfigManager->getConfigValuePtr("decoration:rounding")->intValue;
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static auto *const PROUNDING = &g_pConfigManager->getConfigValuePtr("decoration:rounding")->intValue;
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