From 572fd554b8e86b3b3533f05631348c3374815ab5 Mon Sep 17 00:00:00 2001 From: thejch <66577496+thejch@users.noreply.github.com> Date: Mon, 20 Nov 2023 16:34:34 -0800 Subject: [PATCH] renderer: Fix floating clipbox (#3907) * fix floating decoration clipbox scale * use vecTransformedSize * use workspace offset --- src/render/Renderer.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp index fb8e6aab..cd710137 100644 --- a/src/render/Renderer.cpp +++ b/src/render/Renderer.cpp @@ -412,8 +412,7 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec* // if window is floating and we have a slide animation, clip it to its full bb if (!ignorePosition && pWindow->m_bIsFloating && !pWindow->m_bIsFullscreen && PWORKSPACE->m_vRenderOffset.isBeingAnimated()) { - CRegion rg = pWindow->getFullWindowBoundingBox().translate(-pMonitor->vecPosition).scale(pMonitor->scale); - rg.add(CBox{0, 0, pMonitor->vecSize.x, pMonitor->vecSize.y}); + CRegion rg = pWindow->getFullWindowBoundingBox().translate(-pMonitor->vecPosition + PWORKSPACE->m_vRenderOffset.vec()).scale(pMonitor->scale); g_pHyprOpenGL->m_RenderData.clipBox = rg.getExtents(); }