mirror of
https://github.com/hyprwm/Hyprland
synced 2024-11-26 00:25:59 +01:00
renderer: drastically optimize bg texture creation
stop loading 20MB images every time, dumbass
This commit is contained in:
parent
33a5c8ce32
commit
57371b93a0
2 changed files with 86 additions and 58 deletions
|
@ -2571,7 +2571,7 @@ void CHyprOpenGLImpl::renderSplash(cairo_t* const CAIRO, cairo_surface_t* const
|
|||
textW /= PANGO_SCALE;
|
||||
textH /= PANGO_SCALE;
|
||||
|
||||
cairo_move_to(CAIRO, (size.x - textW) / 2.0, size.y - textH * 2 + offsetY);
|
||||
cairo_move_to(CAIRO, (size.x - textW) / 2.0, size.y - textH - offsetY);
|
||||
pango_cairo_show_layout(CAIRO, layoutText);
|
||||
|
||||
pango_font_description_free(pangoFD);
|
||||
|
@ -2580,16 +2580,48 @@ void CHyprOpenGLImpl::renderSplash(cairo_t* const CAIRO, cairo_surface_t* const
|
|||
cairo_surface_flush(CAIROSURFACE);
|
||||
}
|
||||
|
||||
void CHyprOpenGLImpl::createBackgroundTexture(const std::string& texPath) {
|
||||
const auto CAIROSURFACE = cairo_image_surface_create_from_png(texPath.c_str());
|
||||
const auto CAIROFORMAT = cairo_image_surface_get_format(CAIROSURFACE);
|
||||
|
||||
m_pBackgroundTexture = makeShared<CTexture>();
|
||||
|
||||
m_pBackgroundTexture->allocate();
|
||||
m_pBackgroundTexture->m_vSize = {cairo_image_surface_get_width(CAIROSURFACE), cairo_image_surface_get_height(CAIROSURFACE)};
|
||||
|
||||
const GLint glIFormat = CAIROFORMAT == CAIRO_FORMAT_RGB96F ?
|
||||
#ifdef GLES2
|
||||
GL_RGB32F_EXT :
|
||||
#else
|
||||
GL_RGB32F :
|
||||
#endif
|
||||
GL_RGBA;
|
||||
const GLint glFormat = CAIROFORMAT == CAIRO_FORMAT_RGB96F ? GL_RGB : GL_RGBA;
|
||||
const GLint glType = CAIROFORMAT == CAIRO_FORMAT_RGB96F ? GL_FLOAT : GL_UNSIGNED_BYTE;
|
||||
|
||||
const auto DATA = cairo_image_surface_get_data(CAIROSURFACE);
|
||||
glBindTexture(GL_TEXTURE_2D, m_pBackgroundTexture->m_iTexID);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
#ifndef GLES2
|
||||
if (CAIROFORMAT != CAIRO_FORMAT_RGB96F) {
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, GL_BLUE);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B, GL_RED);
|
||||
}
|
||||
#endif
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, glIFormat, m_pBackgroundTexture->m_vSize.x, m_pBackgroundTexture->m_vSize.y, 0, glFormat, glType, DATA);
|
||||
}
|
||||
|
||||
void CHyprOpenGLImpl::createBGTextureForMonitor(CMonitor* pMonitor) {
|
||||
RASSERT(m_RenderData.pMonitor, "Tried to createBGTex without begin()!");
|
||||
|
||||
static auto PRENDERTEX = CConfigValue<Hyprlang::INT>("misc:disable_hyprland_logo");
|
||||
static auto PNOSPLASH = CConfigValue<Hyprlang::INT>("misc:disable_splash_rendering");
|
||||
static auto PFORCEWALLPAPER = CConfigValue<Hyprlang::INT>("misc:force_default_wallpaper");
|
||||
Debug::log(LOG, "Creating a texture for BGTex");
|
||||
|
||||
const auto FORCEWALLPAPER = std::clamp(*PFORCEWALLPAPER, static_cast<int64_t>(-1L), static_cast<int64_t>(2L));
|
||||
static auto PRENDERTEX = CConfigValue<Hyprlang::INT>("misc:disable_hyprland_logo");
|
||||
static auto PNOSPLASH = CConfigValue<Hyprlang::INT>("misc:disable_splash_rendering");
|
||||
static auto PFORCEWALLPAPER = CConfigValue<Hyprlang::INT>("misc:force_default_wallpaper");
|
||||
|
||||
static std::string texPath = "";
|
||||
const auto FORCEWALLPAPER = std::clamp(*PFORCEWALLPAPER, static_cast<int64_t>(-1L), static_cast<int64_t>(2L));
|
||||
|
||||
if (*PRENDERTEX)
|
||||
return;
|
||||
|
@ -2599,12 +2631,12 @@ void CHyprOpenGLImpl::createBGTextureForMonitor(CMonitor* pMonitor) {
|
|||
PFB->release();
|
||||
|
||||
PFB->alloc(pMonitor->vecPixelSize.x, pMonitor->vecPixelSize.y, pMonitor->output->state->state().drmFormat);
|
||||
Debug::log(LOG, "Allocated texture for BGTex");
|
||||
|
||||
// TODO: use relative paths to the installation
|
||||
// or configure the paths at build time
|
||||
if (texPath.empty()) {
|
||||
texPath = "/usr/share/hyprland/wall";
|
||||
if (!m_pBackgroundTexture) {
|
||||
// TODO: use relative paths to the installation
|
||||
// or configure the paths at build time
|
||||
std::string texPath = "";
|
||||
texPath = "/usr/share/hyprland/wall";
|
||||
|
||||
// get the adequate tex
|
||||
if (FORCEWALLPAPER == -1) {
|
||||
|
@ -2625,84 +2657,77 @@ void CHyprOpenGLImpl::createBGTextureForMonitor(CMonitor* pMonitor) {
|
|||
if (!std::filesystem::exists(texPath))
|
||||
return; // the texture will be empty, oh well. We'll clear with a solid color anyways.
|
||||
}
|
||||
|
||||
createBackgroundTexture(texPath);
|
||||
}
|
||||
|
||||
// create a new one with cairo
|
||||
SP<CTexture> tex = makeShared<CTexture>();
|
||||
|
||||
const auto CAIROISURFACE = cairo_image_surface_create_from_png(texPath.c_str());
|
||||
const auto CAIROFORMAT = cairo_image_surface_get_format(CAIROISURFACE);
|
||||
|
||||
tex->allocate();
|
||||
const Vector2D IMAGESIZE = {cairo_image_surface_get_width(CAIROISURFACE), cairo_image_surface_get_height(CAIROISURFACE)};
|
||||
|
||||
// calc the target box
|
||||
const double MONRATIO = m_RenderData.pMonitor->vecTransformedSize.x / m_RenderData.pMonitor->vecTransformedSize.y;
|
||||
const double WPRATIO = IMAGESIZE.x / IMAGESIZE.y;
|
||||
|
||||
Vector2D origin;
|
||||
double scale;
|
||||
|
||||
if (MONRATIO > WPRATIO) {
|
||||
scale = m_RenderData.pMonitor->vecTransformedSize.x / IMAGESIZE.x;
|
||||
|
||||
origin.y = (m_RenderData.pMonitor->vecTransformedSize.y - IMAGESIZE.y * scale) / 2.0;
|
||||
} else {
|
||||
scale = m_RenderData.pMonitor->vecTransformedSize.y / IMAGESIZE.y;
|
||||
|
||||
origin.x = (m_RenderData.pMonitor->vecTransformedSize.x - IMAGESIZE.x * scale) / 2.0;
|
||||
}
|
||||
|
||||
const Vector2D scaledSize = IMAGESIZE * scale;
|
||||
|
||||
const auto CAIROSURFACE = cairo_image_surface_create(CAIROFORMAT, scaledSize.x, scaledSize.y);
|
||||
const auto CAIRO = cairo_create(CAIROSURFACE);
|
||||
const auto CAIROSURFACE = cairo_image_surface_create(CAIRO_FORMAT_ARGB32, pMonitor->vecPixelSize.x, pMonitor->vecPixelSize.y);
|
||||
const auto CAIRO = cairo_create(CAIROSURFACE);
|
||||
|
||||
cairo_set_antialias(CAIRO, CAIRO_ANTIALIAS_GOOD);
|
||||
cairo_scale(CAIRO, scale, scale);
|
||||
cairo_rectangle(CAIRO, 0, 0, 100, 100);
|
||||
cairo_set_source_surface(CAIRO, CAIROISURFACE, 0, 0);
|
||||
cairo_save(CAIRO);
|
||||
cairo_set_source_rgba(CAIRO, 0, 0, 0, 0);
|
||||
cairo_set_operator(CAIRO, CAIRO_OPERATOR_SOURCE);
|
||||
cairo_paint(CAIRO);
|
||||
cairo_restore(CAIRO);
|
||||
|
||||
if (!*PNOSPLASH)
|
||||
renderSplash(CAIRO, CAIROSURFACE, origin.y * WPRATIO / MONRATIO * scale, IMAGESIZE);
|
||||
renderSplash(CAIRO, CAIROSURFACE, 0.02 * pMonitor->vecPixelSize.y, pMonitor->vecPixelSize);
|
||||
|
||||
cairo_surface_flush(CAIROSURFACE);
|
||||
|
||||
CBox box = {origin.x, origin.y, IMAGESIZE.x * scale, IMAGESIZE.y * scale};
|
||||
tex->m_vSize = IMAGESIZE * scale;
|
||||
tex->m_vSize = pMonitor->vecPixelSize;
|
||||
|
||||
// copy the data to an OpenGL texture we have
|
||||
const GLint glIFormat = CAIROFORMAT == CAIRO_FORMAT_RGB96F ?
|
||||
#ifdef GLES2
|
||||
GL_RGB32F_EXT :
|
||||
#else
|
||||
GL_RGB32F :
|
||||
#endif
|
||||
GL_RGBA;
|
||||
const GLint glFormat = CAIROFORMAT == CAIRO_FORMAT_RGB96F ? GL_RGB : GL_RGBA;
|
||||
const GLint glType = CAIROFORMAT == CAIRO_FORMAT_RGB96F ? GL_FLOAT : GL_UNSIGNED_BYTE;
|
||||
const GLint glFormat = GL_RGBA;
|
||||
const GLint glType = GL_UNSIGNED_BYTE;
|
||||
|
||||
const auto DATA = cairo_image_surface_get_data(CAIROSURFACE);
|
||||
glBindTexture(GL_TEXTURE_2D, tex->m_iTexID);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
#ifndef GLES2
|
||||
if (CAIROFORMAT != CAIRO_FORMAT_RGB96F) {
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, GL_BLUE);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B, GL_RED);
|
||||
}
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, GL_BLUE);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B, GL_RED);
|
||||
#endif
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, glIFormat, tex->m_vSize.x, tex->m_vSize.y, 0, glFormat, glType, DATA);
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, glFormat, tex->m_vSize.x, tex->m_vSize.y, 0, glFormat, glType, DATA);
|
||||
|
||||
cairo_surface_destroy(CAIROSURFACE);
|
||||
cairo_surface_destroy(CAIROISURFACE);
|
||||
cairo_destroy(CAIRO);
|
||||
|
||||
// render the texture to our fb
|
||||
PFB->bind();
|
||||
CRegion fakeDamage{0, 0, INT16_MAX, INT16_MAX};
|
||||
renderTextureInternalWithDamage(tex, &box, 1.0, &fakeDamage);
|
||||
|
||||
blend(true);
|
||||
clear(CColor{0, 0, 0, 1});
|
||||
|
||||
// first render the background
|
||||
if (m_pBackgroundTexture) {
|
||||
const double MONRATIO = m_RenderData.pMonitor->vecTransformedSize.x / m_RenderData.pMonitor->vecTransformedSize.y;
|
||||
const double WPRATIO = m_pBackgroundTexture->m_vSize.x / m_pBackgroundTexture->m_vSize.y;
|
||||
Vector2D origin;
|
||||
double scale = 1.0;
|
||||
|
||||
if (MONRATIO > WPRATIO) {
|
||||
scale = m_RenderData.pMonitor->vecTransformedSize.x / m_pBackgroundTexture->m_vSize.x;
|
||||
origin.y = (m_RenderData.pMonitor->vecTransformedSize.y - m_pBackgroundTexture->m_vSize.y * scale) / 2.0;
|
||||
} else {
|
||||
scale = m_RenderData.pMonitor->vecTransformedSize.y / m_pBackgroundTexture->m_vSize.y;
|
||||
origin.x = (m_RenderData.pMonitor->vecTransformedSize.x - m_pBackgroundTexture->m_vSize.x * scale) / 2.0;
|
||||
}
|
||||
|
||||
CBox texbox = CBox{origin, m_pBackgroundTexture->m_vSize * scale};
|
||||
renderTextureInternalWithDamage(m_pBackgroundTexture, &texbox, 1.0, &fakeDamage);
|
||||
}
|
||||
|
||||
CBox monbox = {{}, pMonitor->vecPixelSize};
|
||||
renderTextureInternalWithDamage(tex, &monbox, 1.0, &fakeDamage);
|
||||
|
||||
// bind back
|
||||
if (m_RenderData.currentFB)
|
||||
|
|
|
@ -274,6 +274,8 @@ class CHyprOpenGLImpl {
|
|||
CShader m_sFinalScreenShader;
|
||||
CTimer m_tGlobalTimer;
|
||||
|
||||
SP<CTexture> m_pBackgroundTexture;
|
||||
|
||||
void logShaderError(const GLuint&, bool program = false);
|
||||
GLuint createProgram(const std::string&, const std::string&, bool dynamic = false);
|
||||
GLuint compileShader(const GLuint&, std::string, bool dynamic = false);
|
||||
|
@ -282,6 +284,7 @@ class CHyprOpenGLImpl {
|
|||
void initDRMFormats();
|
||||
void initEGL(bool gbm);
|
||||
EGLDeviceEXT eglDeviceFromDRMFD(int drmFD);
|
||||
void createBackgroundTexture(const std::string& path);
|
||||
|
||||
//
|
||||
std::optional<std::vector<uint64_t>> getModsForFormat(EGLint format);
|
||||
|
|
Loading…
Reference in a new issue