fix rounding on switching only tiled

This commit is contained in:
vaxerski 2022-08-05 18:08:23 +02:00
parent 97e82fa4fb
commit 575434f1a4

View file

@ -263,6 +263,8 @@ void IHyprLayout::changeWindowFloatingMode(CWindow* pWindow) {
pWindow->m_vRealSize = pWindow->m_vLastFloatingSize;
g_pHyprRenderer->damageMonitor(g_pCompositor->getMonitorFromID(pWindow->m_iMonitorID));
pWindow->m_sSpecialRenderData.rounding = true;
}
}