diff --git a/src/Compositor.cpp b/src/Compositor.cpp index 78ea320d..86098bbb 100644 --- a/src/Compositor.cpp +++ b/src/Compositor.cpp @@ -152,4 +152,45 @@ SMonitor* CCompositor::getMonitorFromCursor() { void CCompositor::removeWindowFromVectorSafe(CWindow* pWindow) { m_lWindows.remove(*pWindow); +} + +bool CCompositor::windowExists(CWindow* pWindow) { + for (auto& w : m_lWindows) { + if (&w == pWindow) + return true; + } + + return false; +} + +CWindow* CCompositor::vectorToWindow(const Vector2D& pos) { + for (auto& w : m_lWindows) { + wlr_box box = {w.m_vPosition.x, w.m_vPosition.y, w.m_vSize.x, w.m_vSize.y}; + if (wlr_box_contains_point(&box, pos.x, pos.y)) + return &w; + } + + return nullptr; +} + +void CCompositor::focusWindow(CWindow* pWindow) { + + if (!pWindow) { + wlr_seat_keyboard_notify_clear_focus(m_sWLRSeat); + return; + } + + const auto PWINDOWSURFACE = g_pXWaylandManager->getWindowSurface(pWindow); + + if (m_sWLRSeat->keyboard_state.focused_surface == PWINDOWSURFACE) + return; // Don't focus when already focused on this. + + const auto KEYBOARD = wlr_seat_get_keyboard(m_sWLRSeat); + wlr_seat_keyboard_notify_enter(m_sWLRSeat, PWINDOWSURFACE, KEYBOARD->keycodes, KEYBOARD->num_keycodes, &KEYBOARD->modifiers); + + g_pXWaylandManager->activateSurface(PWINDOWSURFACE, true); + if (m_pLastFocus && windowExists(m_pLastFocus)) + g_pXWaylandManager->activateSurface(g_pXWaylandManager->getWindowSurface(m_pLastFocus), false); + + m_pLastFocus = pWindow; } \ No newline at end of file diff --git a/src/Compositor.hpp b/src/Compositor.hpp index 5cf039aa..d35604a7 100644 --- a/src/Compositor.hpp +++ b/src/Compositor.hpp @@ -50,12 +50,17 @@ public: void startCompositor(); + CWindow* m_pLastFocus = nullptr; + // ------------------------------------------------- // SMonitor* getMonitorFromID(const int&); SMonitor* getMonitorFromCursor(); void removeWindowFromVectorSafe(CWindow*); + void focusWindow(CWindow*); + bool windowExists(CWindow*); + CWindow* vectorToWindow(const Vector2D&); }; diff --git a/src/events/Events.cpp b/src/events/Events.cpp index 83a2fa20..9acea081 100644 --- a/src/events/Events.cpp +++ b/src/events/Events.cpp @@ -347,7 +347,7 @@ void Events::listener_newInput(wl_listener* listener, void* data) { break; case WLR_INPUT_DEVICE_POINTER: Debug::log(LOG, "Attached a mouse with name %s", DEVICE->name); - wlr_cursor_attach_input_device(g_pCompositor->m_sWLRCursor, DEVICE); + g_pInputManager->newMouse(DEVICE); break; default: break; diff --git a/src/managers/InputManager.cpp b/src/managers/InputManager.cpp index db5e049a..5fb67b0a 100644 --- a/src/managers/InputManager.cpp +++ b/src/managers/InputManager.cpp @@ -19,7 +19,8 @@ void CInputManager::onMouseMoved(wlr_event_pointer_motion* e) { if (e->time_msec) wlr_idle_notify_activity(g_pCompositor->m_sWLRIdle, g_pCompositor->m_sWLRSeat); - // todo: focus + + g_pCompositor->focusWindow(g_pCompositor->vectorToWindow(getMouseCoordsInternal())); // todo: pointer } @@ -74,6 +75,20 @@ void CInputManager::newKeyboard(wlr_input_device* keyboard) { wlr_seat_set_keyboard(g_pCompositor->m_sWLRSeat, keyboard); } +void CInputManager::newMouse(wlr_input_device* mouse) { + if (wlr_input_device_is_libinput(mouse)) { + const auto LIBINPUTDEV = (libinput_device*)wlr_libinput_get_device_handle(mouse); + + if (libinput_device_config_tap_get_finger_count(LIBINPUTDEV)) // this is for tapping (like on a laptop) + libinput_device_config_tap_set_enabled(LIBINPUTDEV, LIBINPUT_CONFIG_TAP_ENABLED); + + if (libinput_device_config_scroll_has_natural_scroll(LIBINPUTDEV)) + libinput_device_config_scroll_set_natural_scroll_enabled(LIBINPUTDEV, 0 /* Natural */); + } + + wlr_cursor_attach_input_device(g_pCompositor->m_sWLRCursor, mouse); +} + void CInputManager::onKeyboardKey(wlr_event_keyboard_key* event) { } diff --git a/src/managers/InputManager.hpp b/src/managers/InputManager.hpp index f6ab8c7b..78601862 100644 --- a/src/managers/InputManager.hpp +++ b/src/managers/InputManager.hpp @@ -14,6 +14,7 @@ public: void onKeyboardMod(void*); void newKeyboard(wlr_input_device*); + void newMouse(wlr_input_device*); Vector2D getMouseCoordsInternal();