mirror of
https://github.com/hyprwm/Hyprland
synced 2024-11-22 20:25:59 +01:00
Added animated borders
This commit is contained in:
parent
993e601424
commit
586e2a98ed
7 changed files with 101 additions and 23 deletions
|
@ -62,6 +62,9 @@ public:
|
|||
|
||||
SSurfaceTreeNode* m_pSurfaceTree = nullptr;
|
||||
|
||||
// Animated border
|
||||
CColor m_cRealBorderColor = CColor(0,0,0,0);
|
||||
|
||||
|
||||
// For the list lookup
|
||||
bool operator==(const CWindow& rhs) {
|
||||
|
|
|
@ -2,6 +2,7 @@
|
|||
#include "debug/Log.hpp"
|
||||
#include "helpers/MiscFunctions.hpp"
|
||||
#include "helpers/WLListener.hpp"
|
||||
#include "helpers/Color.hpp"
|
||||
|
||||
#ifndef NDEBUG
|
||||
#define ISDEBUG true
|
||||
|
|
24
src/helpers/Color.cpp
Normal file
24
src/helpers/Color.cpp
Normal file
|
@ -0,0 +1,24 @@
|
|||
#include "Color.hpp"
|
||||
#include "../defines.hpp"
|
||||
|
||||
CColor::CColor() {
|
||||
|
||||
}
|
||||
|
||||
CColor::CColor(float r, float g, float b, float a) {
|
||||
this->r = r;
|
||||
this->g = g;
|
||||
this->b = b;
|
||||
this->a = a;
|
||||
}
|
||||
|
||||
CColor::CColor(uint64_t hex) {
|
||||
this->r = RED(hex) * 255.f;
|
||||
this->g = GREEN(hex) * 255.f;
|
||||
this->b = BLUE(hex) * 255.f;
|
||||
this->a = ALPHA(hex) * 255.f;
|
||||
}
|
||||
|
||||
uint64_t CColor::getAsHex() {
|
||||
return ((int)a) * 0x1000000 + ((int)r) * 0x10000 + ((int)g) * 0x100 + ((int)b) * 0x1;
|
||||
}
|
15
src/helpers/Color.hpp
Normal file
15
src/helpers/Color.hpp
Normal file
|
@ -0,0 +1,15 @@
|
|||
#pragma once
|
||||
|
||||
#include "../includes.hpp"
|
||||
|
||||
class CColor {
|
||||
public:
|
||||
CColor();
|
||||
CColor(float, float, float, float);
|
||||
CColor(uint64_t);
|
||||
|
||||
float r = 0, g = 0, b = 0, a = 255;
|
||||
|
||||
uint64_t getAsHex();
|
||||
|
||||
};
|
|
@ -8,46 +8,78 @@ void CAnimationManager::tick() {
|
|||
if (!g_pConfigManager->getInt("animations:enabled"))
|
||||
animationsDisabled = true;
|
||||
|
||||
const bool WINDOWSENABLED = g_pConfigManager->getInt("animations:windows");
|
||||
// const bool BORDERSENABLED = g_pConfigManager->getInt("animations:borders");
|
||||
// const bool FADEENABLED = g_pConfigManager->getInt("animations:fadein");
|
||||
const bool WINDOWSENABLED = g_pConfigManager->getInt("animations:windows") && !animationsDisabled;
|
||||
const bool BORDERSENABLED = g_pConfigManager->getInt("animations:borders") && !animationsDisabled;
|
||||
// const bool FADEENABLED = g_pConfigManager->getInt("animations:fadein") && !animationsDisabled;
|
||||
const float ANIMSPEED = g_pConfigManager->getFloat("animations:speed");
|
||||
|
||||
const auto BORDERACTIVECOL = CColor(g_pConfigManager->getInt("general:col.active_border"));
|
||||
const auto BORDERINACTIVECOL = CColor(g_pConfigManager->getInt("general:col.inactive_border"));
|
||||
|
||||
for (auto& w : g_pCompositor->m_lWindows) {
|
||||
if (animationsDisabled) {
|
||||
w.m_vRealPosition = w.m_vEffectivePosition;
|
||||
w.m_vRealSize = w.m_vEffectiveSize;
|
||||
continue;
|
||||
|
||||
// process the borders
|
||||
const auto& COLOR = g_pXWaylandManager->getWindowSurface(&w) == g_pCompositor->m_pLastFocus ? BORDERACTIVECOL : BORDERINACTIVECOL;
|
||||
|
||||
if (BORDERSENABLED) {
|
||||
if (!deltazero(COLOR, w.m_cRealBorderColor)) {
|
||||
if (deltaSmallToFlip(COLOR, w.m_cRealBorderColor)) {
|
||||
w.m_cRealBorderColor = COLOR;
|
||||
} else {
|
||||
w.m_cRealBorderColor = parabolic(ANIMSPEED, w.m_cRealBorderColor, COLOR);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
w.m_cRealBorderColor = COLOR;
|
||||
}
|
||||
|
||||
// process the window
|
||||
if (WINDOWSENABLED) {
|
||||
if (deltazero(w.m_vRealPosition, w.m_vEffectivePosition) && deltazero(w.m_vRealSize, w.m_vEffectiveSize)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!deltazero(w.m_vRealPosition, w.m_vEffectivePosition) || !deltazero(w.m_vRealSize, w.m_vEffectiveSize)) {
|
||||
if (deltaSmallToFlip(w.m_vRealPosition, w.m_vEffectivePosition) && deltaSmallToFlip(w.m_vRealSize, w.m_vEffectiveSize)) {
|
||||
w.m_vRealPosition = w.m_vEffectivePosition;
|
||||
w.m_vRealSize = w.m_vEffectiveSize;
|
||||
g_pXWaylandManager->setWindowSize(&w, w.m_vRealSize);
|
||||
continue;
|
||||
}
|
||||
|
||||
} else {
|
||||
// if it is to be animated, animate it.
|
||||
w.m_vRealPosition = Vector2D(parabolic(w.m_vRealPosition.x, w.m_vEffectivePosition.x, ANIMSPEED), parabolic(w.m_vRealPosition.y, w.m_vEffectivePosition.y, ANIMSPEED));
|
||||
w.m_vRealSize = Vector2D(parabolic(w.m_vRealSize.x, w.m_vEffectiveSize.x, ANIMSPEED), parabolic(w.m_vRealSize.y, w.m_vEffectiveSize.y, ANIMSPEED));
|
||||
}
|
||||
}
|
||||
} else {
|
||||
w.m_vRealPosition = w.m_vEffectivePosition;
|
||||
w.m_vRealSize = w.m_vEffectiveSize;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool CAnimationManager::deltaSmallToFlip(const Vector2D& a, const Vector2D& b) {
|
||||
return std::abs(a.x - b.x) < 0.5f && std::abs(a.y - b.y) < 0.5f;
|
||||
}
|
||||
|
||||
bool CAnimationManager::deltaSmallToFlip(const CColor& a, const CColor& b) {
|
||||
return std::abs(a.r - b.r) < 0.5f && std::abs(a.g - b.g) < 0.5f && std::abs(a.b - b.b) < 0.5f && std::abs(a.a - b.a) < 0.5f;
|
||||
}
|
||||
|
||||
bool CAnimationManager::deltazero(const Vector2D& a, const Vector2D& b) {
|
||||
return a.x == b.x && a.y == b.y;
|
||||
}
|
||||
|
||||
double CAnimationManager::parabolic(double from, double to, double incline) {
|
||||
bool CAnimationManager::deltazero(const CColor& a, const CColor& b) {
|
||||
return a.r == b.r && a.g == b.g && a.b == b.b && a.a == b.a;
|
||||
}
|
||||
|
||||
double CAnimationManager::parabolic(const double from, const double to, const double incline) {
|
||||
return from + ((to - from) / incline);
|
||||
}
|
||||
|
||||
CColor CAnimationManager::parabolic(const double incline, const CColor& from, const CColor& to) {
|
||||
CColor newColor;
|
||||
|
||||
newColor.r = parabolic(from.r, to.r, incline);
|
||||
newColor.g = parabolic(from.g, to.g, incline);
|
||||
newColor.b = parabolic(from.b, to.b, incline);
|
||||
newColor.a = parabolic(from.a, to.a, incline);
|
||||
|
||||
return newColor;
|
||||
}
|
|
@ -10,8 +10,11 @@ public:
|
|||
|
||||
private:
|
||||
bool deltaSmallToFlip(const Vector2D& a, const Vector2D& b);
|
||||
bool deltaSmallToFlip(const CColor& a, const CColor& b);
|
||||
bool deltazero(const Vector2D& a, const Vector2D& b);
|
||||
double parabolic(double, double, double);
|
||||
bool deltazero(const CColor& a, const CColor& b);
|
||||
double parabolic(const double, const double, const double);
|
||||
CColor parabolic(const double, const CColor&, const CColor&);
|
||||
};
|
||||
|
||||
inline std::unique_ptr<CAnimationManager> g_pAnimationManager;
|
|
@ -395,7 +395,7 @@ void CHyprRenderer::arrangeLayersForMonitor(const int& monitor) {
|
|||
|
||||
void CHyprRenderer::drawBorderForWindow(CWindow* pWindow, SMonitor* pMonitor) {
|
||||
const auto BORDERSIZE = g_pConfigManager->getInt("general:border_size");
|
||||
const auto BORDERCOL = pWindow == g_pCompositor->getWindowFromSurface(g_pCompositor->m_pLastFocus) ? g_pConfigManager->getInt("general:col.active_border") : g_pConfigManager->getInt("general:col.inactive_border");
|
||||
const auto BORDERCOL = pWindow->m_cRealBorderColor.getAsHex();
|
||||
|
||||
const float BORDERWLRCOL[4] = {RED(BORDERCOL), GREEN(BORDERCOL), BLUE(BORDERCOL), ALPHA(BORDERCOL)};
|
||||
|
||||
|
|
Loading…
Reference in a new issue