From 5b5f36f49461ce3b57fe807615bdc6069531f53a Mon Sep 17 00:00:00 2001 From: vaxerski <43317083+vaxerski@users.noreply.github.com> Date: Mon, 5 Sep 2022 21:26:21 +0200 Subject: [PATCH] fix transformed blur on new optimizations --- src/render/OpenGL.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/render/OpenGL.cpp b/src/render/OpenGL.cpp index fc179232..48581548 100644 --- a/src/render/OpenGL.cpp +++ b/src/render/OpenGL.cpp @@ -640,7 +640,9 @@ void CHyprOpenGLImpl::preBlurForCurrentMonitor() { clear(CColor(0,0,0,0)); + m_bEndFrame = true; // fix transformed renderTextureInternalWithDamage(POUTFB->m_cTex, &wholeMonitor, 255, &fakeDamage, 0, false, true, false); + m_bEndFrame = false; m_RenderData.pCurrentMonData->primaryFB.bind();