fix fullscreen request loops

This commit is contained in:
vaxerski 2022-05-20 15:02:51 +02:00
parent 2511d8981a
commit 5f620ee7ca

View file

@ -282,7 +282,14 @@ void Events::listener_setTitleWindow(void* owner, void* data) {
void Events::listener_fullscreenWindow(void* owner, void* data) { void Events::listener_fullscreenWindow(void* owner, void* data) {
CWindow* PWINDOW = (CWindow*)owner; CWindow* PWINDOW = (CWindow*)owner;
if (!PWINDOW->m_bIsX11) {
const auto REQUESTED = &PWINDOW->m_uSurface.xdg->toplevel->requested;
if (REQUESTED->fullscreen != PWINDOW->m_bIsFullscreen)
g_pLayoutManager->getCurrentLayout()->fullscreenRequestForWindow(PWINDOW); g_pLayoutManager->getCurrentLayout()->fullscreenRequestForWindow(PWINDOW);
} else {
g_pLayoutManager->getCurrentLayout()->fullscreenRequestForWindow(PWINDOW);
}
Debug::log(LOG, "Window %x fullscreen to %i", PWINDOW, PWINDOW->m_bIsFullscreen); Debug::log(LOG, "Window %x fullscreen to %i", PWINDOW, PWINDOW->m_bIsFullscreen);