mirror of
https://github.com/hyprwm/Hyprland
synced 2024-11-22 17:05:59 +01:00
added a layoutmanager and basic dwindle
This commit is contained in:
parent
e664b0b692
commit
61e10e2048
12 changed files with 308 additions and 16 deletions
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@ -109,6 +109,9 @@ void CCompositor::startCompositor() {
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Debug::log(LOG, "Creating the XWaylandManager!");
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g_pXWaylandManager = std::make_unique<CHyprXWaylandManager>();
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Debug::log(LOG, "Creating the LayoutManager!");
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g_pLayoutManager = std::make_unique<CLayoutManager>();
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//
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//
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@ -185,7 +188,7 @@ bool CCompositor::windowExists(CWindow* pWindow) {
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CWindow* CCompositor::vectorToWindow(const Vector2D& pos) {
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for (auto& w : m_lWindows) {
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wlr_box box = {w.m_vPosition.x, w.m_vPosition.y, w.m_vSize.x, w.m_vSize.y};
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wlr_box box = {w.m_vRealPosition.x, w.m_vRealPosition.y, w.m_vRealSize.x, w.m_vRealSize.y};
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if (wlr_box_contains_point(&box, pos.x, pos.y))
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return &w;
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}
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@ -11,10 +11,10 @@
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#include "managers/ThreadManager.hpp"
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#include "managers/XWaylandManager.hpp"
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#include "managers/InputManager.hpp"
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#include "managers/LayoutManager.hpp"
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#include "helpers/Monitor.hpp"
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#include "Window.hpp"
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#include "render/Renderer.hpp"
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class CCompositor {
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public:
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CCompositor();
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@ -11,4 +11,8 @@
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#define LISTENER(name) void listener_##name(wl_listener*, void*); inline wl_listener listen_##name = { .notify = listener_##name };
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#define DYNLISTENER(name) wl_listener listen_##name = { .notify = Events::listener_##name };
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#define VECINRECT(vec, x1, y1, x2, y2) (vec.x >= (x1) && vec.x <= (x2) && vec.y >= (y1) && vec.y <= (y2))
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#define VECINRECT(vec, x1, y1, x2, y2) (vec.x >= (x1) && vec.x <= (x2) && vec.y >= (y1) && vec.y <= (y2))
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#define interface class
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#define STICKS(a, b) abs((a) - (b)) < 2
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@ -206,10 +206,8 @@ void Events::listener_mapWindow(wl_listener* listener, void* data) {
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PWINDOW->m_iMonitorID = PMONITOR->ID;
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PWINDOW->m_bMappedX11 = true;
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// test
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PWINDOW->m_vSize = PMONITOR->vecSize;
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PWINDOW->m_vPosition = PMONITOR->vecPosition;
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g_pXWaylandManager->setWindowSize(PWINDOW, PMONITOR->vecSize);
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g_pLayoutManager->getCurrentLayout()->onWindowCreated(PWINDOW);
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g_pCompositor->focusWindow(PWINDOW);
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Debug::log(LOG, "Map request dispatched.");
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@ -218,6 +216,8 @@ void Events::listener_mapWindow(wl_listener* listener, void* data) {
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void Events::listener_unmapWindow(wl_listener* listener, void* data) {
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CWindow* PWINDOW = wl_container_of(listener, PWINDOW, listen_unmapWindow);
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g_pLayoutManager->getCurrentLayout()->onWindowRemoved(PWINDOW);
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g_pCompositor->removeWindowFromVectorSafe(PWINDOW);
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Debug::log(LOG, "Window %x unmapped", PWINDOW);
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202
src/layout/DwindleLayout.cpp
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202
src/layout/DwindleLayout.cpp
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@ -0,0 +1,202 @@
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#include "DwindleLayout.hpp"
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#include "../Compositor.hpp"
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int CHyprDwindleLayout::getNodesOnMonitor(const int& id) {
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int no = 0;
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for (auto& n : m_lDwindleNodesData) {
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if (n.monitorID == id)
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++no;
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}
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return no;
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}
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SDwindleNodeData* CHyprDwindleLayout::getFirstNodeOnMonitor(const int& id) {
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for (auto& n : m_lDwindleNodesData) {
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if (n.monitorID == id)
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return &n;
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}
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return nullptr;
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}
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SDwindleNodeData* CHyprDwindleLayout::getNodeFromWindow(CWindow* pWindow) {
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for (auto& n : m_lDwindleNodesData) {
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if (n.pWindow == pWindow)
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return &n;
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}
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return nullptr;
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}
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void CHyprDwindleLayout::applyNodeDataToWindow(SDwindleNodeData* pNode) {
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const auto PMONITOR = g_pCompositor->getMonitorFromID(pNode->monitorID);
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if (!PMONITOR){
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Debug::log(ERR, "Orphaned Node %x (monitor ID: %i)!!", pNode, pNode->monitorID);
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return;
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}
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// Don't set nodes, only windows.
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if (pNode->isNode)
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return;
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// for gaps outer
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const bool DISPLAYLEFT = STICKS(pNode->position.x, PMONITOR->vecPosition.x + PMONITOR->vecReservedTopLeft.x);
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const bool DISPLAYRIGHT = STICKS(pNode->position.x + pNode->size.x, PMONITOR->vecPosition.x + PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x);
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const bool DISPLAYTOP = STICKS(pNode->position.y, PMONITOR->vecPosition.y + PMONITOR->vecReservedTopLeft.y);
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const bool DISPLAYBOTTOM = STICKS(pNode->position.y + pNode->size.y, PMONITOR->vecPosition.y + PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y);
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const auto BORDERSIZE = g_pConfigManager->getInt("general:border_size");
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const auto GAPSIN = g_pConfigManager->getInt("general:gaps_in");
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const auto GAPSOUT = g_pConfigManager->getInt("general:gaps_out");
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const auto PWINDOW = pNode->pWindow;
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if (!g_pCompositor->windowValidMapped(PWINDOW)) {
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Debug::log(ERR, "Node %x holding invalid window %x!!", pNode, PWINDOW);
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return;
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}
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PWINDOW->m_vSize = pNode->size;
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PWINDOW->m_vPosition = pNode->position;
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PWINDOW->m_vEffectivePosition = PWINDOW->m_vPosition + Vector2D(BORDERSIZE, BORDERSIZE);
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PWINDOW->m_vEffectiveSize = PWINDOW->m_vSize - Vector2D(2 * BORDERSIZE, 2 * BORDERSIZE);
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const auto OFFSETTOPLEFT = Vector2D(DISPLAYLEFT ? GAPSOUT : GAPSIN,
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DISPLAYTOP ? GAPSOUT : GAPSIN);
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const auto OFFSETBOTTOMRIGHT = Vector2D(DISPLAYRIGHT ? GAPSOUT : GAPSIN,
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DISPLAYBOTTOM ? GAPSOUT : GAPSIN);
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PWINDOW->m_vEffectivePosition = PWINDOW->m_vEffectivePosition + OFFSETTOPLEFT;
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PWINDOW->m_vEffectiveSize = PWINDOW->m_vEffectiveSize - OFFSETTOPLEFT - OFFSETBOTTOMRIGHT;
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// TEMP: remove when anims added
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PWINDOW->m_vRealPosition = PWINDOW->m_vEffectivePosition;
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PWINDOW->m_vRealSize = PWINDOW->m_vEffectiveSize;
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g_pXWaylandManager->setWindowSize(PWINDOW, PWINDOW->m_vRealSize);
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}
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void CHyprDwindleLayout::onWindowCreated(CWindow* pWindow) {
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m_lDwindleNodesData.push_back(SDwindleNodeData());
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const auto PNODE = &m_lDwindleNodesData.back();
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if (pWindow->m_bIsFloating) {
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// handle floating, TODO:
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return;
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}
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// Populate the node with our window's data
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PNODE->monitorID = pWindow->m_iMonitorID;
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PNODE->pWindow = pWindow;
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PNODE->isNode = false;
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const auto PMONITOR = g_pCompositor->getMonitorFromID(PNODE->monitorID);
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// if it's the first, it's easy. Make it fullscreen.
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if (getNodesOnMonitor(pWindow->m_iMonitorID) == 1) {
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PNODE->position = PMONITOR->vecPosition + PMONITOR->vecReservedTopLeft;
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PNODE->size = PMONITOR->vecSize - PMONITOR->vecReservedTopLeft - PMONITOR->vecReservedBottomRight;
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applyNodeDataToWindow(PNODE);
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return;
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}
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// If it's not, get the last node.
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const auto PLASTFOCUS = getNodeFromWindow(g_pCompositor->m_pLastFocus);
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SDwindleNodeData* OPENINGON = PLASTFOCUS;
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if (PLASTFOCUS) {
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if (PLASTFOCUS->monitorID != PNODE->monitorID) {
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OPENINGON = getNodeFromWindow(g_pCompositor->vectorToWindow(g_pInputManager->getMouseCoordsInternal()));
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}
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} else {
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OPENINGON = getNodeFromWindow(g_pCompositor->vectorToWindow(g_pInputManager->getMouseCoordsInternal()));
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}
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if (!OPENINGON) {
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OPENINGON = getFirstNodeOnMonitor(PNODE->monitorID);
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}
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if (!OPENINGON) {
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Debug::log(ERR, "OPENINGON still null?????");
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return;
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}
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m_lDwindleNodesData.push_back(SDwindleNodeData());
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const auto NEWPARENT = &m_lDwindleNodesData.back();
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// make the parent have the OPENINGON's stats
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NEWPARENT->children[0] = OPENINGON;
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NEWPARENT->children[1] = PNODE;
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NEWPARENT->position = OPENINGON->position;
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NEWPARENT->size = OPENINGON->size;
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NEWPARENT->monitorID = OPENINGON->monitorID;
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NEWPARENT->isNode = true; // it is a node
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// and update the previous parent if it exists
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if (OPENINGON->pParent) {
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if (OPENINGON->pParent->children[0] == OPENINGON) {
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OPENINGON->pParent->children[0] == NEWPARENT;
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} else {
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OPENINGON->pParent->children[1] == NEWPARENT;
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}
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}
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// Update the children
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if (NEWPARENT->size.x > NEWPARENT->size.y) {
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// split sidey
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OPENINGON->position = NEWPARENT->position;
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OPENINGON->size = Vector2D(NEWPARENT->size.x / 2.f, NEWPARENT->size.y);
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PNODE->position = Vector2D(NEWPARENT->position.x + NEWPARENT->size.x / 2.f, NEWPARENT->position.y);
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PNODE->size = Vector2D(NEWPARENT->size.x / 2.f, NEWPARENT->size.y);
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} else {
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// split toppy bottomy
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OPENINGON->position = NEWPARENT->position;
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OPENINGON->size = Vector2D(NEWPARENT->size.x, NEWPARENT->size.y / 2.f);
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PNODE->position = Vector2D(NEWPARENT->position.x, NEWPARENT->position.y + NEWPARENT->size.y / 2.f);
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PNODE->size = Vector2D(NEWPARENT->size.x, NEWPARENT->size.y / 2.f);
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}
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OPENINGON->pParent = NEWPARENT;
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PNODE->pParent = NEWPARENT;
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applyNodeDataToWindow(PNODE);
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applyNodeDataToWindow(OPENINGON);
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}
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void CHyprDwindleLayout::onWindowRemoved(CWindow* pWindow) {
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if (!g_pCompositor->windowValidMapped(pWindow))
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return;
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const auto PNODE = getNodeFromWindow(pWindow);
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if (!PNODE)
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return;
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const auto PPARENT = PNODE->pParent;
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if (!PPARENT){
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m_lDwindleNodesData.remove(*PNODE);
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return;
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}
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const auto PSIBLING = PPARENT->children[0] == PNODE ? PPARENT->children[1] : PPARENT->children[0];
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PSIBLING->position = PPARENT->position;
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PSIBLING->size = PPARENT->size;
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PSIBLING->pParent = PPARENT->pParent;
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if (PPARENT->pParent != nullptr) {
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if (PPARENT->pParent->children[0] == PPARENT) {
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PPARENT->pParent->children[0] = PSIBLING;
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} else {
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PPARENT->pParent->children[1] = PSIBLING;
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}
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}
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m_lDwindleNodesData.remove(*PPARENT);
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m_lDwindleNodesData.remove(*PNODE);
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applyNodeDataToWindow(PSIBLING);
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}
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40
src/layout/DwindleLayout.hpp
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40
src/layout/DwindleLayout.hpp
Normal file
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@ -0,0 +1,40 @@
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#pragma once
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#include "IHyprLayout.hpp"
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#include <list>
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struct SDwindleNodeData {
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SDwindleNodeData* pParent = nullptr;
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bool isNode = false;
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CWindow* pWindow = nullptr;
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std::array<SDwindleNodeData*, 2> children = { nullptr, nullptr };
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Vector2D position;
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Vector2D size;
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int monitorID = -1;
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// For list lookup
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bool operator==(const SDwindleNodeData& rhs) {
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return pWindow == rhs.pWindow && monitorID == rhs.monitorID && position == rhs.position && size == rhs.size && pParent == rhs.pParent;
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}
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// TODO: recalcsizepos for dynamic
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};
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class CHyprDwindleLayout : public IHyprLayout {
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public:
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virtual void onWindowCreated(CWindow*);
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virtual void onWindowRemoved(CWindow*);
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private:
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std::list<SDwindleNodeData> m_lDwindleNodesData;
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int getNodesOnMonitor(const int&);
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void applyNodeDataToWindow(SDwindleNodeData*);
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SDwindleNodeData* getNodeFromWindow(CWindow*);
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SDwindleNodeData* getFirstNodeOnMonitor(const int&);
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};
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12
src/layout/IHyprLayout.hpp
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12
src/layout/IHyprLayout.hpp
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#pragma once
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#include "../defines.hpp"
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#include "../Window.hpp"
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interface IHyprLayout {
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public:
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virtual void onWindowCreated(CWindow*) = 0;
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virtual void onWindowRemoved(CWindow*) = 0;
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};
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@ -45,7 +45,7 @@ void CInputManager::mouseMoveUnified(uint32_t time) {
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g_pCompositor->focusWindow(PWINDOW);
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Vector2D surfaceLocal = m_vWLRMouseCoords - PWINDOW->m_vPosition;
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Vector2D surfaceLocal = m_vWLRMouseCoords - PWINDOW->m_vEffectivePosition;
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wlr_seat_pointer_notify_enter(g_pCompositor->m_sWLRSeat, g_pXWaylandManager->getWindowSurface(PWINDOW), surfaceLocal.x, surfaceLocal.y);
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wlr_seat_pointer_notify_motion(g_pCompositor->m_sWLRSeat, time, surfaceLocal.x, surfaceLocal.y);
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11
src/managers/LayoutManager.cpp
Normal file
11
src/managers/LayoutManager.cpp
Normal file
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#include "LayoutManager.hpp"
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IHyprLayout* CLayoutManager::getCurrentLayout() {
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switch (m_iCurrentLayoutID) {
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case DWINDLE:
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return &m_cDwindleLayout;
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}
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// fallback
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return &m_cDwindleLayout;
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}
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20
src/managers/LayoutManager.hpp
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20
src/managers/LayoutManager.hpp
Normal file
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#pragma once
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#include "../layout/DwindleLayout.hpp"
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class CLayoutManager {
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public:
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IHyprLayout* getCurrentLayout();
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private:
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enum HYPRLAYOUTS {
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DWINDLE = 0,
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};
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HYPRLAYOUTS m_iCurrentLayoutID = DWINDLE;
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CHyprDwindleLayout m_cDwindleLayout;
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};
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inline std::unique_ptr<CLayoutManager> g_pLayoutManager;
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@ -64,8 +64,8 @@ void CHyprXWaylandManager::sendCloseWindow(CWindow* pWindow) {
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}
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void CHyprXWaylandManager::setWindowSize(CWindow* pWindow, const Vector2D& size) {
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if (pWindow->m_bIsX11)
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wlr_xwayland_surface_configure(pWindow->m_uSurface.xwayland, pWindow->m_vPosition.x, pWindow->m_vPosition.y, size.x, size.y);
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if (pWindow->m_bIsX11)
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wlr_xwayland_surface_configure(pWindow->m_uSurface.xwayland, pWindow->m_vEffectivePosition.x, pWindow->m_vEffectivePosition.y, size.x, size.y);
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else
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wlr_xdg_toplevel_set_size(pWindow->m_uSurface.xdg->toplevel, size.x, size.y);
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@ -53,15 +53,15 @@ void CHyprRenderer::renderAllClientsForMonitor(const int& ID, timespec* time) {
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if (w.m_bIsX11)
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continue;
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wlr_box geometry = { w.m_vPosition.x, w.m_vPosition.y, w.m_vSize.x, w.m_vSize.y };
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wlr_box geometry = { w.m_vRealPosition.x, w.m_vRealPosition.y, w.m_vRealSize.x, w.m_vRealSize.y };
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if (!wlr_output_layout_intersects(g_pCompositor->m_sWLROutputLayout, PMONITOR->output, &geometry))
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continue;
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// render the bad boy
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wlr_output_layout_output_coords(g_pCompositor->m_sWLROutputLayout, PMONITOR->output, &w.m_vPosition.x, &w.m_vPosition.y);
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wlr_output_layout_output_coords(g_pCompositor->m_sWLROutputLayout, PMONITOR->output, &w.m_vRealPosition.x, &w.m_vRealPosition.y);
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SRenderData renderdata = {PMONITOR->output, time, w.m_vPosition.x, w.m_vPosition.y};
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SRenderData renderdata = {PMONITOR->output, time, w.m_vRealPosition.x, w.m_vRealPosition.y};
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wlr_surface_for_each_surface(g_pXWaylandManager->getWindowSurface(&w), renderSurface, &renderdata);
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wlr_xdg_surface_for_each_popup_surface(w.m_uSurface.xdg, renderSurface, &renderdata);
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@ -75,15 +75,15 @@ void CHyprRenderer::renderAllClientsForMonitor(const int& ID, timespec* time) {
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if (!g_pCompositor->windowValidMapped(&w))
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continue;
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wlr_box geometry = {w.m_vPosition.x, w.m_vPosition.y, w.m_vSize.x, w.m_vSize.y};
|
||||
wlr_box geometry = {w.m_vRealPosition.x, w.m_vRealPosition.y, w.m_vRealSize.x, w.m_vRealSize.y};
|
||||
|
||||
if (!wlr_output_layout_intersects(g_pCompositor->m_sWLROutputLayout, PMONITOR->output, &geometry))
|
||||
continue;
|
||||
|
||||
// render the bad boy
|
||||
wlr_output_layout_output_coords(g_pCompositor->m_sWLROutputLayout, PMONITOR->output, &w.m_vPosition.x, &w.m_vPosition.y);
|
||||
wlr_output_layout_output_coords(g_pCompositor->m_sWLROutputLayout, PMONITOR->output, &w.m_vRealPosition.x, &w.m_vRealPosition.y);
|
||||
|
||||
SRenderData renderdata = {PMONITOR->output, time, w.m_vPosition.x, w.m_vPosition.y};
|
||||
SRenderData renderdata = {PMONITOR->output, time, w.m_vRealPosition.x, w.m_vRealPosition.y};
|
||||
|
||||
if (w.m_uSurface.xwayland->surface)
|
||||
wlr_surface_for_each_surface(g_pXWaylandManager->getWindowSurface(&w), renderSurface, &renderdata);
|
||||
|
|
Loading…
Reference in a new issue