Implement orientation (placement of master area) for master layout (#1202)

* Implemented choosing placement of master area (#1059)

This implement a per workspace 'orientation' that can be set
to left, right, top or bottom. Reflecting placement of the master area.

Left (default) and right are horizontal layouts, top and bottom produce vertical
layouts. Orientation can be switched with: 'hyprctl dispatch layoutmsg orientationleft'
This commit is contained in:
Maarten van Gompel 2022-12-10 22:59:16 +01:00 committed by GitHub
parent c3f1dc3f52
commit 6381b6474f
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GPG Key ID: 4AEE18F83AFDEB23
4 changed files with 181 additions and 20 deletions

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@ -109,6 +109,7 @@ void CConfigManager::setDefaultVars() {
configValues["master:new_is_master"].intValue = 1;
configValues["master:new_on_top"].intValue = 0;
configValues["master:no_gaps_when_only"].intValue = 0;
configValues["master:orientation"].strValue = "left";
configValues["animations:enabled"].intValue = 1;
configValues["animations:speed"].floatValue = 7.f;

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@ -51,4 +51,4 @@ public:
void moveToMonitor(const int&);
CWindow* getLastFocusedWindow();
};
};

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@ -30,6 +30,28 @@ int CHyprMasterLayout::getMastersOnWorkspace(const int& ws) {
return no;
}
SMasterWorkspaceData* CHyprMasterLayout::getMasterWorkspaceData(const int& ws) {
for (auto& n : m_lMasterWorkspacesData) {
if (n.workspaceID == ws)
return &n;
}
//create on the fly if it doesn't exist yet
const auto PWORKSPACEDATA = &m_lMasterWorkspacesData.emplace_back();
PWORKSPACEDATA->workspaceID = ws;
const auto orientation = &g_pConfigManager->getConfigValuePtr("master:orientation")->strValue;
if (*orientation == "top") {
PWORKSPACEDATA->orientation = ORIENTATION_TOP;
} else if (*orientation == "right") {
PWORKSPACEDATA->orientation = ORIENTATION_RIGHT;
} else if (*orientation == "bottom") {
PWORKSPACEDATA->orientation = ORIENTATION_BOTTOM;
} else {
PWORKSPACEDATA->orientation = ORIENTATION_LEFT;
}
return PWORKSPACEDATA;
}
std::string CHyprMasterLayout::getLayoutName() {
return "Master";
}
@ -187,6 +209,8 @@ void CHyprMasterLayout::calculateWorkspace(const int& ws) {
if (!PWORKSPACE)
return;
const auto PWORKSPACEDATA = getMasterWorkspaceData(ws);
const auto PMONITOR = g_pCompositor->getMonitorFromID(PWORKSPACE->m_iMonitorID);
const auto PMASTERNODE = getMasterNodeOnWorkspace(PWORKSPACE->m_iID);
@ -196,53 +220,119 @@ void CHyprMasterLayout::calculateWorkspace(const int& ws) {
const auto MASTERS = getMastersOnWorkspace(PWORKSPACE->m_iID);
//compute placement of master window(s)
if (getNodesOnWorkspace(PWORKSPACE->m_iID) < 2) {
PMASTERNODE->position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition;
PMASTERNODE->size = Vector2D(PMONITOR->vecSize.x - PMONITOR->vecReservedTopLeft.x - PMONITOR->vecReservedBottomRight.x, PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PMONITOR->vecReservedTopLeft.y);
applyNodeDataToWindow(PMASTERNODE);
return;
} else {
} else if (PWORKSPACEDATA->orientation == ORIENTATION_LEFT || PWORKSPACEDATA->orientation == ORIENTATION_RIGHT) {
float heightLeft = PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PMONITOR->vecReservedTopLeft.y;
int nodesLeft = MASTERS;
float nextY = 0;
const float WIDTH = (PMONITOR->vecSize.x - PMONITOR->vecReservedTopLeft.x - PMONITOR->vecReservedBottomRight.x) * PMASTERNODE->percMaster;
for (auto& n : m_lMasterNodesData) {
if (n.workspaceID == PWORKSPACE->m_iID && n.isMaster) {
n.position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition + Vector2D(0, nextY);
if (PWORKSPACEDATA->orientation == ORIENTATION_RIGHT) {
n.position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition + Vector2D(PMONITOR->vecSize.x - WIDTH, nextY);
} else {
n.position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition + Vector2D(0, nextY);
}
float HEIGHT = nodesLeft > 1 ? heightLeft / nodesLeft * n.percSize : heightLeft;
if (HEIGHT > heightLeft * 0.9f && nodesLeft > 1)
HEIGHT = heightLeft * 0.9f;
n.size = Vector2D((PMONITOR->vecSize.x - PMONITOR->vecReservedTopLeft.x - PMONITOR->vecReservedBottomRight.x) * PMASTERNODE->percMaster, HEIGHT);
n.size = Vector2D(WIDTH, HEIGHT);
nodesLeft--;
heightLeft -= HEIGHT;
nextY += HEIGHT;
applyNodeDataToWindow(&n);
}
}
} else if (PWORKSPACEDATA->orientation == ORIENTATION_TOP || PWORKSPACEDATA->orientation == ORIENTATION_BOTTOM) {
float widthLeft = PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x - PMONITOR->vecReservedTopLeft.x;
int nodesLeft = MASTERS;
float nextX = 0;
const float HEIGHT = (PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PMONITOR->vecReservedTopLeft.y) * PMASTERNODE->percMaster;
for (auto& n : m_lMasterNodesData) {
if (n.workspaceID == PWORKSPACE->m_iID && n.isMaster) {
if (PWORKSPACEDATA->orientation == ORIENTATION_BOTTOM) {
n.position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition + Vector2D(nextX,PMONITOR->vecSize.y - HEIGHT - PMONITOR->vecReservedBottomRight.y);
} else {
n.position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition + Vector2D(nextX, 0);
}
float WIDTH = nodesLeft > 1 ? widthLeft / nodesLeft * n.percSize : widthLeft;
if (WIDTH > widthLeft * 0.9f && nodesLeft > 1)
WIDTH = widthLeft * 0.9f;
n.size = Vector2D(WIDTH, HEIGHT);
nodesLeft--;
widthLeft -= WIDTH;
nextX += WIDTH;
applyNodeDataToWindow(&n);
}
}
}
float heightLeft = PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PMONITOR->vecReservedTopLeft.y;
//compute placement of slave window(s)
int slavesLeft = getNodesOnWorkspace(PWORKSPACE->m_iID) - MASTERS;
float nextY = 0;
if (PWORKSPACEDATA->orientation == ORIENTATION_LEFT || PWORKSPACEDATA->orientation == ORIENTATION_RIGHT) {
float heightLeft = PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PMONITOR->vecReservedTopLeft.y;
float nextY = 0;
const float WIDTH = PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x - PMONITOR->vecReservedTopLeft.x - PMASTERNODE->size.x;
for (auto& nd : m_lMasterNodesData) {
if (nd.workspaceID != PWORKSPACE->m_iID || nd.isMaster)
continue;
for (auto& nd : m_lMasterNodesData) {
if (nd.workspaceID != PWORKSPACE->m_iID || nd.isMaster)
continue;
nd.position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition + Vector2D(PMASTERNODE->percMaster * PMONITOR->vecSize.x, nextY);
float HEIGHT = slavesLeft > 1 ? heightLeft / slavesLeft * nd.percSize : heightLeft;
if (HEIGHT > heightLeft * 0.9f && slavesLeft > 1)
HEIGHT = heightLeft * 0.9f;
nd.size = Vector2D(PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x - PMONITOR->vecReservedTopLeft.x - PMASTERNODE->size.x, HEIGHT);
if (PWORKSPACEDATA->orientation == ORIENTATION_LEFT) {
nd.position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition + Vector2D(PMASTERNODE->percMaster * (PMONITOR->vecSize.x - PMONITOR->vecReservedTopLeft.x - PMONITOR->vecReservedBottomRight.x), nextY);
} else {
nd.position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition + Vector2D(0, nextY);
}
float HEIGHT = slavesLeft > 1 ? heightLeft / slavesLeft * nd.percSize : heightLeft;
if (HEIGHT > heightLeft * 0.9f && slavesLeft > 1)
HEIGHT = heightLeft * 0.9f;
nd.size = Vector2D(WIDTH, HEIGHT);
slavesLeft--;
heightLeft -= HEIGHT;
nextY += HEIGHT;
slavesLeft--;
heightLeft -= HEIGHT;
nextY += HEIGHT;
applyNodeDataToWindow(&nd);
applyNodeDataToWindow(&nd);
}
} else if (PWORKSPACEDATA->orientation == ORIENTATION_TOP || PWORKSPACEDATA->orientation == ORIENTATION_BOTTOM) {
float widthLeft = PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x - PMONITOR->vecReservedTopLeft.x;
float nextX = 0;
const float HEIGHT = PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PMONITOR->vecReservedTopLeft.y - PMASTERNODE->size.y;
for (auto& nd : m_lMasterNodesData) {
if (nd.workspaceID != PWORKSPACE->m_iID || nd.isMaster)
continue;
if (PWORKSPACEDATA->orientation == ORIENTATION_TOP) {
nd.position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition + Vector2D(nextX, PMASTERNODE->percMaster * (PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PMONITOR->vecReservedTopLeft.y));
} else {
nd.position = PMONITOR->vecReservedTopLeft + PMONITOR->vecPosition + Vector2D(nextX, 0);
}
float WIDTH = slavesLeft > 1 ? widthLeft / slavesLeft * nd.percSize : widthLeft;
if (WIDTH > widthLeft * 0.9f && slavesLeft > 1)
WIDTH = widthLeft * 0.9f;
nd.size = Vector2D(WIDTH, HEIGHT);
slavesLeft--;
widthLeft -= WIDTH;
nextX += WIDTH;
applyNodeDataToWindow(&nd);
}
}
}
void CHyprMasterLayout::applyNodeDataToWindow(SMasterNodeData* pNode) {
@ -752,6 +842,55 @@ std::any CHyprMasterLayout::layoutMessage(SLayoutMessageHeader header, std::stri
PNODE->isMaster = false;
}
recalculateMonitor(header.pWindow->m_iMonitorID);
} else if (message == "orientationleft" || message == "orientationright" || message == "orientationtop" || message == "orientationbottom") {
const auto PWINDOW = header.pWindow;
if (!PWINDOW)
return 0;
const auto PWORKSPACEDATA = getMasterWorkspaceData(PWINDOW->m_iWorkspaceID);
if (message == "orientationleft")
PWORKSPACEDATA->orientation = ORIENTATION_LEFT;
else if (message == "orientationright")
PWORKSPACEDATA->orientation = ORIENTATION_RIGHT;
else if (message == "orientationtop")
PWORKSPACEDATA->orientation = ORIENTATION_TOP;
else if (message == "orientationbottom")
PWORKSPACEDATA->orientation = ORIENTATION_BOTTOM;
recalculateMonitor(header.pWindow->m_iMonitorID);
} else if (message == "orientationnext") {
const auto PWINDOW = header.pWindow;
if (!PWINDOW)
return 0;
const auto PWORKSPACEDATA = getMasterWorkspaceData(PWINDOW->m_iWorkspaceID);
if (PWORKSPACEDATA->orientation == ORIENTATION_BOTTOM) {
PWORKSPACEDATA->orientation = ORIENTATION_LEFT;
} else {
PWORKSPACEDATA->orientation = (eOrientation) (PWORKSPACEDATA->orientation + 1);
}
recalculateMonitor(header.pWindow->m_iMonitorID);
} else if (message == "orientationprev") {
const auto PWINDOW = header.pWindow;
if (!PWINDOW)
return 0;
const auto PWORKSPACEDATA = getMasterWorkspaceData(PWINDOW->m_iWorkspaceID);
if (PWORKSPACEDATA->orientation == ORIENTATION_LEFT) {
PWORKSPACEDATA->orientation = ORIENTATION_BOTTOM;
} else {
PWORKSPACEDATA->orientation = (eOrientation) (PWORKSPACEDATA->orientation - 1);
}
recalculateMonitor(header.pWindow->m_iMonitorID);
}

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@ -1,11 +1,20 @@
#pragma once
#include "IHyprLayout.hpp"
#include <vector>
#include <list>
#include <deque>
enum eFullscreenMode : uint8_t;
//orientation determines which side of the screen the master area resides
enum eOrientation : uint8_t {
ORIENTATION_LEFT = 0,
ORIENTATION_TOP,
ORIENTATION_RIGHT,
ORIENTATION_BOTTOM
};
struct SMasterNodeData {
bool isMaster = false;
float percMaster = 0.5f;
@ -24,6 +33,15 @@ struct SMasterNodeData {
}
};
struct SMasterWorkspaceData {
int workspaceID = -1;
eOrientation orientation = ORIENTATION_LEFT;
bool operator==(const SMasterWorkspaceData& rhs) {
return workspaceID == rhs.workspaceID;
}
};
class CHyprMasterLayout : public IHyprLayout {
public:
virtual void onWindowCreatedTiling(CWindow*);
@ -44,7 +62,8 @@ public:
private:
std::list<SMasterNodeData> m_lMasterNodesData;
std::list<SMasterNodeData> m_lMasterNodesData;
std::vector<SMasterWorkspaceData> m_lMasterWorkspacesData;
bool m_bForceWarps = false;
@ -52,9 +71,11 @@ private:
void applyNodeDataToWindow(SMasterNodeData*);
SMasterNodeData* getNodeFromWindow(CWindow*);
SMasterNodeData* getMasterNodeOnWorkspace(const int&);
SMasterWorkspaceData* getMasterWorkspaceData(const int&);
void calculateWorkspace(const int&);
CWindow* getNextWindow(CWindow*, bool);
int getMastersOnWorkspace(const int&);
friend struct SMasterNodeData;
};
friend struct SMasterWorkspaceData;
};