log GPU info for debugging

This commit is contained in:
vaxerski 2022-10-03 23:10:15 +01:00
parent ec0c6fa22a
commit 63dfe305dd

View file

@ -331,6 +331,15 @@ void logSystemInfo() {
Debug::log(LOG, "Node name: %s", unameInfo.nodename); Debug::log(LOG, "Node name: %s", unameInfo.nodename);
Debug::log(LOG, "Release: %s", unameInfo.release); Debug::log(LOG, "Release: %s", unameInfo.release);
Debug::log(LOG, "Version: %s", unameInfo.version); Debug::log(LOG, "Version: %s", unameInfo.version);
Debug::log(NONE, "\n");
const std::string GPUINFO = execAndGet("lspci -vnn | grep VGA");
Debug::log(LOG, "GPU information:\n%s\n", GPUINFO.c_str());
if (GPUINFO.contains("NVIDIA")) {
Debug::log(WARN, "Warning: you're using an NVIDIA GPU. Make sure you follow the instructions on the wiki if anything is amiss.\n");
}
// log etc // log etc
Debug::log(LOG, "os-release:"); Debug::log(LOG, "os-release:");