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renderer: render back layer for workspace-less passes
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1 changed files with 7 additions and 0 deletions
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@ -762,6 +762,13 @@ void CHyprRenderer::renderAllClientsForWorkspace(CMonitor* pMonitor, PHLWORKSPAC
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if (!pWorkspace) {
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if (!pWorkspace) {
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// allow rendering without a workspace. In this case, just render layers.
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// allow rendering without a workspace. In this case, just render layers.
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g_pHyprOpenGL->blend(false);
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if (!canSkipBackBufferClear(pMonitor)) {
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if (*PRENDERTEX /* inverted cfg flag */)
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g_pHyprOpenGL->clear(CColor(*PBACKGROUNDCOLOR));
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else
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g_pHyprOpenGL->clearWithTex(); // will apply the hypr "wallpaper"
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}
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g_pHyprOpenGL->blend(true);
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g_pHyprOpenGL->blend(true);
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for (auto& ls : pMonitor->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]) {
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for (auto& ls : pMonitor->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]) {
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