mirror of
https://github.com/hyprwm/Hyprland
synced 2024-11-08 06:46:00 +01:00
Add support for smart splitting (#2676)
* Add support for smart splitting * clang-format * smart_split default to 0, and make smart_split behave like preserve_split
This commit is contained in:
parent
29d017f54b
commit
64e7d5345d
4 changed files with 37 additions and 1 deletions
|
@ -157,6 +157,7 @@ void CConfigManager::setDefaultVars() {
|
||||||
configValues["dwindle:no_gaps_when_only"].intValue = 0;
|
configValues["dwindle:no_gaps_when_only"].intValue = 0;
|
||||||
configValues["dwindle:use_active_for_splits"].intValue = 1;
|
configValues["dwindle:use_active_for_splits"].intValue = 1;
|
||||||
configValues["dwindle:default_split_ratio"].floatValue = 1.f;
|
configValues["dwindle:default_split_ratio"].floatValue = 1.f;
|
||||||
|
configValues["dwindle:smart_split"].intValue = 0;
|
||||||
|
|
||||||
configValues["master:special_scale_factor"].floatValue = 0.8f;
|
configValues["master:special_scale_factor"].floatValue = 0.8f;
|
||||||
configValues["master:mfact"].floatValue = 0.55f;
|
configValues["master:mfact"].floatValue = 0.55f;
|
||||||
|
|
|
@ -37,3 +37,11 @@ double Vector2D::distance(const Vector2D& other) const {
|
||||||
double dy = y - other.y;
|
double dy = y - other.y;
|
||||||
return std::sqrt(dx * dx + dy * dy);
|
return std::sqrt(dx * dx + dy * dy);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool Vector2D::inTriangle(const Vector2D& p1, const Vector2D& p2, const Vector2D& p3) const {
|
||||||
|
const auto a = ((p2.y - p3.y) * (x - p3.x) + (p3.x - p2.x) * (y - p3.y)) / ((p2.y - p3.y) * (p1.x - p3.x) + (p3.x - p2.x) * (p1.y - p3.y));
|
||||||
|
const auto b = ((p3.y - p1.y) * (x - p3.x) + (p1.x - p3.x) * (y - p3.y)) / ((p2.y - p3.y) * (p1.x - p3.x) + (p3.x - p2.x) * (p1.y - p3.y));
|
||||||
|
const auto c = 1 - a - b;
|
||||||
|
|
||||||
|
return 0 <= a && a <= 1 && 0 <= b && b <= 1 && 0 <= c && c <= 1;
|
||||||
|
}
|
||||||
|
|
|
@ -48,4 +48,6 @@ class Vector2D {
|
||||||
Vector2D clamp(const Vector2D& min, const Vector2D& max = Vector2D()) const;
|
Vector2D clamp(const Vector2D& min, const Vector2D& max = Vector2D()) const;
|
||||||
|
|
||||||
Vector2D floor() const;
|
Vector2D floor() const;
|
||||||
|
|
||||||
|
bool inTriangle(const Vector2D& p1, const Vector2D& p2, const Vector2D& p3) const;
|
||||||
};
|
};
|
||||||
|
|
|
@ -6,10 +6,11 @@ void SDwindleNodeData::recalcSizePosRecursive(bool force, bool horizontalOverrid
|
||||||
|
|
||||||
const auto REVERSESPLITRATIO = 2.f - splitRatio;
|
const auto REVERSESPLITRATIO = 2.f - splitRatio;
|
||||||
|
|
||||||
|
static auto* const PSMARTSPLIT = &g_pConfigManager->getConfigValuePtr("dwindle:smart_split")->intValue;
|
||||||
static auto* const PPRESERVESPLIT = &g_pConfigManager->getConfigValuePtr("dwindle:preserve_split")->intValue;
|
static auto* const PPRESERVESPLIT = &g_pConfigManager->getConfigValuePtr("dwindle:preserve_split")->intValue;
|
||||||
static auto* const PFLMULT = &g_pConfigManager->getConfigValuePtr("dwindle:split_width_multiplier")->floatValue;
|
static auto* const PFLMULT = &g_pConfigManager->getConfigValuePtr("dwindle:split_width_multiplier")->floatValue;
|
||||||
|
|
||||||
if (*PPRESERVESPLIT == 0) {
|
if (*PPRESERVESPLIT == 0 && *PSMARTSPLIT == 0) {
|
||||||
splitTop = size.y * *PFLMULT > size.x;
|
splitTop = size.y * *PFLMULT > size.x;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -363,6 +364,7 @@ void CHyprDwindleLayout::onWindowCreatedTiling(CWindow* pWindow) {
|
||||||
|
|
||||||
static auto* const PFORCESPLIT = &g_pConfigManager->getConfigValuePtr("dwindle:force_split")->intValue;
|
static auto* const PFORCESPLIT = &g_pConfigManager->getConfigValuePtr("dwindle:force_split")->intValue;
|
||||||
static auto* const PERMANENTDIRECTIONOVERRIDE = &g_pConfigManager->getConfigValuePtr("dwindle:permanent_direction_override")->intValue;
|
static auto* const PERMANENTDIRECTIONOVERRIDE = &g_pConfigManager->getConfigValuePtr("dwindle:permanent_direction_override")->intValue;
|
||||||
|
static auto* const PSMARTSPLIT = &g_pConfigManager->getConfigValuePtr("dwindle:smart_split")->intValue;
|
||||||
|
|
||||||
bool horizontalOverride = false;
|
bool horizontalOverride = false;
|
||||||
bool verticalOverride = false;
|
bool verticalOverride = false;
|
||||||
|
@ -388,7 +390,30 @@ void CHyprDwindleLayout::onWindowCreatedTiling(CWindow* pWindow) {
|
||||||
// whether or not the override persists after opening one window
|
// whether or not the override persists after opening one window
|
||||||
if (*PERMANENTDIRECTIONOVERRIDE == 0)
|
if (*PERMANENTDIRECTIONOVERRIDE == 0)
|
||||||
overrideDirection = OneTimeFocus::NOFOCUS;
|
overrideDirection = OneTimeFocus::NOFOCUS;
|
||||||
|
} else if (*PSMARTSPLIT == 1) {
|
||||||
|
const auto tl = NEWPARENT->position;
|
||||||
|
const auto tr = NEWPARENT->position + Vector2D(NEWPARENT->size.x, 0);
|
||||||
|
const auto bl = NEWPARENT->position + Vector2D(0, NEWPARENT->size.y);
|
||||||
|
const auto br = NEWPARENT->position + NEWPARENT->size;
|
||||||
|
const auto cc = NEWPARENT->position + NEWPARENT->size / 2;
|
||||||
|
|
||||||
|
if (MOUSECOORDS.inTriangle(tl, tr, cc)) {
|
||||||
|
NEWPARENT->splitTop = true;
|
||||||
|
NEWPARENT->children[0] = PNODE;
|
||||||
|
NEWPARENT->children[1] = OPENINGON;
|
||||||
|
} else if (MOUSECOORDS.inTriangle(tr, cc, br)) {
|
||||||
|
NEWPARENT->splitTop = false;
|
||||||
|
NEWPARENT->children[0] = OPENINGON;
|
||||||
|
NEWPARENT->children[1] = PNODE;
|
||||||
|
} else if (MOUSECOORDS.inTriangle(br, bl, cc)) {
|
||||||
|
NEWPARENT->splitTop = true;
|
||||||
|
NEWPARENT->children[0] = OPENINGON;
|
||||||
|
NEWPARENT->children[1] = PNODE;
|
||||||
|
} else {
|
||||||
|
NEWPARENT->splitTop = false;
|
||||||
|
NEWPARENT->children[0] = PNODE;
|
||||||
|
NEWPARENT->children[1] = OPENINGON;
|
||||||
|
}
|
||||||
} else if (*PFORCESPLIT == 0 || !pWindow->m_bFirstMap) {
|
} else if (*PFORCESPLIT == 0 || !pWindow->m_bFirstMap) {
|
||||||
if ((SIDEBYSIDE &&
|
if ((SIDEBYSIDE &&
|
||||||
VECINRECT(MOUSECOORDS, NEWPARENT->position.x, NEWPARENT->position.y / *PWIDTHMULTIPLIER, NEWPARENT->position.x + NEWPARENT->size.x / 2.f,
|
VECINRECT(MOUSECOORDS, NEWPARENT->position.x, NEWPARENT->position.y / *PWIDTHMULTIPLIER, NEWPARENT->position.x + NEWPARENT->size.x / 2.f,
|
||||||
|
|
Loading…
Reference in a new issue