Add support for smart splitting (#2676)

* Add support for smart splitting

* clang-format

* smart_split default to 0, and make smart_split behave like preserve_split
This commit is contained in:
Daniel Adolfsson 2023-07-11 13:37:25 +02:00 committed by GitHub
parent 29d017f54b
commit 64e7d5345d
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4 changed files with 37 additions and 1 deletions

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@ -157,6 +157,7 @@ void CConfigManager::setDefaultVars() {
configValues["dwindle:no_gaps_when_only"].intValue = 0; configValues["dwindle:no_gaps_when_only"].intValue = 0;
configValues["dwindle:use_active_for_splits"].intValue = 1; configValues["dwindle:use_active_for_splits"].intValue = 1;
configValues["dwindle:default_split_ratio"].floatValue = 1.f; configValues["dwindle:default_split_ratio"].floatValue = 1.f;
configValues["dwindle:smart_split"].intValue = 0;
configValues["master:special_scale_factor"].floatValue = 0.8f; configValues["master:special_scale_factor"].floatValue = 0.8f;
configValues["master:mfact"].floatValue = 0.55f; configValues["master:mfact"].floatValue = 0.55f;

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@ -37,3 +37,11 @@ double Vector2D::distance(const Vector2D& other) const {
double dy = y - other.y; double dy = y - other.y;
return std::sqrt(dx * dx + dy * dy); return std::sqrt(dx * dx + dy * dy);
} }
bool Vector2D::inTriangle(const Vector2D& p1, const Vector2D& p2, const Vector2D& p3) const {
const auto a = ((p2.y - p3.y) * (x - p3.x) + (p3.x - p2.x) * (y - p3.y)) / ((p2.y - p3.y) * (p1.x - p3.x) + (p3.x - p2.x) * (p1.y - p3.y));
const auto b = ((p3.y - p1.y) * (x - p3.x) + (p1.x - p3.x) * (y - p3.y)) / ((p2.y - p3.y) * (p1.x - p3.x) + (p3.x - p2.x) * (p1.y - p3.y));
const auto c = 1 - a - b;
return 0 <= a && a <= 1 && 0 <= b && b <= 1 && 0 <= c && c <= 1;
}

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@ -48,4 +48,6 @@ class Vector2D {
Vector2D clamp(const Vector2D& min, const Vector2D& max = Vector2D()) const; Vector2D clamp(const Vector2D& min, const Vector2D& max = Vector2D()) const;
Vector2D floor() const; Vector2D floor() const;
bool inTriangle(const Vector2D& p1, const Vector2D& p2, const Vector2D& p3) const;
}; };

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@ -6,10 +6,11 @@ void SDwindleNodeData::recalcSizePosRecursive(bool force, bool horizontalOverrid
const auto REVERSESPLITRATIO = 2.f - splitRatio; const auto REVERSESPLITRATIO = 2.f - splitRatio;
static auto* const PSMARTSPLIT = &g_pConfigManager->getConfigValuePtr("dwindle:smart_split")->intValue;
static auto* const PPRESERVESPLIT = &g_pConfigManager->getConfigValuePtr("dwindle:preserve_split")->intValue; static auto* const PPRESERVESPLIT = &g_pConfigManager->getConfigValuePtr("dwindle:preserve_split")->intValue;
static auto* const PFLMULT = &g_pConfigManager->getConfigValuePtr("dwindle:split_width_multiplier")->floatValue; static auto* const PFLMULT = &g_pConfigManager->getConfigValuePtr("dwindle:split_width_multiplier")->floatValue;
if (*PPRESERVESPLIT == 0) { if (*PPRESERVESPLIT == 0 && *PSMARTSPLIT == 0) {
splitTop = size.y * *PFLMULT > size.x; splitTop = size.y * *PFLMULT > size.x;
} }
@ -363,6 +364,7 @@ void CHyprDwindleLayout::onWindowCreatedTiling(CWindow* pWindow) {
static auto* const PFORCESPLIT = &g_pConfigManager->getConfigValuePtr("dwindle:force_split")->intValue; static auto* const PFORCESPLIT = &g_pConfigManager->getConfigValuePtr("dwindle:force_split")->intValue;
static auto* const PERMANENTDIRECTIONOVERRIDE = &g_pConfigManager->getConfigValuePtr("dwindle:permanent_direction_override")->intValue; static auto* const PERMANENTDIRECTIONOVERRIDE = &g_pConfigManager->getConfigValuePtr("dwindle:permanent_direction_override")->intValue;
static auto* const PSMARTSPLIT = &g_pConfigManager->getConfigValuePtr("dwindle:smart_split")->intValue;
bool horizontalOverride = false; bool horizontalOverride = false;
bool verticalOverride = false; bool verticalOverride = false;
@ -388,7 +390,30 @@ void CHyprDwindleLayout::onWindowCreatedTiling(CWindow* pWindow) {
// whether or not the override persists after opening one window // whether or not the override persists after opening one window
if (*PERMANENTDIRECTIONOVERRIDE == 0) if (*PERMANENTDIRECTIONOVERRIDE == 0)
overrideDirection = OneTimeFocus::NOFOCUS; overrideDirection = OneTimeFocus::NOFOCUS;
} else if (*PSMARTSPLIT == 1) {
const auto tl = NEWPARENT->position;
const auto tr = NEWPARENT->position + Vector2D(NEWPARENT->size.x, 0);
const auto bl = NEWPARENT->position + Vector2D(0, NEWPARENT->size.y);
const auto br = NEWPARENT->position + NEWPARENT->size;
const auto cc = NEWPARENT->position + NEWPARENT->size / 2;
if (MOUSECOORDS.inTriangle(tl, tr, cc)) {
NEWPARENT->splitTop = true;
NEWPARENT->children[0] = PNODE;
NEWPARENT->children[1] = OPENINGON;
} else if (MOUSECOORDS.inTriangle(tr, cc, br)) {
NEWPARENT->splitTop = false;
NEWPARENT->children[0] = OPENINGON;
NEWPARENT->children[1] = PNODE;
} else if (MOUSECOORDS.inTriangle(br, bl, cc)) {
NEWPARENT->splitTop = true;
NEWPARENT->children[0] = OPENINGON;
NEWPARENT->children[1] = PNODE;
} else {
NEWPARENT->splitTop = false;
NEWPARENT->children[0] = PNODE;
NEWPARENT->children[1] = OPENINGON;
}
} else if (*PFORCESPLIT == 0 || !pWindow->m_bFirstMap) { } else if (*PFORCESPLIT == 0 || !pWindow->m_bFirstMap) {
if ((SIDEBYSIDE && if ((SIDEBYSIDE &&
VECINRECT(MOUSECOORDS, NEWPARENT->position.x, NEWPARENT->position.y / *PWIDTHMULTIPLIER, NEWPARENT->position.x + NEWPARENT->size.x / 2.f, VECINRECT(MOUSECOORDS, NEWPARENT->position.x, NEWPARENT->position.y / *PWIDTHMULTIPLIER, NEWPARENT->position.x + NEWPARENT->size.x / 2.f,