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https://github.com/hyprwm/Hyprland
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Add support for smart splitting (#2676)
* Add support for smart splitting * clang-format * smart_split default to 0, and make smart_split behave like preserve_split
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4 changed files with 37 additions and 1 deletions
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@ -157,6 +157,7 @@ void CConfigManager::setDefaultVars() {
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configValues["dwindle:no_gaps_when_only"].intValue = 0;
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configValues["dwindle:no_gaps_when_only"].intValue = 0;
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configValues["dwindle:use_active_for_splits"].intValue = 1;
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configValues["dwindle:use_active_for_splits"].intValue = 1;
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configValues["dwindle:default_split_ratio"].floatValue = 1.f;
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configValues["dwindle:default_split_ratio"].floatValue = 1.f;
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configValues["dwindle:smart_split"].intValue = 0;
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configValues["master:special_scale_factor"].floatValue = 0.8f;
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configValues["master:special_scale_factor"].floatValue = 0.8f;
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configValues["master:mfact"].floatValue = 0.55f;
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configValues["master:mfact"].floatValue = 0.55f;
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@ -37,3 +37,11 @@ double Vector2D::distance(const Vector2D& other) const {
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double dy = y - other.y;
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double dy = y - other.y;
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return std::sqrt(dx * dx + dy * dy);
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return std::sqrt(dx * dx + dy * dy);
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}
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}
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bool Vector2D::inTriangle(const Vector2D& p1, const Vector2D& p2, const Vector2D& p3) const {
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const auto a = ((p2.y - p3.y) * (x - p3.x) + (p3.x - p2.x) * (y - p3.y)) / ((p2.y - p3.y) * (p1.x - p3.x) + (p3.x - p2.x) * (p1.y - p3.y));
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const auto b = ((p3.y - p1.y) * (x - p3.x) + (p1.x - p3.x) * (y - p3.y)) / ((p2.y - p3.y) * (p1.x - p3.x) + (p3.x - p2.x) * (p1.y - p3.y));
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const auto c = 1 - a - b;
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return 0 <= a && a <= 1 && 0 <= b && b <= 1 && 0 <= c && c <= 1;
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}
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@ -48,4 +48,6 @@ class Vector2D {
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Vector2D clamp(const Vector2D& min, const Vector2D& max = Vector2D()) const;
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Vector2D clamp(const Vector2D& min, const Vector2D& max = Vector2D()) const;
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Vector2D floor() const;
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Vector2D floor() const;
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bool inTriangle(const Vector2D& p1, const Vector2D& p2, const Vector2D& p3) const;
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};
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};
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@ -6,10 +6,11 @@ void SDwindleNodeData::recalcSizePosRecursive(bool force, bool horizontalOverrid
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const auto REVERSESPLITRATIO = 2.f - splitRatio;
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const auto REVERSESPLITRATIO = 2.f - splitRatio;
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static auto* const PSMARTSPLIT = &g_pConfigManager->getConfigValuePtr("dwindle:smart_split")->intValue;
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static auto* const PPRESERVESPLIT = &g_pConfigManager->getConfigValuePtr("dwindle:preserve_split")->intValue;
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static auto* const PPRESERVESPLIT = &g_pConfigManager->getConfigValuePtr("dwindle:preserve_split")->intValue;
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static auto* const PFLMULT = &g_pConfigManager->getConfigValuePtr("dwindle:split_width_multiplier")->floatValue;
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static auto* const PFLMULT = &g_pConfigManager->getConfigValuePtr("dwindle:split_width_multiplier")->floatValue;
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if (*PPRESERVESPLIT == 0) {
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if (*PPRESERVESPLIT == 0 && *PSMARTSPLIT == 0) {
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splitTop = size.y * *PFLMULT > size.x;
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splitTop = size.y * *PFLMULT > size.x;
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}
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}
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@ -363,6 +364,7 @@ void CHyprDwindleLayout::onWindowCreatedTiling(CWindow* pWindow) {
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static auto* const PFORCESPLIT = &g_pConfigManager->getConfigValuePtr("dwindle:force_split")->intValue;
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static auto* const PFORCESPLIT = &g_pConfigManager->getConfigValuePtr("dwindle:force_split")->intValue;
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static auto* const PERMANENTDIRECTIONOVERRIDE = &g_pConfigManager->getConfigValuePtr("dwindle:permanent_direction_override")->intValue;
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static auto* const PERMANENTDIRECTIONOVERRIDE = &g_pConfigManager->getConfigValuePtr("dwindle:permanent_direction_override")->intValue;
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static auto* const PSMARTSPLIT = &g_pConfigManager->getConfigValuePtr("dwindle:smart_split")->intValue;
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bool horizontalOverride = false;
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bool horizontalOverride = false;
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bool verticalOverride = false;
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bool verticalOverride = false;
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@ -388,7 +390,30 @@ void CHyprDwindleLayout::onWindowCreatedTiling(CWindow* pWindow) {
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// whether or not the override persists after opening one window
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// whether or not the override persists after opening one window
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if (*PERMANENTDIRECTIONOVERRIDE == 0)
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if (*PERMANENTDIRECTIONOVERRIDE == 0)
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overrideDirection = OneTimeFocus::NOFOCUS;
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overrideDirection = OneTimeFocus::NOFOCUS;
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} else if (*PSMARTSPLIT == 1) {
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const auto tl = NEWPARENT->position;
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const auto tr = NEWPARENT->position + Vector2D(NEWPARENT->size.x, 0);
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const auto bl = NEWPARENT->position + Vector2D(0, NEWPARENT->size.y);
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const auto br = NEWPARENT->position + NEWPARENT->size;
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const auto cc = NEWPARENT->position + NEWPARENT->size / 2;
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if (MOUSECOORDS.inTriangle(tl, tr, cc)) {
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NEWPARENT->splitTop = true;
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NEWPARENT->children[0] = PNODE;
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NEWPARENT->children[1] = OPENINGON;
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} else if (MOUSECOORDS.inTriangle(tr, cc, br)) {
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NEWPARENT->splitTop = false;
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NEWPARENT->children[0] = OPENINGON;
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NEWPARENT->children[1] = PNODE;
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} else if (MOUSECOORDS.inTriangle(br, bl, cc)) {
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NEWPARENT->splitTop = true;
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NEWPARENT->children[0] = OPENINGON;
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NEWPARENT->children[1] = PNODE;
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} else {
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NEWPARENT->splitTop = false;
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NEWPARENT->children[0] = PNODE;
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NEWPARENT->children[1] = OPENINGON;
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}
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} else if (*PFORCESPLIT == 0 || !pWindow->m_bFirstMap) {
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} else if (*PFORCESPLIT == 0 || !pWindow->m_bFirstMap) {
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if ((SIDEBYSIDE &&
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if ((SIDEBYSIDE &&
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VECINRECT(MOUSECOORDS, NEWPARENT->position.x, NEWPARENT->position.y / *PWIDTHMULTIPLIER, NEWPARENT->position.x + NEWPARENT->size.x / 2.f,
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VECINRECT(MOUSECOORDS, NEWPARENT->position.x, NEWPARENT->position.y / *PWIDTHMULTIPLIER, NEWPARENT->position.x + NEWPARENT->size.x / 2.f,
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