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https://github.com/hyprwm/Hyprland
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render overlay layers in reverse
prevents stuff leaking when locked
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1 changed files with 3 additions and 2 deletions
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@ -507,8 +507,9 @@ void CHyprRenderer::renderAllClientsForMonitor(const int& ID, timespec* time) {
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renderIMEPopup(&imep, PMONITOR, time);
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renderIMEPopup(&imep, PMONITOR, time);
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}
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}
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for (auto& ls : PMONITOR->m_aLayerSurfaceLists[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]) {
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for (auto ls = PMONITOR->m_aLayerSurfaceLists[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY].rbegin(); ls != PMONITOR->m_aLayerSurfaceLists[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY].rend();
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renderLayer(ls.get(), PMONITOR, time);
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ls++) {
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renderLayer(ls->get(), PMONITOR, time);
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}
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}
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renderDragIcon(PMONITOR, time);
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renderDragIcon(PMONITOR, time);
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