Conform to X11 OR surfaces wanting focus

This commit is contained in:
vaxerski 2023-02-21 20:47:02 +00:00
parent 708bb014e9
commit 66e3679ba3
2 changed files with 5 additions and 3 deletions

View file

@ -632,7 +632,7 @@ CWindow* CCompositor::vectorToWindowIdeal(const Vector2D& pos) {
if (wlr_box_contains_point(&box, m_sWLRCursor->x, m_sWLRCursor->y)) {
if ((*w)->m_iX11Type == 2) {
if ((*w)->m_bIsX11 && (*w)->m_iX11Type == 2 && !wlr_xwayland_or_surface_wants_focus((*w)->m_uSurface.xwayland)) {
// Override Redirect
return g_pCompositor->m_pLastWindow; // we kinda trick everything here.
// TODO: this is wrong, we should focus the parent, but idk how to get it considering it's nullptr in most cases.

View file

@ -88,7 +88,8 @@ void Events::listener_mapWindow(void* owner, void* data) {
PWINDOW->m_bRequestsFloat = true;
}
PWINDOW->m_bX11ShouldntFocus = PWINDOW->m_bX11ShouldntFocus || (PWINDOW->m_bIsX11 && PWINDOW->m_iX11Type == 2);
PWINDOW->m_bX11ShouldntFocus =
PWINDOW->m_bX11ShouldntFocus || (PWINDOW->m_bIsX11 && PWINDOW->m_iX11Type == 2 && !wlr_xwayland_or_surface_wants_focus(PWINDOW->m_uSurface.xwayland));
if (PWORKSPACE->m_bDefaultFloating)
PWINDOW->m_bIsFloating = true;
@ -417,7 +418,8 @@ void Events::listener_mapWindow(void* owner, void* data) {
if (PLSFROMFOCUS && PLSFROMFOCUS->layerSurface->current.keyboard_interactive)
PWINDOW->m_bNoInitialFocus = true;
if (!PWINDOW->m_bNoFocus && !PWINDOW->m_bNoInitialFocus && PWINDOW->m_iX11Type != 2 && !workspaceSilent) {
if (!PWINDOW->m_bNoFocus && !PWINDOW->m_bNoInitialFocus &&
(PWINDOW->m_iX11Type != 2 || (PWINDOW->m_bIsX11 && wlr_xwayland_or_surface_wants_focus(PWINDOW->m_uSurface.xwayland))) && !workspaceSilent) {
g_pCompositor->focusWindow(PWINDOW);
PWINDOW->m_fActiveInactiveAlpha.setValueAndWarp(*PACTIVEALPHA);
PWINDOW->m_fDimPercent.setValueAndWarp(*PDIMSTRENGTH);