fix focus on layers when constrained

This commit is contained in:
vaxerski 2022-07-11 22:51:20 +02:00
parent ad66c158ba
commit 676e4c36c5

View file

@ -118,7 +118,7 @@ void Events::listener_mapLayerSurface(void* owner, void* data) {
g_pHyprRenderer->arrangeLayersForMonitor(PMONITOR->ID);
if (layersurface->layerSurface->current.keyboard_interactive)
if (layersurface->layerSurface->current.keyboard_interactive && (!g_pCompositor->m_sSeat.mouse || !g_pCompositor->m_sSeat.mouse->currentConstraint)) // don't focus if constrained
g_pCompositor->focusSurface(layersurface->layerSurface->surface);
// mouse enter always, keeb only when needed