mirror of
https://github.com/hyprwm/Hyprland
synced 2024-11-22 22:25:58 +01:00
Added animation style and style slide
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parent
8f0aa6c941
commit
694f4433a2
6 changed files with 72 additions and 15 deletions
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@ -48,15 +48,19 @@ void CConfigManager::setDefaultVars() {
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configValues["animations:enabled"].intValue = 1;
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configValues["animations:speed"].floatValue = 7.f;
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configValues["animations:curve"].strValue = "default";
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configValues["animations:windows_style"].strValue = STRVAL_EMPTY;
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configValues["animations:windows_curve"].strValue = "[[f]]";
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configValues["animations:windows_speed"].floatValue = 0.f;
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configValues["animations:windows"].intValue = 1;
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configValues["animations:borders_style"].strValue = STRVAL_EMPTY;
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configValues["animations:borders_curve"].strValue = "[[f]]";
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configValues["animations:borders_speed"].floatValue = 0.f;
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configValues["animations:borders"].intValue = 1;
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configValues["animations:fadein_style"].strValue = STRVAL_EMPTY;
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configValues["animations:fadein_curve"].strValue = "[[f]]";
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configValues["animations:fadein_speed"].floatValue = 0.f;
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configValues["animations:fadein"].intValue = 1;
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configValues["animations:workspaces_style"].strValue = STRVAL_EMPTY;
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configValues["animations:workspaces_curve"].strValue = "[[f]]";
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configValues["animations:workspaces_speed"].floatValue = 0.f;
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configValues["animations:workspaces"].intValue = 1;
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@ -322,6 +326,11 @@ void CConfigManager::handleAnimation(const std::string& command, const std::stri
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// curve
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configSetValueSafe("animations:" + ANIMNAME + "_curve", curitem);
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nextItem();
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// style
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configSetValueSafe("animations:" + ANIMNAME + "_style", curitem);
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}
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void CConfigManager::handleBind(const std::string& command, const std::string& value) {
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@ -168,6 +168,9 @@ void Events::listener_mapWindow(void* owner, void* data) {
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PWINDOW->hyprListener_setTitleWindow.initCallback(&PWINDOW->m_uSurface.xwayland->events.set_title, &Events::listener_setTitleWindow, PWINDOW, "XWayland Window Late");
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}
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// do the animation thing
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g_pAnimationManager->onWindowPostCreate(PWINDOW);
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Debug::log(LOG, "Map request dispatched, monitor %s, xywh: %f %f %f %f", PMONITOR->szName.c_str(), PWINDOW->m_vRealPosition.goalv().x, PWINDOW->m_vRealPosition.goalv().y, PWINDOW->m_vRealSize.goalv().x, PWINDOW->m_vRealSize.goalv().y);
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}
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@ -278,9 +278,6 @@ void CHyprDwindleLayout::onWindowCreated(CWindow* pWindow) {
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applyNodeDataToWindow(PNODE);
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applyNodeDataToWindow(OPENINGON);
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}
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pWindow->m_vRealPosition.setValue(PNODE->position + PNODE->size / 2.f);
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pWindow->m_vRealSize.setValue(Vector2D(5,5));
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}
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void CHyprDwindleLayout::onWindowRemoved(CWindow* pWindow) {
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@ -341,10 +338,6 @@ void CHyprDwindleLayout::onWindowRemoved(CWindow* pWindow) {
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m_lDwindleNodesData.remove(*PPARENT);
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m_lDwindleNodesData.remove(*PNODE);
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// jump back like it jumps in
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//pWindow->m_vEffectivePosition = pWindow->m_vEffectivePosition + ((pWindow->m_vEffectiveSize - Vector2D(5, 5)) * 0.5f);
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// pWindow->m_vEffectiveSize = Vector2D(5, 5);
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}
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void CHyprDwindleLayout::recalculateMonitor(const int& monid) {
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@ -473,10 +466,10 @@ void CHyprDwindleLayout::onMouseMove(const Vector2D& mousePos) {
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// get some data about our window
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const auto PNODE = getNodeFromWindow(DRAGGINGWINDOW);
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const auto PMONITOR = g_pCompositor->getMonitorFromID(DRAGGINGWINDOW->m_iMonitorID);
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const bool DISPLAYLEFT = STICKS(DRAGGINGWINDOW->m_vPosition.x, PMONITOR->vecPosition.x);
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const bool DISPLAYRIGHT = STICKS(DRAGGINGWINDOW->m_vPosition.x + DRAGGINGWINDOW->m_vSize.x, PMONITOR->vecPosition.x + PMONITOR->vecSize.x);
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const bool DISPLAYTOP = STICKS(DRAGGINGWINDOW->m_vPosition.y, PMONITOR->vecPosition.y);
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const bool DISPLAYBOTTOM = STICKS(DRAGGINGWINDOW->m_vPosition.y + DRAGGINGWINDOW->m_vSize.y, PMONITOR->vecPosition.y + PMONITOR->vecSize.y);
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const bool DISPLAYLEFT = STICKS(DRAGGINGWINDOW->m_vPosition.x, PMONITOR->vecPosition.x + PMONITOR->vecReservedTopLeft.x);
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const bool DISPLAYRIGHT = STICKS(DRAGGINGWINDOW->m_vPosition.x + DRAGGINGWINDOW->m_vSize.x, PMONITOR->vecPosition.x + PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x);
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const bool DISPLAYTOP = STICKS(DRAGGINGWINDOW->m_vPosition.y, PMONITOR->vecPosition.y + PMONITOR->vecReservedTopLeft.y);
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const bool DISPLAYBOTTOM = STICKS(DRAGGINGWINDOW->m_vPosition.y + DRAGGINGWINDOW->m_vSize.y, PMONITOR->vecPosition.y + PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y);
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// construct allowed movement
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Vector2D allowedMovement = TICKDELTA;
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@ -578,10 +571,7 @@ void CHyprDwindleLayout::onWindowCreatedFloating(CWindow* pWindow) {
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}
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}
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if (!pWindow->m_bX11DoesntWantBorders) {
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pWindow->m_vRealPosition.setValue(pWindow->m_vRealPosition.goalv() + pWindow->m_vRealSize.goalv() / 2.f);
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pWindow->m_vRealSize.setValue(Vector2D(5, 5));
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} else {
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if (pWindow->m_bX11DoesntWantBorders) {
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pWindow->m_vRealPosition.setValue(pWindow->m_vRealPosition.goalv());
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pWindow->m_vRealSize.setValue(pWindow->m_vRealSize.goalv());
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}
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@ -13,6 +13,8 @@ public:
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/*
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Called when a window is created (mapped)
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The layout HAS TO set the goal pos and size (anim mgr will use it)
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If !animationinprogress, then the anim mgr will not apply an anim.
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*/
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virtual void onWindowCreated(CWindow*) = 0;
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/*
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@ -197,4 +197,54 @@ bool CAnimationManager::deltazero(const float& a, const float& b) {
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bool CAnimationManager::deltazero(const CColor& a, const CColor& b) {
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return a.r == b.r && a.g == b.g && a.b == b.b && a.a == b.a;
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}
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// animation on events
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void CAnimationManager::onWindowPostCreate(CWindow* pWindow) {
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auto ANIMSTYLE = g_pConfigManager->getString("animations:windows_style");
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transform(ANIMSTYLE.begin(), ANIMSTYLE.end(), ANIMSTYLE.begin(), ::tolower);
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// if the window is not being animated, that means the layout set a fixed size for it, don't animate.
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if (!pWindow->m_vRealPosition.isBeingAnimated() && !pWindow->m_vRealSize.isBeingAnimated())
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return;
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const auto GOALPOS = pWindow->m_vRealPosition.goalv();
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const auto GOALSIZE = pWindow->m_vRealSize.goalv();
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if (ANIMSTYLE == "slide") {
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pWindow->m_vRealSize.warp(); // size we preserve in slide
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const auto MIDPOINT = GOALPOS + GOALSIZE / 2.f;
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// check sides it touches
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const auto PMONITOR = g_pCompositor->getMonitorFromID(pWindow->m_iMonitorID);
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const bool DISPLAYLEFT = STICKS(pWindow->m_vPosition.x, PMONITOR->vecPosition.x + PMONITOR->vecReservedTopLeft.x);
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const bool DISPLAYRIGHT = STICKS(pWindow->m_vPosition.x + pWindow->m_vSize.x, PMONITOR->vecPosition.x + PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x);
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const bool DISPLAYTOP = STICKS(pWindow->m_vPosition.y, PMONITOR->vecPosition.y + PMONITOR->vecReservedTopLeft.y);
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const bool DISPLAYBOTTOM = STICKS(pWindow->m_vPosition.y + pWindow->m_vSize.y, PMONITOR->vecPosition.y + PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y);
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if (DISPLAYBOTTOM && DISPLAYTOP) {
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if (DISPLAYLEFT && DISPLAYRIGHT) {
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pWindow->m_vRealPosition.setValue(GOALPOS + Vector2D(0, GOALSIZE.y));
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} else if (DISPLAYLEFT) {
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pWindow->m_vRealPosition.setValue(GOALPOS - Vector2D(GOALSIZE.x, 0));
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} else {
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pWindow->m_vRealPosition.setValue(GOALPOS + Vector2D(GOALSIZE.x, 0));
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}
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} else if (DISPLAYTOP) {
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pWindow->m_vRealPosition.setValue(GOALPOS - Vector2D(0, GOALSIZE.y));
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} else if (DISPLAYBOTTOM) {
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pWindow->m_vRealPosition.setValue(GOALPOS + Vector2D(0, GOALSIZE.y));
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} else {
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if (MIDPOINT.y > PMONITOR->vecPosition.y + PMONITOR->vecSize.y / 2.f)
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pWindow->m_vRealPosition.setValue(Vector2D(GOALPOS.x, PMONITOR->vecPosition.y + PMONITOR->vecSize.y));
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else
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pWindow->m_vRealPosition.setValue(Vector2D(GOALPOS.x, PMONITOR->vecPosition.y - GOALSIZE.y));
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}
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} else {
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// anim popin, fallback
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pWindow->m_vRealPosition.setValue(GOALPOS + GOALSIZE / 2.f);
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pWindow->m_vRealSize.setValue(Vector2D(5, 5));
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}
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}
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@ -5,6 +5,7 @@
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#include <unordered_map>
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#include "../helpers/AnimatedVariable.hpp"
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#include "../helpers/BezierCurve.hpp"
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#include "../Window.hpp"
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class CAnimationManager {
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public:
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@ -15,6 +16,8 @@ public:
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void addBezierWithName(std::string, const Vector2D&, const Vector2D&);
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void removeAllBeziers();
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void onWindowPostCreate(CWindow*);
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std::list<CAnimatedVariable*> m_lAnimatedVariables;
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private:
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