noInitialFocus in onWindowCreatedFloating as a check

This commit is contained in:
vaxerski 2022-08-03 20:15:39 +02:00
parent 37068cf4f0
commit 69558acb2e

View file

@ -36,7 +36,7 @@ void IHyprLayout::onWindowCreatedFloating(CWindow* pWindow) {
const auto PWINDOWSURFACE = g_pXWaylandManager->getWindowSurface(pWindow); const auto PWINDOWSURFACE = g_pXWaylandManager->getWindowSurface(pWindow);
pWindow->m_vRealSize = Vector2D(PWINDOWSURFACE->current.width, PWINDOWSURFACE->current.height); pWindow->m_vRealSize = Vector2D(PWINDOWSURFACE->current.width, PWINDOWSURFACE->current.height);
if ((desiredGeometry.width <= 1 || desiredGeometry.height <= 1) && pWindow->m_bIsX11) { // XDG windows should be fine. TODO: check for weird atoms? if ((desiredGeometry.width <= 1 || desiredGeometry.height <= 1) && pWindow->m_bIsX11 && pWindow->m_bNoInitialFocus) { // XDG windows should be fine. TODO: check for weird atoms?
pWindow->m_bHidden = true; pWindow->m_bHidden = true;
return; return;
} }