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keybinds: fix keys without keysyms triggering random binds (#4739)
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1 changed files with 13 additions and 1 deletions
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@ -518,6 +518,18 @@ bool CKeybindManager::handleKeybinds(const uint32_t modmask, const SPressedKeyWi
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// oMg such performance hit!!11!
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// oMg such performance hit!!11!
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// this little maneouver is gonna cost us 4µs
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// this little maneouver is gonna cost us 4µs
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const auto KBKEY = xkb_keysym_from_name(k.key.c_str(), XKB_KEYSYM_CASE_INSENSITIVE);
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const auto KBKEY = xkb_keysym_from_name(k.key.c_str(), XKB_KEYSYM_CASE_INSENSITIVE);
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if (KBKEY == 0) {
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// Keysym failed to resolve from the key name of the the currently iterated bind.
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// This happens for names such as `switch:off:Lid Switch` as well as some keys
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// (such as yen and ro).
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//
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// We can't let compare a 0-value with currently pressed key below,
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// because if this key also have no keysym (i.e. key.keysym == 0) it will incorrectly trigger the
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// currently iterated bind. That's confirmed to be happening with yen and ro keys.
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continue;
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}
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const auto KBKEYUPPER = xkb_keysym_to_upper(KBKEY);
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const auto KBKEYUPPER = xkb_keysym_to_upper(KBKEY);
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if (key.keysym != KBKEY && key.keysym != KBKEYUPPER)
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if (key.keysym != KBKEY && key.keysym != KBKEYUPPER)
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