damage: account for popups in getFullWindowBoundingBox

This commit is contained in:
Vaxry 2023-06-23 13:54:01 +02:00
parent c241da5ea5
commit 69fae18e63

View file

@ -49,6 +49,37 @@ wlr_box CWindow::getFullWindowBoundingBox() {
maxExtents.bottomRight.y = EXTENTS.bottomRight.y; maxExtents.bottomRight.y = EXTENTS.bottomRight.y;
} }
if (m_pWLSurface.exists() && !m_bIsX11) {
wlr_box surfaceExtents = {0, 0, 0, 0};
// TODO: this could be better, perhaps make a getFullWindowRegion?
wlr_xdg_surface_for_each_popup_surface(
m_uSurface.xdg,
[](wlr_surface* surf, int sx, int sy, void* data) {
wlr_box* pSurfaceExtents = (wlr_box*)data;
if (sx < pSurfaceExtents->x)
pSurfaceExtents->x = sx;
if (sy < pSurfaceExtents->y)
pSurfaceExtents->y = sy;
if (sx + surf->current.width > pSurfaceExtents->width)
pSurfaceExtents->width = sx + surf->current.width - pSurfaceExtents->x;
if (sy + surf->current.height > pSurfaceExtents->height)
pSurfaceExtents->height = sy + surf->current.height - pSurfaceExtents->y;
},
&surfaceExtents);
if (-surfaceExtents.x > maxExtents.topLeft.x)
maxExtents.topLeft.x = -surfaceExtents.x;
if (-surfaceExtents.y > maxExtents.topLeft.y)
maxExtents.topLeft.y = -surfaceExtents.y;
if (surfaceExtents.x + surfaceExtents.width > m_pWLSurface.wlr()->current.width + maxExtents.bottomRight.x)
maxExtents.bottomRight.x = surfaceExtents.x + surfaceExtents.width - m_pWLSurface.wlr()->current.width;
if (surfaceExtents.y + surfaceExtents.height > m_pWLSurface.wlr()->current.height + maxExtents.bottomRight.y)
maxExtents.bottomRight.y = surfaceExtents.y + surfaceExtents.height - m_pWLSurface.wlr()->current.height;
}
// Add extents to the real base BB and return // Add extents to the real base BB and return
wlr_box finalBox = {m_vRealPosition.vec().x - maxExtents.topLeft.x, m_vRealPosition.vec().y - maxExtents.topLeft.y, wlr_box finalBox = {m_vRealPosition.vec().x - maxExtents.topLeft.x, m_vRealPosition.vec().y - maxExtents.topLeft.y,
m_vRealSize.vec().x + maxExtents.topLeft.x + maxExtents.bottomRight.x, m_vRealSize.vec().y + maxExtents.topLeft.y + maxExtents.bottomRight.y}; m_vRealSize.vec().x + maxExtents.topLeft.x + maxExtents.bottomRight.x, m_vRealSize.vec().y + maxExtents.topLeft.y + maxExtents.bottomRight.y};