mirror of
https://github.com/hyprwm/Hyprland
synced 2024-11-30 00:05:59 +01:00
layout: add direction parameter to onWindowCreated and friends (#3269)
* feat(layout): add direction parameter to onWindowCreated and friends In addition: - Implement directional moveWindowOutOfGroup for `movewindoworgroup` when using dwindle layout. (augmentation of #3006) - Replace `DWindleLayout::OneTimeFocus` with `IHyprLayout::eDirection`. - Slight formatting change (clang-format). * fix: nullptr dereference in dwindle window creation * refactor: generalized eDirection * refactor: eliminate DIRECTION_NONE * Update IHyprLayout.hpp
This commit is contained in:
parent
b0d5e4008b
commit
6b1ac659e0
8 changed files with 69 additions and 59 deletions
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@ -226,7 +226,7 @@ void CHyprDwindleLayout::applyNodeDataToWindow(SDwindleNodeData* pNode, bool for
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PWINDOW->updateWindowDecos();
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PWINDOW->updateWindowDecos();
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}
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}
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void CHyprDwindleLayout::onWindowCreatedTiling(CWindow* pWindow) {
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void CHyprDwindleLayout::onWindowCreatedTiling(CWindow* pWindow, eDirection direction) {
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if (pWindow->m_bIsFloating)
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if (pWindow->m_bIsFloating)
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return;
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return;
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@ -238,6 +238,9 @@ void CHyprDwindleLayout::onWindowCreatedTiling(CWindow* pWindow) {
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static auto* const PUSEACTIVE = &g_pConfigManager->getConfigValuePtr("dwindle:use_active_for_splits")->intValue;
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static auto* const PUSEACTIVE = &g_pConfigManager->getConfigValuePtr("dwindle:use_active_for_splits")->intValue;
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static auto* const PDEFAULTSPLIT = &g_pConfigManager->getConfigValuePtr("dwindle:default_split_ratio")->floatValue;
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static auto* const PDEFAULTSPLIT = &g_pConfigManager->getConfigValuePtr("dwindle:default_split_ratio")->floatValue;
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if (direction != DIRECTION_DEFAULT && overrideDirection == DIRECTION_DEFAULT)
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overrideDirection = direction;
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// Populate the node with our window's data
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// Populate the node with our window's data
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PNODE->workspaceID = pWindow->m_iWorkspaceID;
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PNODE->workspaceID = pWindow->m_iWorkspaceID;
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PNODE->pWindow = pWindow;
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PNODE->pWindow = pWindow;
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@ -297,7 +300,7 @@ void CHyprDwindleLayout::onWindowCreatedTiling(CWindow* pWindow) {
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// last fail-safe to avoid duplicate fullscreens
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// last fail-safe to avoid duplicate fullscreens
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if ((!OPENINGON || OPENINGON->pWindow == pWindow) && getNodesOnWorkspace(PNODE->workspaceID) > 1) {
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if ((!OPENINGON || OPENINGON->pWindow == pWindow) && getNodesOnWorkspace(PNODE->workspaceID) > 1) {
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for (auto& node : m_lDwindleNodesData) {
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for (auto& node : m_lDwindleNodesData) {
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if (node.workspaceID == PNODE->workspaceID && node.pWindow != pWindow) {
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if (node.workspaceID == PNODE->workspaceID && node.pWindow != nullptr && node.pWindow != pWindow) {
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OPENINGON = &node;
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OPENINGON = &node;
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break;
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break;
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}
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}
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@ -372,7 +375,7 @@ void CHyprDwindleLayout::onWindowCreatedTiling(CWindow* pWindow) {
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bool verticalOverride = false;
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bool verticalOverride = false;
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// let user select position -> top, right, bottom, left
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// let user select position -> top, right, bottom, left
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if (overrideDirection != OneTimeFocus::NOFOCUS) {
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if (overrideDirection != DIRECTION_DEFAULT) {
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// this is horizontal
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// this is horizontal
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if (overrideDirection % 2 == 0)
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if (overrideDirection % 2 == 0)
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@ -391,7 +394,7 @@ void CHyprDwindleLayout::onWindowCreatedTiling(CWindow* pWindow) {
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// whether or not the override persists after opening one window
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// whether or not the override persists after opening one window
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if (*PERMANENTDIRECTIONOVERRIDE == 0)
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if (*PERMANENTDIRECTIONOVERRIDE == 0)
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overrideDirection = OneTimeFocus::NOFOCUS;
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overrideDirection = DIRECTION_DEFAULT;
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} else if (*PSMARTSPLIT == 1) {
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} else if (*PSMARTSPLIT == 1) {
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const auto tl = NEWPARENT->position;
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const auto tl = NEWPARENT->position;
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const auto tr = NEWPARENT->position + Vector2D(NEWPARENT->size.x, 0);
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const auto tr = NEWPARENT->position + Vector2D(NEWPARENT->size.x, 0);
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@ -994,26 +997,26 @@ std::any CHyprDwindleLayout::layoutMessage(SLayoutMessageHeader header, std::str
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switch (direction.front()) {
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switch (direction.front()) {
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case 'u':
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case 'u':
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case 't': {
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case 't': {
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overrideDirection = OneTimeFocus::UP;
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overrideDirection = DIRECTION_UP;
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break;
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break;
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}
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}
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case 'd':
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case 'd':
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case 'b': {
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case 'b': {
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overrideDirection = OneTimeFocus::DOWN;
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overrideDirection = DIRECTION_DOWN;
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break;
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break;
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}
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}
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case 'r': {
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case 'r': {
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overrideDirection = OneTimeFocus::RIGHT;
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overrideDirection = DIRECTION_RIGHT;
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break;
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break;
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}
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}
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case 'l': {
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case 'l': {
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overrideDirection = OneTimeFocus::LEFT;
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overrideDirection = DIRECTION_LEFT;
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break;
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break;
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}
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}
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default: {
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default: {
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// any other character resets the focus direction
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// any other character resets the focus direction
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// needed for the persistent mode
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// needed for the persistent mode
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overrideDirection = OneTimeFocus::NOFOCUS;
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overrideDirection = DIRECTION_DEFAULT;
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break;
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break;
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}
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}
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}
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}
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@ -10,15 +10,6 @@
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class CHyprDwindleLayout;
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class CHyprDwindleLayout;
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enum eFullscreenMode : uint8_t;
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enum eFullscreenMode : uint8_t;
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enum OneTimeFocus
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{
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UP = 0,
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RIGHT,
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DOWN,
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LEFT,
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NOFOCUS,
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};
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struct SDwindleNodeData {
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struct SDwindleNodeData {
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SDwindleNodeData* pParent = nullptr;
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SDwindleNodeData* pParent = nullptr;
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bool isNode = false;
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bool isNode = false;
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@ -51,7 +42,7 @@ struct SDwindleNodeData {
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class CHyprDwindleLayout : public IHyprLayout {
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class CHyprDwindleLayout : public IHyprLayout {
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public:
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public:
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virtual void onWindowCreatedTiling(CWindow*);
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virtual void onWindowCreatedTiling(CWindow*, eDirection direction = DIRECTION_DEFAULT);
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virtual void onWindowRemovedTiling(CWindow*);
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virtual void onWindowRemovedTiling(CWindow*);
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virtual bool isWindowTiled(CWindow*);
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virtual bool isWindowTiled(CWindow*);
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virtual void recalculateMonitor(const int&);
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virtual void recalculateMonitor(const int&);
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@ -90,7 +81,7 @@ class CHyprDwindleLayout : public IHyprLayout {
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void toggleSplit(CWindow*);
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void toggleSplit(CWindow*);
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OneTimeFocus overrideDirection = OneTimeFocus::NOFOCUS;
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eDirection overrideDirection = DIRECTION_DEFAULT;
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friend struct SDwindleNodeData;
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friend struct SDwindleNodeData;
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};
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};
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@ -2,7 +2,7 @@
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#include "../defines.hpp"
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#include "../defines.hpp"
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#include "../Compositor.hpp"
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#include "../Compositor.hpp"
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void IHyprLayout::onWindowCreated(CWindow* pWindow) {
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void IHyprLayout::onWindowCreated(CWindow* pWindow, eDirection direction) {
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if (pWindow->m_bIsFloating) {
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if (pWindow->m_bIsFloating) {
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onWindowCreatedFloating(pWindow);
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onWindowCreatedFloating(pWindow);
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} else {
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} else {
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@ -18,7 +18,7 @@ void IHyprLayout::onWindowCreated(CWindow* pWindow) {
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pWindow->m_vPseudoSize = pWindow->m_vLastFloatingSize;
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pWindow->m_vPseudoSize = pWindow->m_vLastFloatingSize;
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onWindowCreatedTiling(pWindow);
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onWindowCreatedTiling(pWindow, direction);
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}
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}
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}
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}
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@ -15,8 +15,7 @@ struct SLayoutMessageHeader {
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enum eFullscreenMode : uint8_t;
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enum eFullscreenMode : uint8_t;
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enum eRectCorner
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enum eRectCorner {
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{
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CORNER_NONE = 0,
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CORNER_NONE = 0,
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CORNER_TOPLEFT,
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CORNER_TOPLEFT,
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CORNER_TOPRIGHT,
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CORNER_TOPRIGHT,
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@ -24,6 +23,14 @@ enum eRectCorner
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CORNER_BOTTOMLEFT
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CORNER_BOTTOMLEFT
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};
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};
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enum eDirection {
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DIRECTION_DEFAULT = -1,
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DIRECTION_UP = 0,
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DIRECTION_RIGHT,
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DIRECTION_DOWN,
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DIRECTION_LEFT
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};
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class IHyprLayout {
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class IHyprLayout {
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public:
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public:
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virtual ~IHyprLayout() = 0;
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virtual ~IHyprLayout() = 0;
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The layout HAS TO set the goal pos and size (anim mgr will use it)
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The layout HAS TO set the goal pos and size (anim mgr will use it)
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If !animationinprogress, then the anim mgr will not apply an anim.
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If !animationinprogress, then the anim mgr will not apply an anim.
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*/
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*/
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virtual void onWindowCreated(CWindow*);
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virtual void onWindowCreated(CWindow*, eDirection direction = DIRECTION_DEFAULT);
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virtual void onWindowCreatedTiling(CWindow*) = 0;
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virtual void onWindowCreatedTiling(CWindow*, eDirection direction = DIRECTION_DEFAULT) = 0;
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virtual void onWindowCreatedFloating(CWindow*);
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virtual void onWindowCreatedFloating(CWindow*);
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/*
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/*
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@ -68,7 +68,7 @@ SMasterNodeData* CHyprMasterLayout::getMasterNodeOnWorkspace(const int& ws) {
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return nullptr;
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return nullptr;
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}
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}
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void CHyprMasterLayout::onWindowCreatedTiling(CWindow* pWindow) {
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void CHyprMasterLayout::onWindowCreatedTiling(CWindow* pWindow, eDirection direction) {
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if (pWindow->m_bIsFloating)
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if (pWindow->m_bIsFloating)
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return;
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return;
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@ -294,11 +294,11 @@ void CHyprMasterLayout::calculateWorkspace(const int& ws) {
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}
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}
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}
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}
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const float totalSize = (orientation == ORIENTATION_TOP || orientation == ORIENTATION_BOTTOM) ? WSSIZE.x : WSSIZE.y;
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const float totalSize = (orientation == ORIENTATION_TOP || orientation == ORIENTATION_BOTTOM) ? WSSIZE.x : WSSIZE.y;
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const float masterAverageSize = totalSize / MASTERS;
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const float masterAverageSize = totalSize / MASTERS;
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const float slaveAverageSize = totalSize / STACKWINDOWS;
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const float slaveAverageSize = totalSize / STACKWINDOWS;
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float masterAccumulatedSize = 0;
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float masterAccumulatedSize = 0;
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float slaveAccumulatedSize = 0;
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float slaveAccumulatedSize = 0;
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if (*PSMARTRESIZING) {
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if (*PSMARTRESIZING) {
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// check the total width and height so that later
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// check the total width and height so that later
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bool centered = orientation == ORIENTATION_CENTER && (*ALWAYSCENTER == 1);
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bool centered = orientation == ORIENTATION_CENTER && (*ALWAYSCENTER == 1);
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double delta = 0;
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double delta = 0;
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const bool DISPLAYBOTTOM = STICKS(PWINDOW->m_vPosition.y + PWINDOW->m_vSize.y, PMONITOR->vecPosition.y + PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y);
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const bool DISPLAYBOTTOM = STICKS(PWINDOW->m_vPosition.y + PWINDOW->m_vSize.y, PMONITOR->vecPosition.y + PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y);
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const bool DISPLAYRIGHT = STICKS(PWINDOW->m_vPosition.x + PWINDOW->m_vSize.x, PMONITOR->vecPosition.x + PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x);
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const bool DISPLAYRIGHT = STICKS(PWINDOW->m_vPosition.x + PWINDOW->m_vSize.x, PMONITOR->vecPosition.x + PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x);
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const bool DISPLAYTOP = STICKS(PWINDOW->m_vPosition.y, PMONITOR->vecPosition.y + PMONITOR->vecReservedTopLeft.y);
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const bool DISPLAYTOP = STICKS(PWINDOW->m_vPosition.y, PMONITOR->vecPosition.y + PMONITOR->vecReservedTopLeft.y);
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const bool DISPLAYLEFT = STICKS(PWINDOW->m_vPosition.x, PMONITOR->vecPosition.x + PMONITOR->vecReservedTopLeft.x);
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const bool DISPLAYLEFT = STICKS(PWINDOW->m_vPosition.x, PMONITOR->vecPosition.x + PMONITOR->vecReservedTopLeft.x);
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const bool LEFT = corner == CORNER_TOPLEFT || corner == CORNER_BOTTOMLEFT;
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const bool LEFT = corner == CORNER_TOPLEFT || corner == CORNER_BOTTOMLEFT;
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const bool TOP = corner == CORNER_TOPLEFT || corner == CORNER_TOPRIGHT;
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const bool TOP = corner == CORNER_TOPLEFT || corner == CORNER_TOPRIGHT;
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if (getNodesOnWorkspace(PWINDOW->m_iWorkspaceID) == 1 && !centered)
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if (getNodesOnWorkspace(PWINDOW->m_iWorkspaceID) == 1 && !centered)
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return;
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return;
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nodesInSameColumn /= 2;
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nodesInSameColumn /= 2;
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if (RESIZEDELTA != 0 && nodesInSameColumn > 1) {
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if (RESIZEDELTA != 0 && nodesInSameColumn > 1) {
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const auto NODEIT = std::find(m_lMasterNodesData.begin(), m_lMasterNodesData.end(), *PNODE);
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const auto NODEIT = std::find(m_lMasterNodesData.begin(), m_lMasterNodesData.end(), *PNODE);
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const auto REVNODEIT = std::find(m_lMasterNodesData.rbegin(), m_lMasterNodesData.rend(), *PNODE);
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const auto REVNODEIT = std::find(m_lMasterNodesData.rbegin(), m_lMasterNodesData.rend(), *PNODE);
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const auto SIZE = isStackVertical ?
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const auto SIZE = isStackVertical ? (PMONITOR->vecSize.y - PMONITOR->vecReservedTopLeft.y - PMONITOR->vecReservedBottomRight.y) / nodesInSameColumn :
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(PMONITOR->vecSize.y - PMONITOR->vecReservedTopLeft.y - PMONITOR->vecReservedBottomRight.y) / nodesInSameColumn:
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(PMONITOR->vecSize.x - PMONITOR->vecReservedTopLeft.x - PMONITOR->vecReservedBottomRight.x) / nodesInSameColumn;
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(PMONITOR->vecSize.x - PMONITOR->vecReservedTopLeft.x - PMONITOR->vecReservedBottomRight.x) / nodesInSameColumn;
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const float totalSize = isStackVertical ? WSSIZE.y : WSSIZE.x;
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const float totalSize = isStackVertical ? WSSIZE.y : WSSIZE.x;
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const float minSize = totalSize / nodesInSameColumn * 0.2;
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const float minSize = totalSize / nodesInSameColumn * 0.2;
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const bool resizePrevNodes = isStackVertical ? (TOP || DISPLAYBOTTOM) && !DISPLAYTOP : (LEFT || DISPLAYRIGHT) && !DISPLAYLEFT;
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const bool resizePrevNodes = isStackVertical ? (TOP || DISPLAYBOTTOM) && !DISPLAYTOP : (LEFT || DISPLAYRIGHT) && !DISPLAYLEFT;
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int nodesLeft = 0;
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int nodesLeft = 0;
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float sizeLeft = 0;
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float sizeLeft = 0;
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int nodeCount = 0;
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int nodeCount = 0;
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// check the sizes of all the nodes to be resized for later calculation
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// check the sizes of all the nodes to be resized for later calculation
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auto checkNodesLeft = [&sizeLeft, &nodesLeft, orientation, isStackVertical, &nodeCount, PNODE](auto it) {
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auto checkNodesLeft = [&sizeLeft, &nodesLeft, orientation, isStackVertical, &nodeCount, PNODE](auto it) {
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if (it.isMaster != PNODE->isMaster || it.workspaceID != PNODE->workspaceID)
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if (it.isMaster != PNODE->isMaster || it.workspaceID != PNODE->workspaceID)
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PNODE->percSize += resizeDiff / SIZE;
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PNODE->percSize += resizeDiff / SIZE;
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// resize the other nodes
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// resize the other nodes
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nodeCount = 0;
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nodeCount = 0;
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auto resizeNodesLeft = [maxSizeIncrease, resizeDiff, minSize, orientation, isStackVertical, SIZE, &nodeCount, nodesLeft, PNODE](auto &it) {
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auto resizeNodesLeft = [maxSizeIncrease, resizeDiff, minSize, orientation, isStackVertical, SIZE, &nodeCount, nodesLeft, PNODE](auto& it) {
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if (it.isMaster != PNODE->isMaster || it.workspaceID != PNODE->workspaceID)
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if (it.isMaster != PNODE->isMaster || it.workspaceID != PNODE->workspaceID)
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return;
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return;
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nodeCount++;
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nodeCount++;
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// if center orientation, only resize when on the same side
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// if center orientation, only resize when on the same side
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if (!it.isMaster && orientation == ORIENTATION_CENTER && nodeCount % 2 == 1)
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if (!it.isMaster && orientation == ORIENTATION_CENTER && nodeCount % 2 == 1)
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return;
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return;
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const float size = isStackVertical ? it.size.y : it.size.x;
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const float size = isStackVertical ? it.size.y : it.size.x;
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const float resizeDeltaForEach = maxSizeIncrease != 0 ?
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const float resizeDeltaForEach = maxSizeIncrease != 0 ? resizeDiff * (size - minSize) / maxSizeIncrease : resizeDiff / nodesLeft;
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resizeDiff * (size - minSize) / maxSizeIncrease : resizeDiff / nodesLeft;
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it.percSize -= resizeDeltaForEach / SIZE;
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it.percSize -= resizeDeltaForEach / SIZE;
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};
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};
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if (resizePrevNodes) {
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if (resizePrevNodes) {
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@ -48,7 +48,7 @@ struct SMasterWorkspaceData {
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class CHyprMasterLayout : public IHyprLayout {
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class CHyprMasterLayout : public IHyprLayout {
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public:
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public:
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virtual void onWindowCreatedTiling(CWindow*);
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virtual void onWindowCreatedTiling(CWindow*, eDirection direction = DIRECTION_DEFAULT);
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virtual void onWindowRemovedTiling(CWindow*);
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virtual void onWindowRemovedTiling(CWindow*);
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virtual bool isWindowTiled(CWindow*);
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virtual bool isWindowTiled(CWindow*);
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virtual void recalculateMonitor(const int&);
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virtual void recalculateMonitor(const int&);
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@ -1963,9 +1963,20 @@ void CKeybindManager::moveWindowIntoGroup(CWindow* pWindow, CWindow* pWindowInDi
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g_pCompositor->warpCursorTo(pWindow->middle());
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g_pCompositor->warpCursorTo(pWindow->middle());
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}
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}
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void CKeybindManager::moveWindowOutOfGroup(CWindow* pWindow) {
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void CKeybindManager::moveWindowOutOfGroup(CWindow* pWindow, const std::string& dir) {
|
||||||
static auto* const BFOCUSREMOVEDWINDOW = &g_pConfigManager->getConfigValuePtr("misc:group_focus_removed_window")->intValue;
|
static auto* const BFOCUSREMOVEDWINDOW = &g_pConfigManager->getConfigValuePtr("misc:group_focus_removed_window")->intValue;
|
||||||
const auto PWINDOWPREV = pWindow->getGroupPrevious();
|
const auto PWINDOWPREV = pWindow->getGroupPrevious();
|
||||||
|
eDirection direction;
|
||||||
|
|
||||||
|
switch (dir[0]) {
|
||||||
|
case 't':
|
||||||
|
case 'u': direction = DIRECTION_UP; break;
|
||||||
|
case 'd':
|
||||||
|
case 'b': direction = DIRECTION_DOWN; break;
|
||||||
|
case 'l': direction = DIRECTION_LEFT; break;
|
||||||
|
case 'r': direction = DIRECTION_RIGHT; break;
|
||||||
|
default: direction = DIRECTION_DEFAULT;
|
||||||
|
}
|
||||||
|
|
||||||
g_pLayoutManager->getCurrentLayout()->onWindowRemoved(pWindow);
|
g_pLayoutManager->getCurrentLayout()->onWindowRemoved(pWindow);
|
||||||
|
|
||||||
|
@ -1973,7 +1984,7 @@ void CKeybindManager::moveWindowOutOfGroup(CWindow* pWindow) {
|
||||||
|
|
||||||
g_pKeybindManager->m_bGroupsLocked = true;
|
g_pKeybindManager->m_bGroupsLocked = true;
|
||||||
|
|
||||||
g_pLayoutManager->getCurrentLayout()->onWindowCreated(pWindow);
|
g_pLayoutManager->getCurrentLayout()->onWindowCreated(pWindow, direction);
|
||||||
|
|
||||||
g_pKeybindManager->m_bGroupsLocked = GROUPSLOCKEDPREV;
|
g_pKeybindManager->m_bGroupsLocked = GROUPSLOCKEDPREV;
|
||||||
|
|
||||||
|
@ -2059,13 +2070,13 @@ void CKeybindManager::moveWindowOrGroup(std::string args) {
|
||||||
moveWindowIntoGroup(PWINDOW, PWINDOWINDIR);
|
moveWindowIntoGroup(PWINDOW, PWINDOWINDIR);
|
||||||
} else if (PWINDOWINDIR) {
|
} else if (PWINDOWINDIR) {
|
||||||
if (ISWINDOWGROUP && (*BIGNOREGROUPLOCK || !ISWINDOWGROUPLOCKED))
|
if (ISWINDOWGROUP && (*BIGNOREGROUPLOCK || !ISWINDOWGROUPLOCKED))
|
||||||
moveWindowOutOfGroup(PWINDOW);
|
moveWindowOutOfGroup(PWINDOW, args);
|
||||||
else {
|
else {
|
||||||
g_pLayoutManager->getCurrentLayout()->moveWindowTo(PWINDOW, args);
|
g_pLayoutManager->getCurrentLayout()->moveWindowTo(PWINDOW, args);
|
||||||
g_pCompositor->warpCursorTo(PWINDOW->middle());
|
g_pCompositor->warpCursorTo(PWINDOW->middle());
|
||||||
}
|
}
|
||||||
} else if (ISWINDOWGROUP && (*BIGNOREGROUPLOCK || !ISWINDOWGROUPLOCKED)) {
|
} else if (ISWINDOWGROUP && (*BIGNOREGROUPLOCK || !ISWINDOWGROUPLOCKED)) {
|
||||||
moveWindowOutOfGroup(PWINDOW);
|
moveWindowOutOfGroup(PWINDOW, args);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -91,7 +91,7 @@ class CKeybindManager {
|
||||||
bool ensureMouseBindState();
|
bool ensureMouseBindState();
|
||||||
|
|
||||||
static bool tryMoveFocusToMonitor(CMonitor* monitor);
|
static bool tryMoveFocusToMonitor(CMonitor* monitor);
|
||||||
static void moveWindowOutOfGroup(CWindow* pWindow);
|
static void moveWindowOutOfGroup(CWindow* pWindow, const std::string& dir = "");
|
||||||
static void moveWindowIntoGroup(CWindow* pWindow, CWindow* pWindowInDirection);
|
static void moveWindowIntoGroup(CWindow* pWindow, CWindow* pWindowInDirection);
|
||||||
static void switchToWindow(CWindow* PWINDOWTOCHANGETO);
|
static void switchToWindow(CWindow* PWINDOWTOCHANGETO);
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue