damage oops

This commit is contained in:
Vaxry 2024-07-05 23:13:06 +02:00
parent 7f354f8ab5
commit 6c1d88dc73

View file

@ -1677,12 +1677,12 @@ CFramebuffer* CHyprOpenGLImpl::blurMainFramebufferWithDamage(float a, CRegion* o
// and draw // and draw
for (int i = 1; i <= *PBLURPASSES; ++i) { for (int i = 1; i <= *PBLURPASSES; ++i) {
tempDamage.scale(1.f / (1 << i)); tempDamage = damage.copy().scale(1.f / (1 << i));
drawPass(&m_RenderData.pCurrentMonData->m_shBLUR1, &tempDamage); // down drawPass(&m_RenderData.pCurrentMonData->m_shBLUR1, &tempDamage); // down
} }
for (int i = *PBLURPASSES - 1; i >= 0; --i) { for (int i = *PBLURPASSES - 1; i >= 0; --i) {
tempDamage.scale(1.f / (1 << i)); // when upsampling we make the region twice as big tempDamage = damage.copy().scale(1.f / (1 << i)); // when upsampling we make the region twice as big
drawPass(&m_RenderData.pCurrentMonData->m_shBLUR2, &tempDamage); // up drawPass(&m_RenderData.pCurrentMonData->m_shBLUR2, &tempDamage); // up
} }