mirror of
https://github.com/hyprwm/Hyprland
synced 2024-11-26 05:25:58 +01:00
fix: bug where border resizing not working when follow_mouse=3
This commit is contained in:
parent
7275d48a54
commit
6f803be9d4
1 changed files with 12 additions and 12 deletions
|
@ -401,6 +401,18 @@ void CInputManager::processMouseDownNormal(wlr_pointer_button_event* e) {
|
|||
if (!PASS && !*PPASSMOUSE)
|
||||
return;
|
||||
|
||||
// clicking on border triggers resize
|
||||
if (*PRESIZEONBORDER && g_pCompositor->m_pLastWindow && !m_bLastFocusOnLS && !g_pCompositor->m_pLastWindow->m_bIsFullscreen &&
|
||||
!g_pCompositor->m_pLastWindow->m_bFakeFullscreenState) {
|
||||
const auto mouseCoords = g_pInputManager->getMouseCoordsInternal();
|
||||
const auto w = g_pCompositor->vectorToWindowIdeal(mouseCoords);
|
||||
const wlr_box real = {w->m_vRealPosition.vec().x, w->m_vRealPosition.vec().y, w->m_vRealSize.vec().x, w->m_vRealSize.vec().y};
|
||||
if ((!wlr_box_contains_point(&real, mouseCoords.x, mouseCoords.y) || w->isInCurvedCorner(mouseCoords.x, mouseCoords.y))) {
|
||||
g_pKeybindManager->resizeWithBorder(e);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
switch (e->state) {
|
||||
case WLR_BUTTON_PRESSED:
|
||||
if (*PFOLLOWMOUSE == 3) // don't refocus on full loose
|
||||
|
@ -413,18 +425,6 @@ void CInputManager::processMouseDownNormal(wlr_pointer_button_event* e) {
|
|||
if (g_pCompositor->m_pLastWindow && g_pCompositor->m_pLastWindow->m_bIsFloating)
|
||||
g_pCompositor->moveWindowToTop(g_pCompositor->m_pLastWindow);
|
||||
|
||||
// clicking on border triggers resize
|
||||
if (*PRESIZEONBORDER && g_pCompositor->m_pLastWindow && !m_bLastFocusOnLS && !g_pCompositor->m_pLastWindow->m_bIsFullscreen &&
|
||||
!g_pCompositor->m_pLastWindow->m_bFakeFullscreenState) {
|
||||
const wlr_box real = {g_pCompositor->m_pLastWindow->m_vRealPosition.vec().x, g_pCompositor->m_pLastWindow->m_vRealPosition.vec().y,
|
||||
g_pCompositor->m_pLastWindow->m_vRealSize.vec().x, g_pCompositor->m_pLastWindow->m_vRealSize.vec().y};
|
||||
const auto mouseCoords = g_pInputManager->getMouseCoordsInternal();
|
||||
if ((!wlr_box_contains_point(&real, mouseCoords.x, mouseCoords.y) || g_pCompositor->m_pLastWindow->isInCurvedCorner(mouseCoords.x, mouseCoords.y))) {
|
||||
g_pKeybindManager->resizeWithBorder(e);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
case WLR_BUTTON_RELEASED: break;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue