layout: improve time restraints in window drag

This commit is contained in:
vaxerski 2023-07-04 11:48:13 +02:00
parent 283a8e77aa
commit 6f91997f06

View file

@ -292,7 +292,8 @@ void IHyprLayout::onMouseMove(const Vector2D& mousePos) {
if ((abs(TICKDELTA.x) < 1.f && abs(TICKDELTA.y) < 1.f) || if ((abs(TICKDELTA.x) < 1.f && abs(TICKDELTA.y) < 1.f) ||
(std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::high_resolution_clock::now() - TIMER).count() < (std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::high_resolution_clock::now() - TIMER).count() <
1000.0 / g_pHyprRenderer->m_pMostHzMonitor->refreshRate)) 1000.0 / g_pHyprRenderer->m_pMostHzMonitor->refreshRate &&
*PANIMATEMOUSE))
return; return;
TIMER = std::chrono::high_resolution_clock::now(); TIMER = std::chrono::high_resolution_clock::now();