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use vectorToWindowIdeal in mouse binds
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1 changed files with 2 additions and 2 deletions
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@ -1640,7 +1640,7 @@ void CKeybindManager::mouse(std::string args) {
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if (PRESSED) {
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g_pKeybindManager->m_bIsMouseBindActive = true;
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g_pInputManager->currentlyDraggedWindow = g_pCompositor->windowFromCursor();
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g_pInputManager->currentlyDraggedWindow = g_pCompositor->vectorToWindowIdeal(g_pInputManager->getMouseCoordsInternal());
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g_pInputManager->dragMode = MBIND_MOVE;
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g_pLayoutManager->getCurrentLayout()->onBeginDragWindow();
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@ -1657,7 +1657,7 @@ void CKeybindManager::mouse(std::string args) {
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if (PRESSED) {
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g_pKeybindManager->m_bIsMouseBindActive = true;
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g_pInputManager->currentlyDraggedWindow = g_pCompositor->windowFromCursor();
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g_pInputManager->currentlyDraggedWindow = g_pCompositor->vectorToWindowIdeal(g_pInputManager->getMouseCoordsInternal());
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g_pInputManager->dragMode = MBIND_RESIZE;
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g_pLayoutManager->getCurrentLayout()->onBeginDragWindow();
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