make window reserved area less stupid

This commit is contained in:
vaxerski 2023-02-28 21:18:09 +00:00
parent 7187ea443e
commit 72fc309fb1
4 changed files with 33 additions and 31 deletions

View file

@ -179,6 +179,10 @@ void CHyprDwindleLayout::applyNodeDataToWindow(SDwindleNodeData* pNode, bool for
} }
} }
const auto RESERVED = PWINDOW->getFullWindowReservedArea();
calcPos = calcPos + RESERVED.topLeft;
calcSize = calcSize - (RESERVED.topLeft + RESERVED.bottomRight);
if (g_pCompositor->isWorkspaceSpecial(PWINDOW->m_iWorkspaceID)) { if (g_pCompositor->isWorkspaceSpecial(PWINDOW->m_iWorkspaceID)) {
// if special, we adjust the coords a bit // if special, we adjust the coords a bit
static auto* const PSCALEFACTOR = &g_pConfigManager->getConfigValuePtr("dwindle:special_scale_factor")->floatValue; static auto* const PSCALEFACTOR = &g_pConfigManager->getConfigValuePtr("dwindle:special_scale_factor")->floatValue;

View file

@ -58,7 +58,6 @@ std::string CHyprMasterLayout::getLayoutName() {
return "Master"; return "Master";
} }
SMasterNodeData* CHyprMasterLayout::getMasterNodeOnWorkspace(const int& ws) { SMasterNodeData* CHyprMasterLayout::getMasterNodeOnWorkspace(const int& ws) {
for (auto& n : m_lMasterNodesData) { for (auto& n : m_lMasterNodesData) {
if (n.isMaster && n.workspaceID == ws) if (n.isMaster && n.workspaceID == ws)
@ -504,6 +503,10 @@ void CHyprMasterLayout::applyNodeDataToWindow(SMasterNodeData* pNode) {
calcPos = calcPos + OFFSETTOPLEFT; calcPos = calcPos + OFFSETTOPLEFT;
calcSize = calcSize - OFFSETTOPLEFT - OFFSETBOTTOMRIGHT; calcSize = calcSize - OFFSETTOPLEFT - OFFSETBOTTOMRIGHT;
const auto RESERVED = PWINDOW->getFullWindowReservedArea();
calcPos = calcPos + RESERVED.topLeft;
calcSize = calcSize - (RESERVED.topLeft + RESERVED.bottomRight);
if (g_pCompositor->isWorkspaceSpecial(PWINDOW->m_iWorkspaceID)) { if (g_pCompositor->isWorkspaceSpecial(PWINDOW->m_iWorkspaceID)) {
static auto* const PSCALEFACTOR = &g_pConfigManager->getConfigValuePtr("master:special_scale_factor")->floatValue; static auto* const PSCALEFACTOR = &g_pConfigManager->getConfigValuePtr("master:special_scale_factor")->floatValue;

View file

@ -138,10 +138,6 @@ void CHyprXWaylandManager::sendCloseWindow(CWindow* pWindow) {
void CHyprXWaylandManager::setWindowSize(CWindow* pWindow, Vector2D size, bool force) { void CHyprXWaylandManager::setWindowSize(CWindow* pWindow, Vector2D size, bool force) {
const auto RESERVED = pWindow->getFullWindowReservedArea();
size = size - RESERVED.topLeft - RESERVED.bottomRight;
if (!force && if (!force &&
((pWindow->m_vReportedSize == size && pWindow->m_vRealPosition.vec() == pWindow->m_vReportedPosition) || (pWindow->m_vReportedSize == size && !pWindow->m_bIsX11))) ((pWindow->m_vReportedSize == size && pWindow->m_vRealPosition.vec() == pWindow->m_vReportedPosition) || (pWindow->m_vReportedSize == size && !pWindow->m_bIsX11)))
return; return;

View file

@ -237,8 +237,7 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
} }
const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID); const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID);
const auto RESERVED = pWindow->getFullWindowReservedArea(); const auto REALPOS = pWindow->m_vRealPosition.vec() + (pWindow->m_bPinned ? Vector2D{} : PWORKSPACE->m_vRenderOffset.vec());
const auto REALPOS = pWindow->m_vRealPosition.vec() + (pWindow->m_bPinned ? Vector2D{} : PWORKSPACE->m_vRenderOffset.vec()) + RESERVED.topLeft;
static auto* const PNOFLOATINGBORDERS = &g_pConfigManager->getConfigValuePtr("general:no_border_on_floating")->intValue; static auto* const PNOFLOATINGBORDERS = &g_pConfigManager->getConfigValuePtr("general:no_border_on_floating")->intValue;
static auto* const PDIMAROUND = &g_pConfigManager->getConfigValuePtr("decoration:dim_around")->floatValue; static auto* const PDIMAROUND = &g_pConfigManager->getConfigValuePtr("decoration:dim_around")->floatValue;
@ -252,8 +251,8 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
decorate = false; decorate = false;
renderdata.surface = g_pXWaylandManager->getWindowSurface(pWindow); renderdata.surface = g_pXWaylandManager->getWindowSurface(pWindow);
renderdata.w = std::max(pWindow->m_vRealSize.vec().x - RESERVED.topLeft.x - RESERVED.bottomRight.x, 5.0); // clamp the size to min 5, renderdata.w = std::max(pWindow->m_vRealSize.vec().x, 5.0); // clamp the size to min 5,
renderdata.h = std::max(pWindow->m_vRealSize.vec().y - RESERVED.topLeft.y - RESERVED.bottomRight.y, 5.0); // otherwise we'll have issues later with invalid boxes renderdata.h = std::max(pWindow->m_vRealSize.vec().y, 5.0); // otherwise we'll have issues later with invalid boxes
renderdata.dontRound = (pWindow->m_bIsFullscreen && PWORKSPACE->m_efFullscreenMode == FULLSCREEN_FULL) || (!pWindow->m_sSpecialRenderData.rounding); renderdata.dontRound = (pWindow->m_bIsFullscreen && PWORKSPACE->m_efFullscreenMode == FULLSCREEN_FULL) || (!pWindow->m_sSpecialRenderData.rounding);
renderdata.fadeAlpha = pWindow->m_fAlpha.fl() * (pWindow->m_bPinned ? 1.f : PWORKSPACE->m_fAlpha.fl()); renderdata.fadeAlpha = pWindow->m_fAlpha.fl() * (pWindow->m_bPinned ? 1.f : PWORKSPACE->m_fAlpha.fl());
renderdata.alpha = pWindow->m_fActiveInactiveAlpha.fl(); renderdata.alpha = pWindow->m_fActiveInactiveAlpha.fl();