mirror of
https://github.com/hyprwm/Hyprland
synced 2024-11-22 14:05:58 +01:00
renderer: Fix layer and window damage sometimes missing 1 frame (#5370)
* fix the layer and window damage missing 1 frame sometimes * remove extra loop
This commit is contained in:
parent
800dbf71b0
commit
7513c0cea5
1 changed files with 11 additions and 6 deletions
|
@ -85,7 +85,6 @@ void CAnimationManager::tick() {
|
|||
CMonitor* PMONITOR = nullptr;
|
||||
bool animationsDisabled = animGlobalDisabled;
|
||||
|
||||
CBox WLRBOXPREV = {0, 0, 0, 0};
|
||||
if (PWINDOW) {
|
||||
if (av->m_eDamagePolicy == AVARDAMAGE_ENTIRE) {
|
||||
g_pHyprRenderer->damageWindow(PWINDOW);
|
||||
|
@ -136,8 +135,12 @@ void CAnimationManager::tick() {
|
|||
g_pHyprRenderer->damageWindow(w.get());
|
||||
}
|
||||
} else if (PLAYER) {
|
||||
WLRBOXPREV = CBox{PLAYER->realPosition.value(), PLAYER->realSize.value()};
|
||||
PMONITOR = g_pCompositor->getMonitorFromVector(Vector2D(PLAYER->geometry.x, PLAYER->geometry.y) + Vector2D(PLAYER->geometry.width, PLAYER->geometry.height) / 2.f);
|
||||
// "some fucking layers miss 1 pixel???" -- vaxry
|
||||
CBox expandBox = CBox{PLAYER->realPosition.value(), PLAYER->realSize.value()};
|
||||
expandBox.expand(5);
|
||||
g_pHyprRenderer->damageBox(&expandBox);
|
||||
|
||||
PMONITOR = g_pCompositor->getMonitorFromVector(Vector2D(PLAYER->geometry.x, PLAYER->geometry.y) + Vector2D(PLAYER->geometry.width, PLAYER->geometry.height) / 2.f);
|
||||
if (!PMONITOR)
|
||||
continue;
|
||||
animationsDisabled = animationsDisabled || PLAYER->noAnimations;
|
||||
|
@ -204,8 +207,6 @@ void CAnimationManager::tick() {
|
|||
|
||||
switch (av->m_eDamagePolicy) {
|
||||
case AVARDAMAGE_ENTIRE: {
|
||||
g_pHyprRenderer->damageBox(&WLRBOXPREV);
|
||||
|
||||
if (PWINDOW) {
|
||||
PWINDOW->updateWindowDecos();
|
||||
g_pHyprRenderer->damageWindow(PWINDOW);
|
||||
|
@ -215,13 +216,17 @@ void CAnimationManager::tick() {
|
|||
continue;
|
||||
|
||||
w->updateWindowDecos();
|
||||
|
||||
// damage any workspace window that is on any monitor
|
||||
if (!w->m_bPinned)
|
||||
g_pHyprRenderer->damageWindow(w.get());
|
||||
}
|
||||
} else if (PLAYER) {
|
||||
if (PLAYER->layer == ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND || PLAYER->layer == ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM)
|
||||
g_pHyprOpenGL->markBlurDirtyForMonitor(PMONITOR);
|
||||
|
||||
// some fucking layers miss 1 pixel???
|
||||
CBox expandBox = WLRBOXPREV;
|
||||
CBox expandBox = CBox{PLAYER->realPosition.value(), PLAYER->realSize.value()};
|
||||
expandBox.expand(5);
|
||||
g_pHyprRenderer->damageBox(&expandBox);
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue