renderer: add the lockdead_screen_delay

This commit is contained in:
Alexandre Acebedo 2024-11-13 22:17:54 +01:00
parent 3fb47372b7
commit 75695da6a5
No known key found for this signature in database
5 changed files with 27 additions and 4 deletions

View file

@ -1121,6 +1121,12 @@ inline static const std::vector<SConfigOptionDescription> CONFIG_OPTIONS = {
.type = CONFIG_OPTION_BOOL, .type = CONFIG_OPTION_BOOL,
.data = SConfigOptionDescription::SBoolData{false}, .data = SConfigOptionDescription::SBoolData{false},
}, },
SConfigOptionDescription{
.value = "misc:lockdead_screen_delay",
.description = "the delay in ms after the lockdead screen appears if the lock screen did not appear after a lock event occurred.",
.type = CONFIG_OPTION_INT,
.data = SConfigOptionDescription::SRangeData{1000, 0, 5000},
},
/* /*
* binds: * binds:

View file

@ -377,6 +377,7 @@ CConfigManager::CConfigManager() {
m_pConfig->addConfigValue("misc:middle_click_paste", Hyprlang::INT{1}); m_pConfig->addConfigValue("misc:middle_click_paste", Hyprlang::INT{1});
m_pConfig->addConfigValue("misc:render_unfocused_fps", Hyprlang::INT{15}); m_pConfig->addConfigValue("misc:render_unfocused_fps", Hyprlang::INT{15});
m_pConfig->addConfigValue("misc:disable_xdg_env_checks", Hyprlang::INT{0}); m_pConfig->addConfigValue("misc:disable_xdg_env_checks", Hyprlang::INT{0});
m_pConfig->addConfigValue("misc:lockdead_screen_delay", Hyprlang::INT{1000});
m_pConfig->addConfigValue("group:insert_after_current", Hyprlang::INT{1}); m_pConfig->addConfigValue("group:insert_after_current", Hyprlang::INT{1});
m_pConfig->addConfigValue("group:focus_removed_window", Hyprlang::INT{1}); m_pConfig->addConfigValue("group:focus_removed_window", Hyprlang::INT{1});

View file

@ -57,6 +57,7 @@ void CSessionLockManager::onNewSessionLock(SP<CSessionLock> pLock) {
m_pSessionLock = std::make_unique<SSessionLock>(); m_pSessionLock = std::make_unique<SSessionLock>();
m_pSessionLock->lock = pLock; m_pSessionLock->lock = pLock;
m_pSessionLock->mLockTimer.reset();
m_pSessionLock->listeners.newSurface = pLock->events.newLockSurface.registerListener([this](std::any data) { m_pSessionLock->listeners.newSurface = pLock->events.newLockSurface.registerListener([this](std::any data) {
auto SURFACE = std::any_cast<SP<CSessionLockSurface>>(data); auto SURFACE = std::any_cast<SP<CSessionLockSurface>>(data);
@ -176,3 +177,14 @@ bool CSessionLockManager::isSessionLockPresent() {
bool CSessionLockManager::anySessionLockSurfacesPresent() { bool CSessionLockManager::anySessionLockSurfacesPresent() {
return m_pSessionLock && std::ranges::any_of(m_pSessionLock->vSessionLockSurfaces, [](const auto& surf) { return surf->mapped; }); return m_pSessionLock && std::ranges::any_of(m_pSessionLock->vSessionLockSurfaces, [](const auto& surf) { return surf->mapped; });
} }
bool CSessionLockManager::shallConsiderLockMissing() {
Debug::log(LOG, "Shall lock called"); //Locked since got locked by {:i}", m_pSessionLock->mLockTimer.getSeconds());
if (!m_pSessionLock)
return false;
static auto LOCKDEAD_SCREEN_DELAY = CConfigValue<Hyprlang::INT>("misc:lockdead_screen_delay");
return static_cast<int>(m_pSessionLock->mLockTimer.getMillis()) > *LOCKDEAD_SCREEN_DELAY;
}

View file

@ -29,6 +29,7 @@ struct SSessionLockSurface {
struct SSessionLock { struct SSessionLock {
WP<CSessionLock> lock; WP<CSessionLock> lock;
CTimer mLockTimer;
std::vector<std::unique_ptr<SSessionLockSurface>> vSessionLockSurfaces; std::vector<std::unique_ptr<SSessionLockSurface>> vSessionLockSurfaces;
std::unordered_map<uint64_t, CTimer> mMonitorsWithoutMappedSurfaceTimers; std::unordered_map<uint64_t, CTimer> mMonitorsWithoutMappedSurfaceTimers;
@ -61,6 +62,8 @@ class CSessionLockManager {
void onLockscreenRenderedOnMonitor(uint64_t id); void onLockscreenRenderedOnMonitor(uint64_t id);
bool shallConsiderLockMissing();
private: private:
UP<SSessionLock> m_pSessionLock; UP<SSessionLock> m_pSessionLock;

View file

@ -1045,9 +1045,10 @@ void CHyprRenderer::renderLockscreen(PHLMONITOR pMonitor, timespec* now, const C
Vector2D translate = {geometry.x, geometry.y}; Vector2D translate = {geometry.x, geometry.y};
const auto PSLS = g_pSessionLockManager->getSessionLockSurfaceForMonitor(pMonitor->ID); const auto PSLS = g_pSessionLockManager->getSessionLockSurfaceForMonitor(pMonitor->ID);
if (!PSLS) if (!PSLS) {
renderSessionLockMissing(pMonitor); if (g_pSessionLockManager->shallConsiderLockMissing())
else { renderSessionLockMissing(pMonitor);
} else {
renderSessionLockSurface(PSLS, pMonitor, now); renderSessionLockSurface(PSLS, pMonitor, now);
g_pSessionLockManager->onLockscreenRenderedOnMonitor(pMonitor->ID); g_pSessionLockManager->onLockscreenRenderedOnMonitor(pMonitor->ID);
} }