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layer-shell: simulate mouse movement on unmap
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1 changed files with 2 additions and 0 deletions
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@ -254,6 +254,8 @@ void Events::listener_unmapLayerSurface(void* owner, void* data) {
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geomFixed = {layersurface->geometry.x + (int)PMONITOR->vecPosition.x, layersurface->geometry.y + (int)PMONITOR->vecPosition.y,
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geomFixed = {layersurface->geometry.x + (int)PMONITOR->vecPosition.x, layersurface->geometry.y + (int)PMONITOR->vecPosition.y,
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(int)layersurface->layerSurface->surface->current.width, (int)layersurface->layerSurface->surface->current.height};
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(int)layersurface->layerSurface->surface->current.width, (int)layersurface->layerSurface->surface->current.height};
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g_pHyprRenderer->damageBox(&geomFixed);
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g_pHyprRenderer->damageBox(&geomFixed);
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g_pInputManager->simulateMouseMovement();
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}
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}
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void Events::listener_commitLayerSurface(void* owner, void* data) {
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void Events::listener_commitLayerSurface(void* owner, void* data) {
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