diff --git a/src/debug/HyprCtl.cpp b/src/debug/HyprCtl.cpp index 7b36a6ce..2f5660df 100644 --- a/src/debug/HyprCtl.cpp +++ b/src/debug/HyprCtl.cpp @@ -310,7 +310,8 @@ R"#( { "layout": "%s", "variant": "%s", "options": "%s", - "active_keymap": "%s" + "active_keymap": "%s", + "main": %s },)#", &k, escapeJSONStrings(k.keyboard->name).c_str(), @@ -319,7 +320,8 @@ R"#( { escapeJSONStrings(k.currentRules.layout).c_str(), escapeJSONStrings(k.currentRules.variant).c_str(), escapeJSONStrings(k.currentRules.options).c_str(), - escapeJSONStrings(KM).c_str() + escapeJSONStrings(KM).c_str(), + (k.active ? "true" : "false") ); } @@ -386,7 +388,7 @@ R"#( { for (auto& k : g_pInputManager->m_lKeyboards) { const auto KM = g_pInputManager->getActiveLayoutForKeyboard(&k); - result += getFormat("\tKeyboard at %x:\n\t\t%s\n\t\t\trules: r \"%s\", m \"%s\", l \"%s\", v \"%s\", o \"%s\"\n\t\t\tactive keymap: %s\n", &k, k.keyboard->name, k.currentRules.rules.c_str(), k.currentRules.model.c_str(), k.currentRules.layout.c_str(), k.currentRules.variant.c_str(), k.currentRules.options.c_str(), KM.c_str()); + result += getFormat("\tKeyboard at %x:\n\t\t%s\n\t\t\trules: r \"%s\", m \"%s\", l \"%s\", v \"%s\", o \"%s\"\n\t\t\tactive keymap: %s\n\t\t\tmain: %s\n", &k, k.keyboard->name, k.currentRules.rules.c_str(), k.currentRules.model.c_str(), k.currentRules.layout.c_str(), k.currentRules.variant.c_str(), k.currentRules.options.c_str(), KM.c_str(), (k.active ? "yes" : "no")); } result += "\n\nTablets:\n"; diff --git a/src/helpers/WLClasses.hpp b/src/helpers/WLClasses.hpp index 31a24793..6b0787bb 100644 --- a/src/helpers/WLClasses.hpp +++ b/src/helpers/WLClasses.hpp @@ -94,11 +94,14 @@ struct SKeyboard { DYNLISTENER(keyboardMod); DYNLISTENER(keyboardKey); + DYNLISTENER(keyboardKeymap); DYNLISTENER(keyboardDestroy); bool isVirtual = false; bool active = false; + xkb_layout_index_t activeLayout = 0; + std::string name = ""; SStringRuleNames currentRules; diff --git a/src/managers/input/InputManager.cpp b/src/managers/input/InputManager.cpp index 95b30587..f8899f62 100644 --- a/src/managers/input/InputManager.cpp +++ b/src/managers/input/InputManager.cpp @@ -441,10 +441,19 @@ void CInputManager::newKeyboard(wlr_input_device* keyboard) { PNEWKEYBOARD->hyprListener_keyboardKey.initCallback(&wlr_keyboard_from_input_device(keyboard)->events.key, &Events::listener_keyboardKey, PNEWKEYBOARD, "Keyboard"); PNEWKEYBOARD->hyprListener_keyboardDestroy.initCallback(&keyboard->events.destroy, &Events::listener_keyboardDestroy, PNEWKEYBOARD, "Keyboard"); - if (m_pActiveKeyboard) - m_pActiveKeyboard->active = false; + PNEWKEYBOARD->hyprListener_keyboardKeymap.initCallback(&wlr_keyboard_from_input_device(keyboard)->events.keymap, [&](void* owner, void* data) { + const auto PKEYBOARD = (SKeyboard*)owner; + + g_pEventManager->postEvent(SHyprIPCEvent{"activelayout", PKEYBOARD->name + "," +getActiveLayoutForKeyboard(PKEYBOARD)}, true); // force as this should ALWAYS be sent + + }, PNEWKEYBOARD, "Keyboard"); + + disableAllKeyboards(false); + m_pActiveKeyboard = PNEWKEYBOARD; + PNEWKEYBOARD->active = true; + applyConfigToKeyboard(PNEWKEYBOARD); wlr_seat_set_keyboard(g_pCompositor->m_sSeat.seat, wlr_keyboard_from_input_device(keyboard)); @@ -467,11 +476,19 @@ void CInputManager::newVirtualKeyboard(wlr_input_device* keyboard) { PNEWKEYBOARD->hyprListener_keyboardMod.initCallback(&wlr_keyboard_from_input_device(keyboard)->events.modifiers, &Events::listener_keyboardMod, PNEWKEYBOARD, "Keyboard"); PNEWKEYBOARD->hyprListener_keyboardKey.initCallback(&wlr_keyboard_from_input_device(keyboard)->events.key, &Events::listener_keyboardKey, PNEWKEYBOARD, "Keyboard"); PNEWKEYBOARD->hyprListener_keyboardDestroy.initCallback(&keyboard->events.destroy, &Events::listener_keyboardDestroy, PNEWKEYBOARD, "Keyboard"); + PNEWKEYBOARD->hyprListener_keyboardKeymap.initCallback(&wlr_keyboard_from_input_device(keyboard)->events.keymap, [&](void* owner, void* data) { + const auto PKEYBOARD = (SKeyboard*)owner; + + g_pEventManager->postEvent(SHyprIPCEvent{"activelayout", PKEYBOARD->name + "," +getActiveLayoutForKeyboard(PKEYBOARD)}, true); // force as this should ALWAYS be sent + + }, PNEWKEYBOARD, "Keyboard"); + + disableAllKeyboards(true); - if (m_pActiveKeyboard) - m_pActiveKeyboard->active = false; m_pActiveKeyboard = PNEWKEYBOARD; + PNEWKEYBOARD->active = true; + applyConfigToKeyboard(PNEWKEYBOARD); wlr_seat_set_keyboard(g_pCompositor->m_sSeat.seat, wlr_keyboard_from_input_device(keyboard)); @@ -582,6 +599,8 @@ void CInputManager::applyConfigToKeyboard(SKeyboard* pKeyboard) { xkb_keymap_unref(KEYMAP); xkb_context_unref(CONTEXT); + g_pEventManager->postEvent(SHyprIPCEvent{"activelayout", pKeyboard->name + "," +getActiveLayoutForKeyboard(pKeyboard)}, true); // force as this should ALWAYS be sent + Debug::log(LOG, "Set the keyboard layout to %s and variant to %s for keyboard \"%s\"", rules.layout, rules.variant, pKeyboard->keyboard->name); } @@ -735,6 +754,14 @@ void CInputManager::onKeyboardMod(void* data, SKeyboard* pKeyboard) { wlr_seat_set_keyboard(g_pCompositor->m_sSeat.seat, wlr_keyboard_from_input_device(pKeyboard->keyboard)); wlr_seat_keyboard_notify_modifiers(g_pCompositor->m_sSeat.seat, &wlr_keyboard_from_input_device(pKeyboard->keyboard)->modifiers); } + + const auto PWLRKB = wlr_keyboard_from_input_device(pKeyboard->keyboard); + + if (PWLRKB->modifiers.group != pKeyboard->activeLayout) { + pKeyboard->activeLayout = PWLRKB->modifiers.group; + + g_pEventManager->postEvent(SHyprIPCEvent{"activelayout", pKeyboard->name + "," + getActiveLayoutForKeyboard(pKeyboard)}, true); // force as this should ALWAYS be sent + } } void CInputManager::refocus() { @@ -906,3 +933,13 @@ std::string CInputManager::getActiveLayoutForKeyboard(SKeyboard* pKeyboard) { return "none"; } + +void CInputManager::disableAllKeyboards(bool virt) { + + for (auto& k : m_lKeyboards) { + if (k.isVirtual != virt) + continue; + + k.active = false; + } +} \ No newline at end of file diff --git a/src/managers/input/InputManager.hpp b/src/managers/input/InputManager.hpp index 6f472521..9ced0e8d 100644 --- a/src/managers/input/InputManager.hpp +++ b/src/managers/input/InputManager.hpp @@ -14,6 +14,7 @@ enum eClickBehaviorMode { struct STouchData { CWindow* touchFocusWindow = nullptr; + Vector2D touchSurfaceOrigin; }; class CInputManager { @@ -106,6 +107,8 @@ private: void processMouseDownNormal(wlr_pointer_button_event* e); void processMouseDownKill(wlr_pointer_button_event* e); + void disableAllKeyboards(bool virt = false); + uint32_t m_uiCapabilities = 0; void mouseMoveUnified(uint32_t, bool refocus = false); diff --git a/src/managers/input/Touch.cpp b/src/managers/input/Touch.cpp index 0b3c8961..daf34200 100644 --- a/src/managers/input/Touch.cpp +++ b/src/managers/input/Touch.cpp @@ -10,9 +10,16 @@ void CInputManager::onTouchDown(wlr_touch_down_event* e) { m_sTouchData.touchFocusWindow = nullptr; if (g_pCompositor->windowValidMapped(g_pCompositor->m_pLastWindow)) { - wlr_seat_touch_notify_down(g_pCompositor->m_sSeat.seat, g_pCompositor->m_pLastFocus, e->time_msec, e->touch_id, - e->x * g_pCompositor->m_pLastMonitor->vecSize.x + g_pCompositor->m_pLastMonitor->vecPosition.x - g_pCompositor->m_pLastWindow->m_vRealPosition.vec().x, - e->y * g_pCompositor->m_pLastMonitor->vecSize.y + g_pCompositor->m_pLastMonitor->vecPosition.y - g_pCompositor->m_pLastWindow->m_vRealPosition.vec().y); + Vector2D local; + if (g_pCompositor->m_pLastWindow->m_bIsX11) { + local = g_pInputManager->getMouseCoordsInternal() - g_pCompositor->m_pLastWindow->m_vRealPosition.goalv(); + } else { + g_pCompositor->vectorWindowToSurface(g_pInputManager->getMouseCoordsInternal(), g_pCompositor->m_pLastWindow, local); + } + + m_sTouchData.touchSurfaceOrigin = g_pInputManager->getMouseCoordsInternal() - local; + + wlr_seat_touch_notify_down(g_pCompositor->m_sSeat.seat, g_pCompositor->m_pLastFocus, e->time_msec, e->touch_id, local.x, local.y); m_sTouchData.touchFocusWindow = g_pCompositor->m_pLastWindow; } @@ -29,10 +36,10 @@ void CInputManager::onTouchMove(wlr_touch_motion_event* e){ if (g_pCompositor->windowValidMapped(m_sTouchData.touchFocusWindow)) { const auto PMONITOR = g_pCompositor->getMonitorFromID(m_sTouchData.touchFocusWindow->m_iMonitorID); - wlr_seat_touch_notify_motion(g_pCompositor->m_sSeat.seat, e->time_msec, e->touch_id, - e->x * PMONITOR->vecSize.x + PMONITOR->vecPosition.x - m_sTouchData.touchFocusWindow->m_vRealPosition.vec().x, - e->y * PMONITOR->vecSize.y + PMONITOR->vecPosition.y - m_sTouchData.touchFocusWindow->m_vRealPosition.vec().y); - wlr_cursor_warp(g_pCompositor->m_sWLRCursor, g_pCompositor->m_sSeat.mouse->mouse, PMONITOR->vecPosition.x + e->x * PMONITOR->vecSize.x, PMONITOR->vecPosition.y + e->y * PMONITOR->vecSize.y); + + const auto local = g_pInputManager->getMouseCoordsInternal() - m_sTouchData.touchSurfaceOrigin; + + wlr_seat_touch_notify_motion(g_pCompositor->m_sSeat.seat, e->time_msec, e->touch_id, local.x, local.y); } } \ No newline at end of file diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp index cc21c1bb..71440dc7 100644 --- a/src/render/Renderer.cpp +++ b/src/render/Renderer.cpp @@ -79,16 +79,22 @@ bool CHyprRenderer::shouldRenderWindow(CWindow* pWindow, CMonitor* pMonitor) { const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID); if (PWORKSPACE && PWORKSPACE->m_iMonitorID == pMonitor->ID) { - if (!(!PWORKSPACE->m_bHasFullscreenWindow || pWindow->m_bIsFullscreen || (pWindow->m_bIsFloating && pWindow->m_bCreatedOverFullscreen))) - return false; + if (PWORKSPACE->m_vRenderOffset.isBeingAnimated() || PWORKSPACE->m_fAlpha.isBeingAnimated()) { + return true; + } else { + if (!(!PWORKSPACE->m_bHasFullscreenWindow || pWindow->m_bIsFullscreen || (pWindow->m_bIsFloating && pWindow->m_bCreatedOverFullscreen))) + return false; + } } if (pWindow->m_iWorkspaceID == pMonitor->activeWorkspace) return true; - // if not, check if it maybe is active on a different monitor. vvv might be animation in progress - if (g_pCompositor->isWorkspaceVisible(pWindow->m_iWorkspaceID) || (PWORKSPACE && PWORKSPACE->m_iMonitorID == pMonitor->ID && PWORKSPACE->m_bForceRendering) || (PWORKSPACE && PWORKSPACE->m_iMonitorID == pMonitor->ID && (PWORKSPACE->m_vRenderOffset.isBeingAnimated() || PWORKSPACE->m_fAlpha.isBeingAnimated()))) - return true; + // if not, check if it maybe is active on a different monitor. + if (g_pCompositor->isWorkspaceVisible(pWindow->m_iWorkspaceID) || + (PWORKSPACE && PWORKSPACE->m_iMonitorID == pMonitor->ID && PWORKSPACE->m_bForceRendering) || // vvvv might be in animation progress vvvvv + (PWORKSPACE && PWORKSPACE->m_iMonitorID == pMonitor->ID && (PWORKSPACE->m_vRenderOffset.isBeingAnimated() || PWORKSPACE->m_fAlpha.isBeingAnimated()))) + return !pWindow->m_bIsFullscreen; // Do not draw fullscreen windows on other monitors if (pMonitor->specialWorkspaceOpen && pWindow->m_iWorkspaceID == SPECIAL_WORKSPACE_ID) return true;