core/data-device: expand damage region to fix minor px errors

fixes #7656
This commit is contained in:
Vaxry 2024-12-11 22:30:17 +00:00
parent df956a0f6f
commit 7c03e9d376

View file

@ -687,7 +687,7 @@ void CWLDataDeviceProtocol::renderDND(PHLMONITOR pMonitor, timespec* when) {
const auto POS = g_pInputManager->getMouseCoordsInternal(); const auto POS = g_pInputManager->getMouseCoordsInternal();
CBox box = CBox{POS, dnd.dndSurface->current.size}.translate(-pMonitor->vecPosition + g_pPointerManager->cursorSizeLogical() / 2.F).scale(pMonitor->scale); CBox box = CBox{POS, dnd.dndSurface->current.size}.translate(-pMonitor->vecPosition + g_pPointerManager->cursorSizeLogical() / 2.F).scale(pMonitor->scale).expand(5);
g_pHyprOpenGL->renderTexture(dnd.dndSurface->current.texture, &box, 1.F); g_pHyprOpenGL->renderTexture(dnd.dndSurface->current.texture, &box, 1.F);
box = CBox{POS, dnd.dndSurface->current.size}.translate(g_pPointerManager->cursorSizeLogical() / 2.F); box = CBox{POS, dnd.dndSurface->current.size}.translate(g_pPointerManager->cursorSizeLogical() / 2.F);