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windowrules for floating remove hidden flag
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66680a1149
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1 changed files with 4 additions and 0 deletions
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@ -221,6 +221,8 @@ void Events::listener_mapWindow(void* owner, void* data) {
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PWINDOW->m_vRealSize = Vector2D(SIZEX, SIZEY);
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PWINDOW->m_vRealSize = Vector2D(SIZEX, SIZEY);
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g_pXWaylandManager->setWindowSize(PWINDOW, PWINDOW->m_vRealSize.goalv());
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g_pXWaylandManager->setWindowSize(PWINDOW, PWINDOW->m_vRealSize.goalv());
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PWINDOW->m_bHidden = false;
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} catch (...) {
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} catch (...) {
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Debug::log(LOG, "Rule size failed, rule: %s -> %s", r.szRule.c_str(), r.szValue.c_str());
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Debug::log(LOG, "Rule size failed, rule: %s -> %s", r.szRule.c_str(), r.szValue.c_str());
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}
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}
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@ -236,6 +238,8 @@ void Events::listener_mapWindow(void* owner, void* data) {
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Debug::log(LOG, "Rule move, applying to window %x", PWINDOW);
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Debug::log(LOG, "Rule move, applying to window %x", PWINDOW);
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PWINDOW->m_vRealPosition = Vector2D(POSX, POSY) + PMONITOR->vecPosition;
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PWINDOW->m_vRealPosition = Vector2D(POSX, POSY) + PMONITOR->vecPosition;
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PWINDOW->m_bHidden = false;
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} catch (...) {
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} catch (...) {
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Debug::log(LOG, "Rule move failed, rule: %s -> %s", r.szRule.c_str(), r.szValue.c_str());
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Debug::log(LOG, "Rule move failed, rule: %s -> %s", r.szRule.c_str(), r.szValue.c_str());
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}
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}
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