damageSurface: don't correct smallVec twice

This commit is contained in:
Vaxry 2024-04-07 22:25:34 +01:00
parent 863c7b6072
commit 7d989f2cf0

View file

@ -1709,19 +1709,13 @@ void CHyprRenderer::damageSurface(wlr_surface* pSurface, double x, double y, dou
if (g_pCompositor->m_bUnsafeState)
return;
auto* const PSURFACE = CWLSurface::surfaceFromWlr(pSurface);
if (PSURFACE && PSURFACE->small()) {
const auto CORRECTION = PSURFACE->correctSmallVec();
x += CORRECTION.x;
y += CORRECTION.y;
}
const auto WLSURF = CWLSurface::surfaceFromWlr(pSurface);
CRegion damageBox = WLSURF ? WLSURF->logicalDamage() : CRegion{};
if (!WLSURF) {
Debug::log(ERR, "BUG THIS: No CWLSurface for surface in damageSurface!!!");
wlr_surface_get_effective_damage(pSurface, damageBox.pixman());
}
if (scale != 1.0)
damageBox.scale(scale);