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surface: fix damage calcs with a viewport src
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1 changed files with 10 additions and 1 deletions
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@ -60,7 +60,16 @@ CRegion CWLSurface::logicalDamage() const {
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const auto VPSIZE = getViewporterCorrectedSize();
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const auto CORRECTVEC = correctSmallVec();
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damage.scale({VPSIZE.x / m_pWLRSurface->current.buffer_width, VPSIZE.y / m_pWLRSurface->current.buffer_height});
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if (m_pWLRSurface->current.viewport.has_src) {
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damage.intersect(CBox{std::floor(m_pWLRSurface->current.viewport.src.x), std::floor(m_pWLRSurface->current.viewport.src.y),
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std::ceil(m_pWLRSurface->current.viewport.src.width), std::ceil(m_pWLRSurface->current.viewport.src.height)});
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}
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const auto SCALEDSRCSIZE = m_pWLRSurface->current.viewport.has_src ?
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Vector2D{m_pWLRSurface->current.viewport.src.width, m_pWLRSurface->current.viewport.src.height} * m_pWLRSurface->current.scale :
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Vector2D{m_pWLRSurface->current.buffer_width, m_pWLRSurface->current.buffer_height};
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damage.scale({VPSIZE.x / SCALEDSRCSIZE.x, VPSIZE.y / SCALEDSRCSIZE.y});
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damage.translate(CORRECTVEC);
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return damage;
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