fix group border oversaturation

This commit is contained in:
vaxerski 2022-12-06 12:57:10 +00:00
parent da76a1ed9e
commit 7ed401e5e0
1 changed files with 3 additions and 3 deletions

View File

@ -1446,11 +1446,11 @@ void CCompositor::updateWindowAnimatedDecorationValues(CWindow* pWindow) {
// border
const auto RENDERDATA = g_pLayoutManager->getCurrentLayout()->requestRenderHints(pWindow);
if (RENDERDATA.isBorderColor)
setBorderColor(RENDERDATA.borderColor);
setBorderColor(RENDERDATA.borderColor * (1.f / 255.f));
else
setBorderColor(pWindow == m_pLastWindow ?
(pWindow->m_sSpecialRenderData.activeBorderColor >= 0 ? CGradientValueData(CColor(pWindow->m_sSpecialRenderData.activeBorderColor) * (1.f / 255.f)) : *ACTIVECOL) :
(pWindow->m_sSpecialRenderData.inactiveBorderColor >= 0 ? CGradientValueData(CColor(pWindow->m_sSpecialRenderData.inactiveBorderColor) * (1.f / 255.f)) : *INACTIVECOL));
(pWindow->m_sSpecialRenderData.activeBorderColor >= 0 ? CGradientValueData(CColor(pWindow->m_sSpecialRenderData.activeBorderColor) * (1.f / 255.f)) : *ACTIVECOL) :
(pWindow->m_sSpecialRenderData.inactiveBorderColor >= 0 ? CGradientValueData(CColor(pWindow->m_sSpecialRenderData.inactiveBorderColor) * (1.f / 255.f)) : *INACTIVECOL));
// opacity