mirror of
https://github.com/hyprwm/Hyprland
synced 2024-11-22 19:45:58 +01:00
surface/wayland: conform to small surface requirements
do not stretch small surfaces, instead center them if they fit.
This commit is contained in:
parent
bab2f6a664
commit
7f35f33b4c
7 changed files with 74 additions and 12 deletions
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@ -424,6 +424,7 @@ void CWindow::onUnmap() {
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void CWindow::onMap() {
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m_pWLSurface.assign(g_pXWaylandManager->getWindowSurface(this));
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m_pWLSurface.m_pOwner = this;
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// JIC, reset the callbacks. If any are set, we'll make sure they are cleared so we don't accidentally unset them. (In case a window got remapped)
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m_vRealPosition.resetAllCallbacks();
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@ -453,6 +454,8 @@ void CWindow::onMap() {
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hyprListener_unmapWindow.initCallback(m_bIsX11 ? &m_uSurface.xwayland->surface->events.unmap : &m_uSurface.xdg->surface->events.unmap, &Events::listener_unmapWindow, this,
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"CWindow");
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m_vReportedSize = m_vPendingReportedSize;
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}
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void CWindow::onBorderAngleAnimEnd(void* ptr) {
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@ -882,6 +885,9 @@ bool CWindow::opaque() {
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const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(m_iWorkspaceID);
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if (m_pWLSurface.small() && !m_pWLSurface.m_bFillIgnoreSmall)
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return false;
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if (PWORKSPACE->m_fAlpha.fl() != 1.f)
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return false;
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@ -203,6 +203,7 @@ class CWindow {
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// for not spamming the protocols
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Vector2D m_vReportedPosition;
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Vector2D m_vReportedSize;
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Vector2D m_vPendingReportedSize;
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// for restoring floating statuses
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Vector2D m_vLastFloatingSize;
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@ -789,6 +789,8 @@ void Events::listener_commitWindow(void* owner, void* data) {
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if (!PWINDOW->m_bMappedX11 || PWINDOW->isHidden() || (PWINDOW->m_bIsX11 && !PWINDOW->m_bMappedX11))
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return;
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PWINDOW->m_vReportedSize = PWINDOW->m_vPendingReportedSize; // apply pending size. We pinged, the window ponged.
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PWINDOW->updateSurfaceOutputs();
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g_pHyprRenderer->damageSurface(PWINDOW->m_pWLSurface.wlr(), PWINDOW->m_vRealPosition.goalv().x, PWINDOW->m_vRealPosition.goalv().y,
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@ -27,12 +27,29 @@ wlr_surface* CWLSurface::wlr() const {
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return m_pWLRSurface;
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}
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bool CWLSurface::small() const {
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if (!m_pOwner || !exists())
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return false;
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return m_pOwner->m_vReportedSize.x > m_pWLRSurface->current.buffer_width || m_pOwner->m_vReportedSize.y > m_pWLRSurface->current.buffer_height;
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}
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Vector2D CWLSurface::correctSmallVec() const {
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if (!m_pOwner || !exists() || !small() || m_bFillIgnoreSmall)
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return {};
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return Vector2D{(m_pOwner->m_vReportedSize.x - m_pWLRSurface->current.buffer_width) / 2, (m_pOwner->m_vReportedSize.y - m_pWLRSurface->current.buffer_height) / 2}.clamp(
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{}, {INFINITY, INFINITY}) *
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(m_pOwner->m_vRealSize.vec() / m_pOwner->m_vReportedSize);
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}
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void CWLSurface::destroy() {
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if (!m_pWLRSurface)
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return;
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hyprListener_destroy.removeCallback();
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m_pWLRSurface->data = nullptr;
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m_pOwner = nullptr;
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if (g_pCompositor->m_pLastFocus == m_pWLRSurface)
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g_pCompositor->m_pLastFocus = nullptr;
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@ -1,6 +1,9 @@
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#pragma once
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#include "../defines.hpp"
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class CWindow;
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class CWLSurface {
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public:
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CWLSurface() = default;
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@ -10,20 +13,28 @@ class CWLSurface {
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void assign(wlr_surface* pSurface);
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void unassign();
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CWLSurface(const CWLSurface&) = delete;
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CWLSurface(CWLSurface&&) = delete;
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CWLSurface(const CWLSurface&) = delete;
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CWLSurface(CWLSurface&&) = delete;
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CWLSurface& operator=(const CWLSurface&) = delete;
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CWLSurface& operator=(CWLSurface&&) = delete;
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CWLSurface& operator=(CWLSurface&&) = delete;
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wlr_surface* wlr() const;
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bool exists() const;
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bool small() const; // means surface is smaller than the requested size
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Vector2D correctSmallVec() const; // returns a corrective vector for small() surfaces
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CWLSurface& operator=(wlr_surface* pSurface) {
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destroy();
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m_pWLRSurface = pSurface;
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init();
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// allow stretching. Useful for plugins.
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bool m_bFillIgnoreSmall = false;
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return *this;
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// if present, means this is a base surface of a window. Cleaned on unassign()
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CWindow* m_pOwner = nullptr;
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CWLSurface& operator=(wlr_surface* pSurface) {
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destroy();
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m_pWLRSurface = pSurface;
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init();
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return *this;
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}
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bool operator==(const CWLSurface& other) const {
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@ -38,6 +49,10 @@ class CWLSurface {
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return exists();
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}
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static CWLSurface* surfaceFromWlr(wlr_surface* pSurface) {
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return (CWLSurface*)pSurface->data;
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}
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private:
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wlr_surface* m_pWLRSurface = nullptr;
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@ -163,8 +163,8 @@ void CHyprXWaylandManager::setWindowSize(CWindow* pWindow, Vector2D size, bool f
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if (!force && ((pWindow->m_vReportedSize == size && windowPos == pWindow->m_vReportedPosition) || (pWindow->m_vReportedSize == size && !pWindow->m_bIsX11)))
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return;
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pWindow->m_vReportedPosition = windowPos;
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pWindow->m_vReportedSize = size;
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pWindow->m_vReportedPosition = windowPos;
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pWindow->m_vPendingReportedSize = size;
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pWindow->m_fX11SurfaceScaledBy = 1.f;
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@ -23,9 +23,23 @@ void renderSurface(struct wlr_surface* surface, int x, int y, void* data) {
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wlr_output_layout_output_coords(g_pCompositor->m_sWLROutputLayout, RDATA->pMonitor->output, &outputX, &outputY);
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wlr_box windowBox;
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if (RDATA->surface && surface == RDATA->surface)
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if (RDATA->surface && surface == RDATA->surface) {
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windowBox = {(int)outputX + RDATA->x + x, (int)outputY + RDATA->y + y, RDATA->w, RDATA->h};
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else { // here we clamp to 2, these might be some tiny specks
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// however, if surface buffer w / h < box, we need to adjust them
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auto* const PSURFACE = CWLSurface::surfaceFromWlr(surface);
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if (PSURFACE && !PSURFACE->m_bFillIgnoreSmall && PSURFACE->small() /* guarantees m_pOwner */) {
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const auto CORRECT = PSURFACE->correctSmallVec();
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windowBox.x += CORRECT.x;
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windowBox.y += CORRECT.y;
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windowBox.width = (double)surface->current.buffer_width * (PSURFACE->m_pOwner->m_vRealSize.vec().x / PSURFACE->m_pOwner->m_vReportedSize.x);
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windowBox.height = (double)surface->current.buffer_height * (PSURFACE->m_pOwner->m_vRealSize.vec().y / PSURFACE->m_pOwner->m_vReportedSize.y);
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}
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} else { // here we clamp to 2, these might be some tiny specks
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windowBox = {(int)outputX + RDATA->x + x, (int)outputY + RDATA->y + y, std::max(surface->current.width, 2), std::max(surface->current.height, 2)};
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if (RDATA->pWindow && RDATA->pWindow->m_vRealSize.isBeingAnimated() && RDATA->surface && RDATA->surface != surface && RDATA->squishOversized /* subsurface */) {
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// adjust subsurfaces to the window
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@ -1392,6 +1406,13 @@ void CHyprRenderer::damageSurface(wlr_surface* pSurface, double x, double y, dou
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if (g_pCompositor->m_bUnsafeState)
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return;
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auto* const PSURFACE = CWLSurface::surfaceFromWlr(pSurface);
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if (PSURFACE && PSURFACE->m_pOwner && PSURFACE->small()) {
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const auto CORRECTION = PSURFACE->correctSmallVec();
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x += CORRECTION.x;
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y += CORRECTION.y;
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}
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CRegion damageBox;
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wlr_surface_get_effective_damage(pSurface, damageBox.pixman());
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if (scale != 1.0)
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