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https://github.com/hyprwm/Hyprland
synced 2024-11-22 17:05:59 +01:00
support gradients in dwindle group colors
This commit is contained in:
parent
a91d0a374a
commit
7f595ed0ca
4 changed files with 43 additions and 41 deletions
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@ -1486,8 +1486,8 @@ void CCompositor::updateWindowAnimatedDecorationValues(CWindow* pWindow) {
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// border
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// border
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const auto RENDERDATA = g_pLayoutManager->getCurrentLayout()->requestRenderHints(pWindow);
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const auto RENDERDATA = g_pLayoutManager->getCurrentLayout()->requestRenderHints(pWindow);
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if (RENDERDATA.isBorderColor)
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if (RENDERDATA.isBorderGradient)
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setBorderColor(RENDERDATA.borderColor * (1.f / 255.f));
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setBorderColor(*RENDERDATA.borderGradient);
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else
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else
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setBorderColor(
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setBorderColor(
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pWindow == m_pLastWindow ?
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pWindow == m_pLastWindow ?
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@ -11,8 +11,10 @@
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#include <iostream>
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#include <iostream>
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CConfigManager::CConfigManager() {
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CConfigManager::CConfigManager() {
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configValues["general:col.active_border"].data = std::make_shared<CGradientValueData>(0xffffffff);
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configValues["general:col.active_border"].data = std::make_shared<CGradientValueData>(0xffffffff);
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configValues["general:col.inactive_border"].data = std::make_shared<CGradientValueData>(0xff444444);
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configValues["general:col.inactive_border"].data = std::make_shared<CGradientValueData>(0xff444444);
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configValues["dwindle:col.group_border"].data = std::make_shared<CGradientValueData>(0x66777700);
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configValues["dwindle:col.group_border_active"].data = std::make_shared<CGradientValueData>(0x66ffff00);
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setDefaultVars();
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setDefaultVars();
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setDefaultAnimationVars();
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setDefaultAnimationVars();
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@ -94,9 +96,9 @@ void CConfigManager::setDefaultVars() {
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configValues["decoration:dim_around"].floatValue = 0.4f;
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configValues["decoration:dim_around"].floatValue = 0.4f;
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configValues["decoration:screen_shader"].strValue = STRVAL_EMPTY;
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configValues["decoration:screen_shader"].strValue = STRVAL_EMPTY;
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((CGradientValueData*)configValues["dwindle:col.group_border"].data.get())->reset(0x66777700);
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((CGradientValueData*)configValues["dwindle:col.group_border_active"].data.get())->reset(0x66ffff00);
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configValues["dwindle:pseudotile"].intValue = 0;
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configValues["dwindle:pseudotile"].intValue = 0;
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configValues["dwindle:col.group_border"].intValue = 0x66777700;
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configValues["dwindle:col.group_border_active"].intValue = 0x66ffff00;
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configValues["dwindle:force_split"].intValue = 0;
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configValues["dwindle:force_split"].intValue = 0;
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configValues["dwindle:preserve_split"].intValue = 0;
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configValues["dwindle:preserve_split"].intValue = 0;
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configValues["dwindle:special_scale_factor"].floatValue = 0.8f;
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configValues["dwindle:special_scale_factor"].floatValue = 0.8f;
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@ -655,7 +655,7 @@ void CHyprDwindleLayout::resizeActiveWindow(const Vector2D& pixResize, CWindow*
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const bool DISPLAYBOTTOM = STICKS(PWINDOW->m_vPosition.y + PWINDOW->m_vSize.y, PMONITOR->vecPosition.y + PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y);
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const bool DISPLAYBOTTOM = STICKS(PWINDOW->m_vPosition.y + PWINDOW->m_vSize.y, PMONITOR->vecPosition.y + PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y);
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// construct allowed movement
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// construct allowed movement
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Vector2D allowedMovement = pixResize;
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Vector2D allowedMovement = pixResize;
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if (DISPLAYLEFT && DISPLAYRIGHT)
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if (DISPLAYLEFT && DISPLAYRIGHT)
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allowedMovement.x = 0;
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allowedMovement.x = 0;
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@ -671,7 +671,7 @@ void CHyprDwindleLayout::resizeActiveWindow(const Vector2D& pixResize, CWindow*
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const bool PARENTSIDEBYSIDE = !PPARENT->splitTop;
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const bool PARENTSIDEBYSIDE = !PPARENT->splitTop;
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// Get the parent's parent
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// Get the parent's parent
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auto PPARENT2 = PPARENT->pParent;
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auto PPARENT2 = PPARENT->pParent;
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// No parent means we have only 2 windows, and thus one axis of freedom
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// No parent means we have only 2 windows, and thus one axis of freedom
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if (!PPARENT2) {
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if (!PPARENT2) {
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@ -1044,20 +1044,20 @@ SWindowRenderLayoutHints CHyprDwindleLayout::requestRenderHints(CWindow* pWindow
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SWindowRenderLayoutHints hints;
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SWindowRenderLayoutHints hints;
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static auto* const PGROUPCOLACTIVE = &g_pConfigManager->getConfigValuePtr("dwindle:col.group_border_active")->intValue;
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static auto* const PGROUPCOLACTIVE = &g_pConfigManager->getConfigValuePtr("dwindle:col.group_border_active")->data;
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static auto* const PGROUPCOLINACTIVE = &g_pConfigManager->getConfigValuePtr("dwindle:col.group_border")->intValue;
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static auto* const PGROUPCOLINACTIVE = &g_pConfigManager->getConfigValuePtr("dwindle:col.group_border")->data;
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const auto PNODE = getNodeFromWindow(pWindow);
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const auto PNODE = getNodeFromWindow(pWindow);
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if (!PNODE)
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if (!PNODE)
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return hints; // left for the future, maybe floating funkiness
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return hints; // left for the future, maybe floating funkiness
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if (PNODE->isGroupMember()) {
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if (PNODE->isGroupMember()) {
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hints.isBorderColor = true;
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hints.isBorderGradient = true;
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if (pWindow == g_pCompositor->m_pLastWindow)
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if (pWindow == g_pCompositor->m_pLastWindow)
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hints.borderColor = CColor(*PGROUPCOLACTIVE);
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hints.borderGradient = (CGradientValueData*)PGROUPCOLACTIVE->get();
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else
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else
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hints.borderColor = CColor(*PGROUPCOLINACTIVE);
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hints.borderGradient = (CGradientValueData*)PGROUPCOLINACTIVE->get();
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}
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}
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return hints;
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return hints;
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@ -1174,7 +1174,7 @@ void CHyprDwindleLayout::alterSplitRatio(CWindow* pWindow, float ratio, bool exa
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if (!PNODE || !PNODE->pParent || (PNODE->isGroupMember() && PNODE->getGroupMemberCount() == g_pCompositor->getWindowsOnWorkspace(PNODE->workspaceID)))
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if (!PNODE || !PNODE->pParent || (PNODE->isGroupMember() && PNODE->getGroupMemberCount() == g_pCompositor->getWindowsOnWorkspace(PNODE->workspaceID)))
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return;
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return;
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float newRatio = exact ? ratio : PNODE->pParent->splitRatio + ratio;
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float newRatio = exact ? ratio : PNODE->pParent->splitRatio + ratio;
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PNODE->pParent->splitRatio = std::clamp(newRatio, 0.1f, 1.9f);
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PNODE->pParent->splitRatio = std::clamp(newRatio, 0.1f, 1.9f);
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PNODE->pParent->recalcSizePosRecursive();
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PNODE->pParent->recalcSizePosRecursive();
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@ -5,8 +5,8 @@
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#include <any>
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#include <any>
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struct SWindowRenderLayoutHints {
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struct SWindowRenderLayoutHints {
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bool isBorderColor = false;
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bool isBorderGradient = false;
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CColor borderColor;
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CGradientValueData* borderGradient;
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};
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};
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struct SLayoutMessageHeader {
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struct SLayoutMessageHeader {
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@ -17,89 +17,89 @@ enum eFullscreenMode : uint8_t;
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interface IHyprLayout {
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interface IHyprLayout {
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public:
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public:
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virtual ~IHyprLayout() = 0;
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virtual ~IHyprLayout() = 0;
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virtual void onEnable() = 0;
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virtual void onEnable() = 0;
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virtual void onDisable() = 0;
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virtual void onDisable() = 0;
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/*
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/*
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Called when a window is created (mapped)
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Called when a window is created (mapped)
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The layout HAS TO set the goal pos and size (anim mgr will use it)
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The layout HAS TO set the goal pos and size (anim mgr will use it)
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If !animationinprogress, then the anim mgr will not apply an anim.
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If !animationinprogress, then the anim mgr will not apply an anim.
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*/
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*/
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virtual void onWindowCreated(CWindow*);
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virtual void onWindowCreated(CWindow*);
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virtual void onWindowCreatedTiling(CWindow*) = 0;
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virtual void onWindowCreatedTiling(CWindow*) = 0;
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virtual void onWindowCreatedFloating(CWindow*);
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virtual void onWindowCreatedFloating(CWindow*);
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/*
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/*
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Return tiled status
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Return tiled status
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*/
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*/
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virtual bool isWindowTiled(CWindow*) = 0;
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virtual bool isWindowTiled(CWindow*) = 0;
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/*
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/*
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Called when a window is removed (unmapped)
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Called when a window is removed (unmapped)
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*/
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*/
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virtual void onWindowRemoved(CWindow*);
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virtual void onWindowRemoved(CWindow*);
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virtual void onWindowRemovedTiling(CWindow*) = 0;
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virtual void onWindowRemovedTiling(CWindow*) = 0;
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virtual void onWindowRemovedFloating(CWindow*);
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virtual void onWindowRemovedFloating(CWindow*);
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/*
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/*
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Called when the monitor requires a layout recalculation
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Called when the monitor requires a layout recalculation
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this usually means reserved area changes
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this usually means reserved area changes
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*/
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*/
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virtual void recalculateMonitor(const int&) = 0;
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virtual void recalculateMonitor(const int&) = 0;
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/*
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/*
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Called when the compositor requests a window
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Called when the compositor requests a window
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to be recalculated, e.g. when pseudo is toggled.
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to be recalculated, e.g. when pseudo is toggled.
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*/
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*/
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virtual void recalculateWindow(CWindow*) = 0;
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virtual void recalculateWindow(CWindow*) = 0;
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/*
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/*
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Called when a window is requested to be floated
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Called when a window is requested to be floated
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*/
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*/
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virtual void changeWindowFloatingMode(CWindow*);
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virtual void changeWindowFloatingMode(CWindow*);
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/*
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/*
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Called when a window is clicked on, beginning a drag
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Called when a window is clicked on, beginning a drag
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this might be a resize, move, whatever the layout defines it
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this might be a resize, move, whatever the layout defines it
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as.
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as.
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*/
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*/
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virtual void onBeginDragWindow();
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virtual void onBeginDragWindow();
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/*
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/*
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Called when a user requests a resize of the current window by a vec
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Called when a user requests a resize of the current window by a vec
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Vector2D holds pixel values
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Vector2D holds pixel values
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Optional pWindow for a specific window
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Optional pWindow for a specific window
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*/
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*/
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virtual void resizeActiveWindow(const Vector2D&, CWindow* pWindow = nullptr) = 0;
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virtual void resizeActiveWindow(const Vector2D&, CWindow* pWindow = nullptr) = 0;
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/*
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/*
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Called when a user requests a move of the current window by a vec
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Called when a user requests a move of the current window by a vec
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Vector2D holds pixel values
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Vector2D holds pixel values
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Optional pWindow for a specific window
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Optional pWindow for a specific window
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*/
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*/
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virtual void moveActiveWindow(const Vector2D&, CWindow* pWindow = nullptr);
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virtual void moveActiveWindow(const Vector2D&, CWindow* pWindow = nullptr);
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/*
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/*
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Called when a window is ended being dragged
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Called when a window is ended being dragged
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(mouse up)
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(mouse up)
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*/
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*/
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virtual void onEndDragWindow();
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virtual void onEndDragWindow();
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/*
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/*
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Called whenever the mouse moves, should the layout want to
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Called whenever the mouse moves, should the layout want to
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do anything with it.
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do anything with it.
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Useful for dragging.
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Useful for dragging.
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*/
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*/
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virtual void onMouseMove(const Vector2D&);
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virtual void onMouseMove(const Vector2D&);
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/*
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/*
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Called when a window / the user requests to toggle the fullscreen state of a window
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Called when a window / the user requests to toggle the fullscreen state of a window
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The layout sets all the fullscreen flags.
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The layout sets all the fullscreen flags.
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It can either accept or ignore.
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It can either accept or ignore.
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*/
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*/
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virtual void fullscreenRequestForWindow(CWindow*, eFullscreenMode, bool) = 0;
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virtual void fullscreenRequestForWindow(CWindow*, eFullscreenMode, bool) = 0;
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/*
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/*
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Called when a dispatcher requests a custom message
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Called when a dispatcher requests a custom message
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The layout is free to ignore.
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The layout is free to ignore.
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std::any is the reply. Can be empty.
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std::any is the reply. Can be empty.
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*/
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*/
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virtual std::any layoutMessage(SLayoutMessageHeader, std::string) = 0;
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virtual std::any layoutMessage(SLayoutMessageHeader, std::string) = 0;
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/*
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/*
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Required to be handled, but may return just SWindowRenderLayoutHints()
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Required to be handled, but may return just SWindowRenderLayoutHints()
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@ -112,28 +112,28 @@ interface IHyprLayout {
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Called when the user requests two windows to be swapped places.
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Called when the user requests two windows to be swapped places.
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The layout is free to ignore.
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The layout is free to ignore.
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*/
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*/
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virtual void switchWindows(CWindow*, CWindow*) = 0;
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virtual void switchWindows(CWindow*, CWindow*) = 0;
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/*
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/*
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Called when the user requests to change the splitratio by or to X
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Called when the user requests to change the splitratio by or to X
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on a window
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on a window
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*/
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*/
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virtual void alterSplitRatio(CWindow*, float, bool exact = false) = 0;
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virtual void alterSplitRatio(CWindow*, float, bool exact = false) = 0;
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/*
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/*
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Called when something wants the current layout's name
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Called when something wants the current layout's name
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*/
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*/
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virtual std::string getLayoutName() = 0;
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virtual std::string getLayoutName() = 0;
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/*
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/*
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Called for getting the next candidate for a focus
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Called for getting the next candidate for a focus
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*/
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*/
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virtual CWindow* getNextWindowCandidate(CWindow*);
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virtual CWindow* getNextWindowCandidate(CWindow*);
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/*
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/*
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Internal: called when window focus changes
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Internal: called when window focus changes
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*/
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*/
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virtual void onWindowFocusChange(CWindow*);
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virtual void onWindowFocusChange(CWindow*);
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private:
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private:
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Vector2D m_vBeginDragXY;
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Vector2D m_vBeginDragXY;
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